Player Matchup

Artio
Artio
Gold IV
Gotianvx
Artio
Gold IV
Level 128
God Stats
21W - 16L
1,622 SR
Queue Stats
197W - 206L
1,340 MMR
Party 1
Raijin
Raijin
Gold III
MovingSoulTrain
Raijin
Gold III
Level 136
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 27L
1,649 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
TEARz x ICON
Guan Yu
Gold IV
Level 135
God Stats
2W - 1L
1,302 SR
Queue Stats
496W - 514L
1,482 MMR
Solo
Medusa
Medusa
Gold V
Toxic-Sspamm
Medusa
Gold V
Level 86
God Stats
10W - 9L
1,636 SR
Queue Stats
30W - 31L
1,633 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
my sheep are ok
Tsukuyomi
Gold V
Level 158
God Stats
6W - 4L
1,674 SR
Queue Stats
213W - 204L
1,396 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,547 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,492 SR
1,499 MMR
Nu Wa
Nu Wa
Gold II
CrypTic i2War
Nu Wa
Gold II
Level 104
God Stats
83W - 60L
1,598 SR
Queue Stats
156W - 148L
1,452 MMR
Solo
Yemoja
Yemoja
Bronze III
GBC Snail
Yemoja
Bronze III
Level 84
God Stats
0W - 1L
1,620 SR
Queue Stats
6W - 4L
1,600 MMR
Party 3
Izanami
Izanami
Gold III
SouthPawEmpire
Izanami
Gold III
Level 101
God Stats
6W - 4L
1,643 SR
Queue Stats
180W - 182L
1,489 MMR
Solo
Awilix
Awilix
Bronze III
XxKuShxxFr3AkxX
Awilix
Bronze III
Level 154
God Stats
0W - 1L
1,355 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
Zaney9621
Gilgamesh
Bronze V
Level 81
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 2L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gotianvx
Artio
17
1 / 2 / 15
11,935
497
6,833
24,976
30,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 7 / 4
12,837
535
10,414
18,278
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
TEARz x ICON
Guan Yu
20
2 / 0 / 5
13,835
576
11,774
22,864
30,160
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
19
4 / 5 / 7
12,673
528
11,386
16,756
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
my sheep are ok
Tsukuyomi
20
16 / 1 / 7
14,288
595
35,452
28,672
15,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
MulanLancelotShivaSylvanus

VS

Bans
Da JiAtlasLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,638
443
18,001
16,835
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
GBC Snail
Yemoja
15
2 / 4 / 7
10,127
422
15,664
21,955
26,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 5
10,278
428
12,298
20,696
9,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

14
5 / 4 / 1
9,613
401
11,735
16,906
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zaney9621
Gilgamesh
19
4 / 3 / 1
11,645
485
13,632
23,913
21,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
25
Kills
15
15
Deaths
25
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Yemoja
GBC Snail
Yemoja
2
4
7
1.38
W
Artio
Gotianvx
Artio
1
2
15
4.25
W
2
7
4
0.57
L
1
7
5
0.5
W
Guan Yu
TEARz x ICON
Guan Yu
2
0
5
4.5
W
Medusa
4
5
7
1.5
L
5
4
1
1.38
L
Gilgamesh
Zaney9621
Gilgamesh
4
3
1
1.5
W
Tsukuyomi
my sheep are ok
Tsukuyomi
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,859
Damage
71,330
111,546
Taken
100,305
91,300
Mitigated
71,684
44,691
Healing
25,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,001
3,900
0
525
16,835
6,630
195
5,620
11,215
90,029
0
L
Yemoja
GBC Snail
Yemoja
15,664
2,282
4,484
5,154
21,955
26,919
22
5,145
16,810
49,458
0
W
Artio
Gotianvx
Artio
6,833
1,145
994
7,402
24,976
30,665
312
8,351
16,625
31,645
0
W
10,414
1,056
199
2,158
18,278
8,173
1,693
6,044
12,234
107,060
0
L
12,298
7,912
0
5,173
20,696
9,048
844
2,505
18,191
0
97,136
W
Guan Yu
TEARz x ICON
Guan Yu
11,774
2,055
3,316
8,811
22,864
30,160
1,121
5,122
17,742
15,922
111,934
W
Medusa
11,386
4,715
0
5,821
16,756
7,090
3,942
6,027
10,729
0
116,265
L
11,735
4,789
0
5,370
16,906
8,085
0
3,434
13,472
0
69,447
L
Gilgamesh
Zaney9621
Gilgamesh
13,632
3,598
0
4,814
23,913
21,002
0
2,197
21,716
0
79,092
W
Tsukuyomi
my sheep are ok
Tsukuyomi
35,452
10,355
0
15,990
28,672
15,212
3,773
8,667
20,005
0
134,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
52,301
766
Minions Killed
581
0
Camps Cleared
0
2,190,717
Distance Traveled
1,982,020
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,638
443
131
5
0
399,878
8
L
Yemoja
10,127
422
60
3
0
406,503
2
W
Artio
11,935
497
50
2
0
444,058
6
W
Raijin
12,837
535
194
8
0
382,604
4
L
Izanami
10,278
428
157
7
0
357,613
3
W
Guan Yu
13,835
576
202
8
0
438,350
6
W
Medusa
12,673
528
172
7
0
414,892
1
L
Awilix
9,613
401
101
4
0
384,691
3
L
Gilgamesh
11,645
485
132
6
0
433,335
2
W
Tsukuyomi
14,288
595
148
6
0
510,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role