Player Matchup

Vulcan
Vulcan
Alvinhocria
Vulcan
Level 62
God Stats
6W - 3L
1,614 SR
Queue Stats
147W - 175L
1,363 Elo+
Solo
Loki
Loki
DaikonIsKami
Loki
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 21L
1,300 Elo+
Party 1
Cerberus
Cerberus
NeoZephyrus
Cerberus
Level 15
God Stats
4W - 4L
1,817 SR
Queue Stats
15W - 25L
1,223 Elo+
Party 1
Fenrir
Fenrir
RemDark333
Fenrir
Level 87
God Stats
3W - 0L
1,725 SR
Queue Stats
88W - 111L
1,266 Elo+
Solo
Agni
Agni
kenykakshi1
Agni
Level 52
God Stats
2W - 1L
1,252 SR
Queue Stats
109W - 125L
1,304 Elo+
Party 1
Team Averages
Level 47
1,582 SR
1,291 Elo+

VS

Team Averages
Level 66
1,444 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlanDllaTorre
Merlin
Level 104
God Stats
32W - 28L
1,364 SR
Queue Stats
636W - 661L
1,400 Elo+
Solo
Xing Tian
Xing Tian
DMrifa
Xing Tian
Level 79
God Stats
1W - 4L
1,447 SR
Queue Stats
78W - 81L
1,343 Elo+
Solo
Arachne
Arachne
Luchojosec
Arachne
Level 47
God Stats
13W - 18L
1,411 SR
Queue Stats
95W - 110L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 0 / 1
5,047
561
1,055
3,013
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 0
5,330
592
1,717
4,620
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
NeoZephyrus
Cerberus
6
0 / 3 / 1
4,421
491
1,575
6,917
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
RemDark333
Fenrir
7
0 / 5 / 0
4,611
512
3,575
7,372
2,531
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 0
4,752
528
3,196
3,933
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 1 / 1
5,954
662
4,610
6,936
3,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
9
4 / 1 / 1
5,311
590
4,384
5,820
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,947
550
1,674
3,036
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
DMrifa
Xing Tian
3
1 / 0 / 0
3,788
421
1,674
3,428
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Luchojosec
Arachne
8
2 / 0 / 2
5,341
593
2,904
4,966
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
11
11
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
1
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
4
1
1
4.5
L
0
2
0
0
W
Vulcan
0
0
1
0.5
L
Xing Tian
DMrifa
Xing Tian
1
0
0
1
W
3
0
0
3
L
Arachne
Luchojosec
Arachne
2
0
2
3
W
Cerberus
NeoZephyrus
Cerberus
0
3
1
0.17
W
Fenrir
RemDark333
Fenrir
0
5
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
15,246
25,855
Taken
24,186
8,834
Mitigated
9,582
7,725
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,610
2,614
0
1,936
6,936
3,178
0
0
6,936
0
30,609
L
Ah Muzen Cab
 
Ah Muzen Cab
4,384
1,032
194
2,181
5,820
2,093
0
2,156
3,664
0
30,114
L
1,674
87
0
490
3,036
1,011
0
653
2,293
32,047
0
W
Vulcan
1,055
383
0
1,556
3,013
1,208
242
991
2,022
30,818
0
L
Xing Tian
DMrifa
Xing Tian
1,674
443
0
1,202
3,428
1,524
0
1,749
1,649
3,401
0
W
1,717
4
0
2,831
4,620
1,492
0
1,042
3,578
0
25,314
L
Arachne
Luchojosec
Arachne
2,904
2,133
0
2,250
4,966
1,776
0
1,148
3,818
0
25,731
W
Cerberus
NeoZephyrus
Cerberus
1,575
372
0
1,426
6,917
2,773
146
861
6,056
8,592
0
W
Fenrir
RemDark333
Fenrir
3,575
1,282
0
1,412
7,372
2,531
0
0
7,372
0
24,980
W
3,196
821
0
500
3,933
830
240
454
3,479
24,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
25,341
256
Minions Killed
225
0
Camps Cleared
0
864,407
Distance Traveled
736,685
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,954
662
53
6
0
177,006
2
L
Ah Muzen Cab
5,311
590
50
6
0
170,043
3
L
Merlin
4,947
550
63
7
0
135,918
1
W
Vulcan
5,047
561
73
8
0
171,725
4
L
Xing Tian
3,788
421
3
0
0
79,697
1
W
Loki
5,330
592
46
5
0
220,710
0
L
Arachne
5,341
593
56
6
0
174,021
0
W
Cerberus
4,421
491
37
4
0
161,128
2
W
Fenrir
4,611
512
48
5
0
144,417
0
W
Agni
4,752
528
52
6
0
166,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role