Player Matchup

Merlin
Merlin
Silver I
GeckoArnell
Merlin
Silver I
Level 101
God Stats
2W - 1L
1,744 SR
Queue Stats
11W - 4L
1,685 MMR
Solo
Ganesha
Ganesha
Bronze V
TheRealCrez
Ganesha
Bronze V
Level 68
God Stats
2W - 2L
1,538 SR
Queue Stats
4W - 4L
1,514 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
VeintiochoOnce
Jing Wei
Platinum IV
Level 38
God Stats
6W - 1L
2,044 SR
Queue Stats
93W - 15L
1,994 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,775 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,534 SR
1,851 MMR
Cabrakan
Cabrakan
Bronze V
FraaWz
Cabrakan
Bronze V
Level 105
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,424 MMR
Solo
Scylla
Scylla
Gold I
Happypaino-o
Scylla
Gold I
Level 160
God Stats
1W - 7L
1,406 SR
Queue Stats
429W - 571L
1,472 MMR
Solo
Charybdis
Charybdis
Masters
the-magic-goatt
Charybdis
Masters
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 120L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 0 / 8
7,723
858
11,980
8,375
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
TheRealCrez
Ganesha
11
0 / 0 / 12
7,743
860
4,348
13,314
13,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
12
8 / 0 / 3
8,019
891
13,537
7,829
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
FenrirAh Muzen CabAtlasAchillesAres

VS

Bans
Baron SamediXing TianGebArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FraaWz
Cabrakan
8
0 / 7 / 0
5,846
650
2,970
17,003
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
10
0 / 0 / 0
5,939
660
6,532
5,220
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
the-magic-goatt
Charybdis
8
0 / 5 / 0
5,598
622
7,278
10,980
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FraaWz
Cabrakan
0
7
0
0
W
Merlin
4
0
8
8
L
Scylla
0
0
0
0
W
Ganesha
TheRealCrez
Ganesha
0
0
12
6
W
Jing Wei
8
0
3
9.5
L
Charybdis
the-magic-goatt
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
16,780
29,518
Taken
33,203
20,379
Mitigated
19,952
14,615
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FraaWz
Cabrakan
2,970
600
1,085
1,180
17,003
13,271
0
7,742
9,261
5,607
0
W
Merlin
11,980
691
0
2,836
8,375
3,616
238
1,575
6,800
34,801
0
L
Scylla
6,532
793
0
560
5,220
2,142
0
3,084
2,136
24,057
0
W
Ganesha
TheRealCrez
Ganesha
4,348
565
2,937
5,368
13,314
13,235
0
4,527
8,787
8,388
0
W
Jing Wei
13,537
8,533
0
3,474
7,829
3,528
1,234
3,936
3,893
0
39,417
L
Charybdis
the-magic-goatt
Charybdis
7,278
3,307
0
1,918
10,980
4,539
0
5,849
5,131
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
17,383
106
Minions Killed
88
6
Camps Cleared
3
525,454
Distance Traveled
424,963
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,846
650
9
1
1
137,676
3
W
Merlin
7,723
858
55
6
4
158,152
2
L
Scylla
5,939
660
41
5
2
134,347
2
W
Ganesha
7,743
860
0
0
0
189,067
0
W
Jing Wei
8,019
891
51
6
2
178,235
4
L
Charybdis
5,598
622
38
4
0
152,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role