Player Matchup

Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AssaultMainJohn
Arachne
Level 87
God Stats
1W - 3L
1,502 SR
Queue Stats
898W - 943L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
CastleBasher V2
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,573 Elo+
Solo
Tiamat
Tiamat
ImYallzDaddy
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PinkSniffr
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,419 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,465 Elo+

VS

Team Averages
Level 67
1,492 SR
1,468 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DarkAlchemist11
Bastet
Level 69
God Stats
24W - 14L
1,772 SR
Queue Stats
615W - 694L
1,450 Elo+
Solo
Ullr
Ullr
inthe269
Ullr
Level 157
God Stats
1W - 2L
1,198 SR
Queue Stats
282W - 290L
1,433 Elo+
Solo
Rama
Rama
kewlkat1684
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 169L
1,487 Elo+
Solo
Mercury
Mercury
xTed69x
Mercury
Level 18
God Stats
1W - 0L
1,492 SR
Queue Stats
5W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 4 / 3
8,804
800
11,274
10,030
4,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 8
8,533
776
7,285
11,559
11,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
CastleBasher V2
Sun Wukong
13
0 / 5 / 6
7,177
652
6,717
14,574
14,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
17
5 / 4 / 10
9,389
854
13,723
13,397
11,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PinkSniffr
Tsukuyomi
15
2 / 6 / 6
8,164
742
11,097
15,418
7,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 2 / 15
9,075
825
10,535
14,531
10,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 1 / 16
9,076
825
12,364
10,409
6,600
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
3 / 5 / 9
8,533
776
5,400
11,189
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 8
9,673
879
16,461
10,337
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
xTed69x
Mercury
17
8 / 4 / 8
9,993
908
10,818
11,315
5,853
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
16
Kills
22
22
Deaths
16
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
4
3
2.13
W
Sun Wukong
 
Sun Wukong
4
2
15
5.75
L
2
3
8
2
L
Sun Wukong
CastleBasher V2
Sun Wukong
0
5
6
0.6
W
2
1
16
10
L
Tiamat
5
4
10
2.5
L
Tsukuyomi
PinkSniffr
Tsukuyomi
2
6
6
0.83
W
Ullr
3
5
9
1.5
W
5
4
8
2.25
W
Mercury
xTed69x
Mercury
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,096
Damage
55,578
64,978
Taken
57,781
49,929
Mitigated
33,012
18,650
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,274
5,341
424
977
10,030
4,636
14
0
9,875
0
20,463
W
Sun Wukong
 
Sun Wukong
10,535
1,408
483
4,735
14,531
10,784
0
3,915
10,264
0
20,228
L
7,285
4,720
655
2,633
11,559
11,918
0
0
11,398
0
10,883
L
Sun Wukong
CastleBasher V2
Sun Wukong
6,717
576
510
2,148
14,574
14,339
0
0
14,356
0
11,348
W
12,364
1,525
3,287
5,870
10,409
6,600
0
1,266
9,001
0
23,465
L
Tiamat
13,723
1,021
1,564
5,054
13,397
11,744
32
0
13,225
28,789
0
L
Tsukuyomi
PinkSniffr
Tsukuyomi
11,097
1,653
706
3,979
15,418
7,292
54
0
15,268
0
24,760
W
Ullr
5,400
2,345
975
1,893
11,189
5,064
1,725
2,643
8,342
0
16,776
W
16,461
8,007
1,061
1,696
10,337
4,711
620
2,437
7,738
0
37,174
W
Mercury
xTed69x
Mercury
10,818
6,490
1,113
3,063
11,315
5,853
104
2,432
8,713
0
16,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
46,350
122
Minions Killed
162
0
Camps Cleared
0
1,009,502
Distance Traveled
1,110,886
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,804
800
17
2
0
182,178
0
W
Sun Wukong
9,075
825
26
2
0
227,904
1
L
Arachne
8,533
776
16
1
0
210,064
0
L
Sun Wukong
7,177
652
9
1
0
210,740
1
W
Bastet
9,076
825
28
3
0
287,274
6
L
Tiamat
9,389
854
49
4
0
189,119
2
L
Tsukuyomi
8,164
742
31
3
0
217,401
1
W
Ullr
8,533
776
33
3
0
184,982
0
W
Rama
9,673
879
53
5
0
174,828
0
W
Mercury
9,993
908
22
2
0
235,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role