Player Matchup

Tiamat
Tiamat
B1gMeatyKhepr1
Tiamat
Level 59
God Stats
5W - 0L
1,831 SR
Queue Stats
11W - 6L
1,756 Elo+
Solo
Bellona
Bellona
CoolishLine3
Bellona
Level 158
God Stats
3W - 1L
1,921 SR
Queue Stats
100W - 80L
1,672 Elo+
Solo
Ares
Ares
Its Mellio
Ares
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 148L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iMacNTeaJ
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,617 SR
Queue Stats
186W - 178L
1,605 Elo+
Solo
Shiva
Shiva
unaturalpsyche
Shiva
Level 70
God Stats
59W - 36L
1,663 SR
Queue Stats
314W - 279L
1,572 Elo+
Solo
Team Averages
Level 114
1,706 SR
1,641 Elo+

VS

Team Averages
Level 122
1,596 SR
1,591 Elo+
Bakasura
Bakasura
Lil Dag2
Bakasura
Level 157
God Stats
3W - 1L
1,832 SR
Queue Stats
305W - 318L
1,592 Elo+
Solo
Shiva
Shiva
Lorkahj
Shiva
Level 128
God Stats
42W - 33L
1,614 SR
Queue Stats
310W - 274L
1,622 Elo+
Party 1
Chaac
Chaac
MrPopoVsGoku
Chaac
Level 59
God Stats
3W - 3L
1,623 SR
Queue Stats
71W - 54L
1,625 Elo+
Solo
Pele
Pele
NattyPoo923
Pele
Level 121
God Stats
7W - 17L
1,376 SR
Queue Stats
242W - 243L
1,523 Elo+
Solo
Vulcan
Vulcan
The Gizmo Pop
Vulcan
Level 145
God Stats
2W - 7L
1,533 SR
Queue Stats
342W - 312L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
14,866
572
25,532
22,724
25,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
CoolishLine3
Bellona
20
8 / 1 / 5
16,651
640
13,989
26,367
22,908
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 13
14,303
550
14,280
26,007
36,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
iMacNTeaJ
Ah Muzen Cab
20
4 / 4 / 5
14,785
569
18,707
20,670
9,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 7
15,103
581
30,565
35,907
33,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil Dag2
Bakasura
18
3 / 7 / 4
12,002
462
15,869
30,124
13,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Lorkahj
Shiva
20
1 / 5 / 1
13,651
525
22,423
36,885
34,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 4
11,173
430
14,731
32,968
22,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 3
13,066
503
15,046
21,921
9,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 3 / 1
11,337
436
14,375
12,320
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
25
Kills
10
10
Deaths
25
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Bellona
CoolishLine3
Bellona
8
1
5
10.5
W
4
1
13
10.5
L
Bakasura
Lil Dag2
Bakasura
3
7
4
0.71
L
Shiva
Lorkahj
Shiva
1
5
1
0.3
L
1
5
4
0.6
L
3
5
3
0.9
L
2
3
1
0.83
W
Ah Muzen Cab
iMacNTeaJ
Ah Muzen Cab
4
4
5
1.63
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,073
Damage
82,444
131,675
Taken
134,218
127,025
Mitigated
85,854
45,210
Healing
41,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,532
3,703
125
8,887
22,724
25,107
1,031
5,973
15,336
170,046
0
W
Bellona
CoolishLine3
Bellona
13,989
4,054
0
5,236
26,367
22,908
5,509
3,607
22,261
0
191,265
W
14,280
640
0
5,537
26,007
36,117
349
5,553
19,654
35,160
0
L
Bakasura
Lil Dag2
Bakasura
15,869
10,163
0
4,212
30,124
13,961
101
10,294
19,830
0
82,865
L
Shiva
Lorkahj
Shiva
22,423
4,126
564
17,355
36,885
34,829
0
6,324
30,561
482
127,011
L
14,731
2,909
0
8,255
32,968
22,270
0
10,619
22,349
0
94,506
L
15,046
2,942
0
8,480
21,921
9,356
1,854
5,277
16,644
0
117,052
L
14,375
4,062
0
2,762
12,320
5,438
0
7,773
4,547
80,038
0
W
Ah Muzen Cab
iMacNTeaJ
Ah Muzen Cab
18,707
7,767
0
6,215
20,670
9,210
7,567
417
19,903
0
170,995
W
30,565
5,793
414
18,796
35,907
33,683
244
1,316
33,471
475
121,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,708
Gold Earned
61,229
893
Minions Killed
852
0
Camps Cleared
0
2,672,879
Distance Traveled
2,459,041
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,866
572
246
9
0
508,972
1
W
Bellona
16,651
640
237
9
0
624,536
1
W
Ares
14,303
550
27
1
0
519,289
8
L
Bakasura
12,002
462
140
5
0
556,466
5
L
Shiva
13,651
525
233
9
0
501,669
5
L
Chaac
11,173
430
145
6
0
523,000
4
L
Pele
13,066
503
195
8
0
448,908
5
L
Vulcan
11,337
436
139
5
0
428,998
4
W
Ah Muzen Cab
14,785
569
190
7
0
485,151
2
W
Shiva
15,103
581
193
7
0
534,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role