Player Matchup

Medusa
Medusa
Bisse89
Medusa
Level 100
God Stats
41W - 48L
1,383 SR
Queue Stats
162W - 190L
1,382 Elo+
Party 2
Nemesis
Nemesis
Fartosis89
Nemesis
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 173L
1,409 Elo+
Party 2
Ares
Ares
Morrbotten
Ares
Level 101
God Stats
0W - 1L
1,234 SR
Queue Stats
110W - 149L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Pomptus
Sylvanus
Level 69
God Stats
30W - 33L
1,442 SR
Queue Stats
96W - 116L
1,429 Elo+
Party 2
Anubis
Anubis
Tazano
Anubis
Level 81
God Stats
3W - 6L
1,600 SR
Queue Stats
3W - 11L
1,242 Elo+
Party 2
Team Averages
Level 85
1,432 SR
1,359 Elo+

VS

Team Averages
Level 76
1,444 SR
1,432 Elo+
Sun Wukong
Sun Wukong
RonertBull
Sun Wukong
Level 102
God Stats
77W - 80L
1,506 SR
Queue Stats
295W - 301L
1,469 Elo+
Solo
Kali
Kali
VetMatriarch
Kali
Level 65
God Stats
1W - 2L
1,284 SR
Queue Stats
123W - 101L
1,515 Elo+
Solo
Artemis
Artemis
alianz11
Artemis
Level 69
God Stats
1W - 1L
1,266 SR
Queue Stats
78W - 69L
1,481 Elo+
Solo
Cabrakan
Cabrakan
idkaidc21
Cabrakan
Level 69
God Stats
1W - 0L
1,511 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 1
Anubis
Anubis
jackbnson
Anubis
Level 74
God Stats
1W - 1L
1,651 SR
Queue Stats
6W - 8L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bisse89
Medusa
14
3 / 5 / 6
9,079
478
9,706
13,627
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Fartosis89
Nemesis
15
6 / 4 / 5
10,249
539
12,645
20,689
9,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 6
10,030
528
9,858
24,319
32,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Pomptus
Sylvanus
15
1 / 5 / 1
9,281
488
11,114
18,590
12,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Tazano
Anubis
15
2 / 3 / 8
9,479
499
12,056
12,202
7,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RonertBull
Sun Wukong
17
4 / 1 / 10
10,775
567
15,639
23,499
14,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 9
10,384
547
8,379
17,844
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
alianz11
Artemis
17
9 / 4 / 10
10,579
557
19,297
13,766
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
idkaidc21
Cabrakan
15
3 / 2 / 11
10,365
546
8,319
16,725
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
jackbnson
Anubis
16
4 / 5 / 9
10,247
539
15,631
16,913
9,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
15
Kills
23
23
Deaths
15
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bisse89
Medusa
3
5
6
1.2
L
Nemesis
Fartosis89
Nemesis
6
4
5
2.13
L
3
6
6
1
L
Sylvanus
Pomptus
Sylvanus
1
5
1
0.3
W
Sun Wukong
RonertBull
Sun Wukong
4
1
10
9
L
Anubis
Tazano
Anubis
2
3
8
2
W
3
3
9
2.5
W
Artemis
alianz11
Artemis
9
4
10
3.5
W
Cabrakan
idkaidc21
Cabrakan
3
2
11
4.25
W
Anubis
jackbnson
Anubis
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,379
Damage
67,265
89,427
Taken
88,747
68,542
Mitigated
57,772
22,504
Healing
33,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bisse89
Medusa
9,706
4,636
0
1,778
13,627
6,503
894
4,929
8,698
0
68,063
L
Nemesis
Fartosis89
Nemesis
12,645
5,954
0
4,127
20,689
9,959
115
3,918
16,771
0
68,613
L
9,858
1,114
862
4,537
24,319
32,747
32
7,702
16,617
30,805
0
L
Sylvanus
Pomptus
Sylvanus
11,114
2,410
1,732
6,151
18,590
12,081
960
5,048
13,542
56,272
9,776
W
Sun Wukong
RonertBull
Sun Wukong
15,639
3,451
0
12,019
23,499
14,394
825
7,699
15,800
161
82,950
L
Anubis
Tazano
Anubis
12,056
499
175
3,142
12,202
7,252
519
2,777
9,425
67,401
0
W
8,379
3,531
0
4,041
17,844
7,994
409
4,762
13,082
0
85,616
W
Artemis
alianz11
Artemis
19,297
11,827
0
3,601
13,766
6,350
5,070
5,223
8,543
0
69,270
W
Cabrakan
idkaidc21
Cabrakan
8,319
1,742
879
3,977
16,725
19,699
650
6,153
10,572
28,180
0
W
Anubis
jackbnson
Anubis
15,631
1,244
0
8,522
16,913
9,335
1,236
8,218
8,695
75,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
52,350
424
Minions Killed
507
0
Camps Cleared
0
1,692,483
Distance Traveled
1,645,766
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,079
478
86
5
0
309,522
5
L
Nemesis
10,249
539
86
5
0
411,329
6
L
Ares
10,030
528
38
2
0
343,259
3
L
Sylvanus
9,281
488
116
6
0
302,681
2
W
Sun Wukong
10,775
567
140
7
0
341,779
6
L
Anubis
9,479
499
98
5
0
325,692
5
W
Kali
10,384
547
133
7
0
335,634
1
W
Artemis
10,579
557
96
5
0
296,648
1
W
Cabrakan
10,365
546
35
2
0
358,896
2
W
Anubis
10,247
539
103
5
0
312,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role