Player Matchup

Cthulhu
Cthulhu
AverageJoeHC
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Fanmantheman0512
Danzaburou
Level 21
God Stats
4W - 3L
1,502 SR
Queue Stats
16W - 10L
1,596 Elo+
Party 1
Chaac
Chaac
FlabbyClabby
Chaac
Level 28
God Stats
0W - 1L
1,334 SR
Queue Stats
29W - 25L
1,560 Elo+
Party 1
Hades
Hades
fir3ball3
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
sphoof
Yu Huang
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 9L
1,618 Elo+
Party 1
Team Averages
Level 40
1,423 SR
1,565 Elo+

VS

Team Averages
Level 60
1,548 SR
1,497 Elo+
Agni
Agni
Mariofather
Agni
Level 122
God Stats
3W - 1L
2,011 SR
Queue Stats
172W - 174L
1,523 Elo+
Solo
Danzaburou
Danzaburou
MysterySucks
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,498 Elo+
Party 2
Persephone
Persephone
RattlingM241
Persephone
Level 35
God Stats
13W - 12L
1,369 SR
Queue Stats
76W - 82L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
SecretBepsi
Ao Kuang
Level 81
God Stats
3W - 3L
1,647 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 2
Ullr
Ullr
WombatTRain
Ullr
Level 43
God Stats
1W - 2L
1,214 SR
Queue Stats
52W - 57L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AverageJoeHC
Cthulhu
16
0 / 4 / 6
10,276
934
9,255
18,828
25,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Fanmantheman0512
Danzaburou
16
2 / 4 / 5
11,401
1,036
8,594
15,276
7,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 4
11,222
1,020
14,385
25,595
30,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
fir3ball3
Hades
16
2 / 4 / 4
10,569
961
10,519
17,683
10,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
sphoof
Yu Huang
16
2 / 5 / 6
11,108
1,010
13,996
13,918
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

138

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
11,926
1,084
16,623
8,500
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MysterySucks
Danzaburou
18
3 / 2 / 9
11,678
1,062
11,142
9,864
4,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
RattlingM241
Persephone
18
1 / 4 / 12
11,910
1,083
19,848
11,539
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SecretBepsi
Ao Kuang
18
15 / 2 / 4
14,142
1,286
21,568
19,614
17,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 8
11,389
1,035
15,275
11,626
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
9
Kills
24
24
Deaths
9
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AverageJoeHC
Cthulhu
0
4
6
0.75
L
Danzaburou
Fanmantheman0512
Danzaburou
2
4
5
1.13
L
3
7
4
0.71
W
2
1
13
8.5
W
Danzaburou
MysterySucks
Danzaburou
3
2
9
3.75
W
Persephone
RattlingM241
Persephone
1
4
12
1.75
W
Ao Kuang
SecretBepsi
Ao Kuang
15
2
4
8.5
W
3
0
8
7
L
Hades
fir3ball3
Hades
2
4
4
1
L
Yu Huang
sphoof
Yu Huang
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,749
Damage
84,456
91,300
Taken
61,143
81,246
Mitigated
36,503
10,835
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AverageJoeHC
Cthulhu
9,255
730
0
983
18,828
25,730
0
9,935
8,893
25,772
0
L
Danzaburou
Fanmantheman0512
Danzaburou
8,594
4,735
0
2,235
15,276
7,549
0
12,322
2,817
0
42,655
L
14,385
3,202
0
4,501
25,595
30,263
0
11,840
13,755
0
30,044
W
16,623
1,543
0
917
8,500
3,904
0
3,231
4,933
35,676
0
W
Danzaburou
MysterySucks
Danzaburou
11,142
5,942
0
3,725
9,864
4,500
0
6,611
2,986
0
22,721
W
Persephone
RattlingM241
Persephone
19,848
342
0
905
11,539
4,964
0
6,995
4,155
51,773
0
W
Ao Kuang
SecretBepsi
Ao Kuang
21,568
8,063
0
11,230
19,614
17,547
0
10,614
8,411
35,603
0
W
15,275
9,170
0
364
11,626
5,588
0
5,281
5,977
0
35,670
L
Hades
fir3ball3
Hades
10,519
1,763
127
2,249
17,683
10,582
0
11,545
6,138
20,360
0
L
Yu Huang
sphoof
Yu Huang
13,996
1,677
0
740
13,918
7,122
0
12,397
1,521
29,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
61,045
221
Minions Killed
235
3
Camps Cleared
13
1,028,668
Distance Traveled
1,118,217
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,276
934
50
5
0
219,508
0
L
Danzaburou
11,401
1,036
72
7
0
185,995
0
L
Chaac
11,222
1,020
34
3
0
232,098
3
W
Agni
11,926
1,084
60
5
2
246,100
2
W
Danzaburou
11,678
1,062
31
3
1
215,463
0
W
Persephone
11,910
1,083
72
7
1
229,221
1
W
Ao Kuang
14,142
1,286
19
2
4
224,919
2
W
Ullr
11,389
1,035
53
5
5
202,514
0
L
Hades
10,569
961
26
2
2
185,904
0
L
Yu Huang
11,108
1,010
39
4
1
205,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role