Player Matchup

Cabrakan
Cabrakan
Abuu34
Cabrakan
Level 59
God Stats
16W - 19L
1,433 SR
Queue Stats
160W - 186L
1,378 Elo+
Party 2
Nox
Nox
ggaming101
Nox
Level 51
God Stats
2W - 10L
1,118 SR
Queue Stats
7W - 24L
1,201 Elo+
Solo
Ishtar
Ishtar
xoltl
Ishtar
Level 28
God Stats
18W - 22L
1,507 SR
Queue Stats
65W - 52L
1,460 Elo+
Party 2
Team Averages
Level 46
1,353 SR
1,346 Elo+

VS

Team Averages
Level 97
1,893 SR
2,089 Elo+
Cabrakan
Cabrakan
Davman30
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 4L
2,157 Elo+
Party 1
Ne Zha
Ne Zha
IloveJoePolhamus
Ne Zha
Level 125
God Stats
14W - 0L
2,154 SR
Queue Stats
275W - 23L
2,039 Elo+
Party 1
Nox
Nox
MrDramaQueen
Nox
Level 138
God Stats
83W - 9L
2,026 SR
Queue Stats
263W - 28L
2,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Abuu34
Cabrakan
15
4 / 9 / 1
11,002
786
10,541
21,137
15,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 10 / 3
8,310
594
4,349
15,045
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
xoltl
Ishtar
13
0 / 8 / 5
8,878
634
4,027
15,699
6,664
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Davman30
Cabrakan
16
8 / 2 / 16
12,148
868
12,613
14,993
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
16 / 2 / 9
12,458
890
23,258
13,946
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 20
10,262
733
11,246
6,453
3,057
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
26
27
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Abuu34
Cabrakan
4
9
1
0.5
W
Cabrakan
Davman30
Cabrakan
8
2
16
8
W
16
2
9
10.25
W
2
1
20
12
L
0
10
3
0.15
L
Ishtar
xoltl
Ishtar
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
47,117
51,881
Taken
35,392
29,255
Mitigated
37,655
4,024
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Abuu34
Cabrakan
10,541
1,698
337
3,687
21,137
15,892
494
8,517
12,173
30,525
0
W
Cabrakan
Davman30
Cabrakan
12,613
1,710
0
5,510
14,993
22,441
222
6,046
8,771
26,704
0
W
23,258
9,668
0
5,950
13,946
12,157
365
7,169
6,450
56
64,447
W
11,246
1,056
0
589
6,453
3,057
1,207
1,946
3,744
31,722
0
L
4,349
330
0
0
15,045
6,699
123
8,378
6,302
17,591
0
L
Ishtar
xoltl
Ishtar
4,027
2,181
0
0
15,699
6,664
852
7,020
8,438
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
34,868
102
Minions Killed
140
1
Camps Cleared
11
558,557
Distance Traveled
808,854
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,002
786
40
3
0
193,937
0
W
Cabrakan
12,148
868
27
2
3
261,980
1
W
Ne Zha
12,458
890
79
6
4
269,990
1
W
Nox
10,262
733
34
2
4
276,884
5
L
Nox
8,310
594
42
3
0
189,948
2
L
Ishtar
8,878
634
20
1
1
174,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role