Player Matchup

Bellona
Bellona
Gimpy9000
Bellona
Level 105
God Stats
6W - 9L
1,537 SR
Queue Stats
87W - 75L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Jarrington
Hou Yi
Level 155
God Stats
0W - 1L
1,610 SR
Queue Stats
35W - 43L
1,533 Elo+
Solo
The Morrigan
The Morrigan
Lss Jay
The Morrigan
Level 153
God Stats
0W - 1L
1,534 SR
Queue Stats
55W - 67L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
XurShmOre
Cthulhu
Level 159
God Stats
7W - 8L
1,490 SR
Queue Stats
320W - 306L
1,589 Elo+
Party 1
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
105W - 97L
1,629 SR
Queue Stats
167W - 167L
1,569 Elo+
Party 1
Team Averages
Level 146
1,560 SR
1,560 Elo+

VS

Team Averages
Level 137
1,579 SR
1,552 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Avatar AzuIa
Janus
Level 122
God Stats
5W - 3L
1,567 SR
Queue Stats
320W - 324L
1,569 Elo+
Party 2
Ymir
Ymir
Chito Too ez
Ymir
Level 160
God Stats
30W - 21L
1,728 SR
Queue Stats
556W - 573L
1,558 Elo+
Solo
Charybdis
Charybdis
Zerokbj8
Charybdis
Level 135
God Stats
5W - 3L
1,556 SR
Queue Stats
172W - 175L
1,559 Elo+
Solo
King Arthur
King Arthur
quick scooper88
King Arthur
Level 120
God Stats
7W - 7L
1,546 SR
Queue Stats
324W - 318L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gimpy9000
Bellona
18
1 / 1 / 2
11,077
504
12,773
26,233
37,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Jarrington
Hou Yi
19
1 / 2 / 0
11,297
514
7,254
17,243
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
Lss Jay
The Morrigan
17
2 / 3 / 0
10,221
465
11,196
13,489
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
XurShmOre
Cthulhu
13
0 / 3 / 1
8,913
405
11,714
17,055
21,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 0
9,972
453
5,665
11,621
10,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 7
9,892
450
8,433
21,592
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 4
10,905
496
10,635
12,008
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 3
11,015
501
6,547
15,876
7,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Zerokbj8
Charybdis
20
1 / 1 / 3
12,318
560
9,638
11,985
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
quick scooper88
King Arthur
19
3 / 0 / 5
12,434
565
21,870
21,540
32,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
11
11
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
7
4.5
W
3
1
4
5
W
3
1
3
4.5
L
Bellona
Gimpy9000
Bellona
1
1
2
2
L
Hou Yi
Jarrington
Hou Yi
1
2
0
0.5
L
The Morrigan
Lss Jay
The Morrigan
2
3
0
0.67
L
Cthulhu
XurShmOre
Cthulhu
0
3
1
0.17
W
Charybdis
Zerokbj8
Charybdis
1
1
3
2.5
L
0
2
0
0
W
King Arthur
quick scooper88
King Arthur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
57,123
85,641
Taken
83,001
83,603
Mitigated
79,092
29,290
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,433
1,471
706
5,521
21,592
26,129
579
11,826
9,572
0
36,245
W
10,635
1,528
0
1,975
12,008
6,098
703
6,694
5,046
107,241
0
W
6,547
970
0
7,490
15,876
7,971
576
3,849
11,970
91,790
0
L
Bellona
Gimpy9000
Bellona
12,773
4,509
0
5,532
26,233
37,595
0
3,362
22,871
4,439
86,139
L
Hou Yi
Jarrington
Hou Yi
7,254
2,381
0
8,009
17,243
7,293
264
1,211
16,032
0
117,493
L
The Morrigan
Lss Jay
The Morrigan
11,196
2,418
0
8,241
13,489
7,035
0
1,772
11,717
114,309
0
L
Cthulhu
XurShmOre
Cthulhu
11,714
895
1,126
3,220
17,055
21,263
0
5,072
11,983
50,240
0
W
Charybdis
Zerokbj8
Charybdis
9,638
4,186
0
4,166
11,985
6,446
824
1,802
10,183
0
136,065
L
5,665
1,754
0
3,162
11,621
10,417
984
5,765
5,856
78,123
0
W
King Arthur
quick scooper88
King Arthur
21,870
1,540
0
3,631
21,540
32,448
210
5,117
16,380
0
113,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
56,564
771
Minions Killed
776
0
Camps Cleared
0
2,112,539
Distance Traveled
2,148,473
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,892
450
48
2
0
454,746
1
W
Janus
10,905
496
189
9
0
441,564
5
W
Ymir
11,015
501
129
6
0
427,695
0
L
Bellona
11,077
504
180
8
0
425,729
8
L
Hou Yi
11,297
514
192
9
0
378,500
10
L
The Morrigan
10,221
465
177
8
0
432,025
4
L
Cthulhu
8,913
405
45
2
0
447,341
1
W
Charybdis
12,318
560
218
10
0
393,372
3
L
Tiamat
9,972
453
177
8
0
428,944
7
W
King Arthur
12,434
565
192
9
0
431,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role