Player Matchup

Ullr
Ullr
IILobsterKingII
Ullr
Level 129
God Stats
12W - 7L
1,668 SR
Queue Stats
520W - 302L
1,725 Elo+
Party 2
Bacchus
Bacchus
MarioZelda_S
Bacchus
Level 92
God Stats
5W - 1L
1,551 SR
Queue Stats
59W - 52L
1,466 Elo+
Solo
Jormungandr
Jormungandr
brettwybz
Jormungandr
Level 88
God Stats
10W - 6L
1,576 SR
Queue Stats
79W - 62L
1,508 Elo+
Solo
Susano
Susano
carnagecorpse
Susano
Level 157
God Stats
7W - 5L
1,715 SR
Queue Stats
310W - 217L
1,673 Elo+
Party 2
Ishtar
Ishtar
holypotato69
Ishtar
Level 45
God Stats
4W - 0L
1,760 SR
Queue Stats
26W - 10L
1,651 Elo+
Party 2
Team Averages
Level 102
1,654 SR
1,605 Elo+

VS

Team Averages
Level 103
1,333 SR
1,451 Elo+
Sol
Sol
LaughnCoffin533
Sol
Level 124
God Stats
0W - 2L
1,183 SR
Queue Stats
353W - 388L
1,511 Elo+
Solo
Yu Huang
Yu Huang
Wynot5
Yu Huang
Level 82
God Stats
0W - 3L
1,191 SR
Queue Stats
27W - 39L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Zenitsu8160
Sun Wukong
Level 89
God Stats
5W - 2L
1,624 SR
Queue Stats
58W - 60L
1,518 Elo+
Solo
Terra
Terra
icookit
Terra
Level 60
God Stats
2W - 3L
1,398 SR
Queue Stats
45W - 60L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ztatic-
Tsukuyomi
Level 158
God Stats
1W - 4L
1,271 SR
Queue Stats
388W - 397L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
13,050
593
21,240
15,484
8,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
MarioZelda_S
Bacchus
17
4 / 0 / 15
11,905
541
12,525
20,948
34,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
brettwybz
Jormungandr
17
5 / 2 / 9
11,733
533
13,156
18,142
17,572
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 4 / 15
12,059
548
15,482
19,910
10,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
17
5 / 0 / 9
11,178
508
15,312
16,064
8,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,293
377
9,386
21,617
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Wynot5
Yu Huang
16
2 / 2 / 0
10,304
468
16,592
14,139
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zenitsu8160
Sun Wukong
11
1 / 9 / 2
8,080
367
12,136
24,881
16,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
icookit
Terra
13
0 / 3 / 2
8,891
404
4,420
18,967
21,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ztatic-
Tsukuyomi
16
3 / 8 / 2
10,064
457
14,049
21,801
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
31
Kills
6
6
Deaths
31
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
0
9
1
0.06
W
Bacchus
MarioZelda_S
Bacchus
4
0
15
11.5
L
Yu Huang
Wynot5
Yu Huang
2
2
0
1
L
Sun Wukong
Zenitsu8160
Sun Wukong
1
9
2
0.22
W
Jormungandr
brettwybz
Jormungandr
5
2
9
4.75
W
7
4
15
3.63
W
Ishtar
5
0
9
9.5
L
Terra
icookit
Terra
0
3
2
0.33
L
Tsukuyomi
ztatic-
Tsukuyomi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,715
Damage
56,583
90,548
Taken
101,405
78,947
Mitigated
63,443
17,687
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,240
8,380
0
792
15,484
8,478
3,357
4,526
10,958
0
146,448
L
9,386
2,593
270
4,584
21,617
9,426
2,648
4,820
16,797
61,206
6,765
W
Bacchus
MarioZelda_S
Bacchus
12,525
1,725
336
6,539
20,948
34,321
292
8,914
12,034
38,307
0
L
Yu Huang
Wynot5
Yu Huang
16,592
1,121
275
2,783
14,139
6,600
0
2,327
11,812
97,478
0
L
Sun Wukong
Zenitsu8160
Sun Wukong
12,136
1,675
242
5,661
24,881
16,094
0
6,920
17,961
0
44,324
W
Jormungandr
brettwybz
Jormungandr
13,156
3,734
174
3,489
18,142
17,572
2,499
4,098
14,044
74,639
0
W
15,482
3,694
0
4,168
19,910
10,084
1,068
6,186
13,724
0
81,780
W
Ishtar
15,312
9,041
0
2,189
16,064
8,492
4,697
6,154
9,910
0
93,266
L
Terra
icookit
Terra
4,420
628
4,757
6,852
18,967
21,069
196
6,262
12,705
20,302
0
L
Tsukuyomi
ztatic-
Tsukuyomi
14,049
2,372
0
4,958
21,801
10,254
0
5,352
16,449
0
72,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,925
Gold Earned
45,632
631
Minions Killed
465
0
Camps Cleared
0
2,206,702
Distance Traveled
1,917,493
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,050
593
221
10
0
465,800
3
L
Sol
8,293
377
106
5
0
324,499
1
W
Bacchus
11,905
541
44
2
0
453,824
0
L
Yu Huang
10,304
468
170
8
0
383,292
4
L
Sun Wukong
8,080
367
50
2
0
415,558
4
W
Jormungandr
11,733
533
123
6
0
396,074
3
W
Susano
12,059
548
99
5
0
487,632
6
W
Ishtar
11,178
508
144
7
0
403,372
2
L
Terra
8,891
404
26
1
0
404,580
0
L
Tsukuyomi
10,064
457
113
5
0
389,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role