Player Matchup

Chiron
Chiron
Abuhl
Chiron
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
31W - 33L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
ArchMageLVL72
Yu Huang
Level 160
God Stats
38W - 40L
1,310 SR
Queue Stats
1,282W - 1,357L
1,383 Elo+
Solo
Scylla
Scylla
I_The_Butcher_
Scylla
Level 52
God Stats
4W - 1L
1,697 SR
Queue Stats
45W - 60L
1,354 Elo+
Solo
Sol
Sol
MonoDyzor
Sol
Level 148
God Stats
3W - 6L
1,408 SR
Queue Stats
263W - 331L
1,417 Elo+
Solo
Atlas
Atlas
SGz denton
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,396 Elo+
Party 2
Team Averages
Level 109
1,444 SR
1,408 Elo+

VS

Team Averages
Level 98
1,451 SR
1,375 Elo+
Jing Wei
Jing Wei
Chesnut24
Jing Wei
Level 63
God Stats
5W - 2L
1,471 SR
Queue Stats
93W - 93L
1,378 Elo+
Party 1
Tiamat
Tiamat
MoetheViking
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,404 Elo+
Party 1
Rama
Rama
MrsMeeseeks84
Rama
Level 105
God Stats
5W - 9L
1,438 SR
Queue Stats
576W - 604L
1,381 Elo+
Solo
Fenrir
Fenrir
O Amendoim O
Fenrir
Level 145
God Stats
0W - 3L
1,176 SR
Queue Stats
193W - 223L
1,384 Elo+
Solo
Anubis
Anubis
StapleGlitter5
Anubis
Level 94
God Stats
0W - 2L
1,671 SR
Queue Stats
59W - 70L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Abuhl
Chiron
20
23 / 4 / 10
14,598
973
35,075
14,896
7,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ArchMageLVL72
Yu Huang
17
3 / 7 / 16
10,734
716
12,407
15,712
5,794
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 5 / 19
10,866
724
9,850
10,545
3,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 19
12,488
833
13,288
13,628
6,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
20
3 / 2 / 21
12,448
830
8,565
23,387
25,285
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chesnut24
Jing Wei
20
10 / 7 / 8
13,648
910
17,923
19,277
9,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
18
2 / 7 / 8
10,209
681
9,545
16,592
10,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 11 / 9
9,717
648
7,469
18,509
8,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
3 / 5 / 9
9,102
607
6,879
12,914
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 10 / 11
10,068
671
13,974
19,354
10,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
40
Kills
20
22
Deaths
40
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
Abuhl
Chiron
23
4
10
7
W
Yu Huang
ArchMageLVL72
Yu Huang
3
7
16
1.57
L
Jing Wei
Chesnut24
Jing Wei
10
7
8
2
W
4
5
19
2.7
L
Tiamat
2
7
8
0.86
W
7
4
19
4.13
L
1
11
9
0.5
L
Fenrir
3
5
9
1.5
W
Atlas
3
2
21
6.75
L
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,185
Damage
55,790
78,168
Taken
86,646
48,402
Mitigated
45,526
28,522
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Abuhl
Chiron
35,075
14,737
2,968
5,949
14,896
7,243
2,551
4,693
10,203
0
53,348
W
Yu Huang
ArchMageLVL72
Yu Huang
12,407
1,223
105
2,390
15,712
5,794
1,184
7,013
8,699
25,707
0
L
Jing Wei
Chesnut24
Jing Wei
17,923
13,343
1,338
5,522
19,277
9,539
142
9,523
9,754
0
44,795
W
9,850
458
875
1,121
10,545
3,745
1,408
4,924
5,621
17,712
0
L
Tiamat
9,545
865
557
2,373
16,592
10,813
153
8,215
8,377
25,726
0
W
13,288
2,430
359
3,356
13,628
6,335
2,153
2,851
10,777
35,859
0
L
7,469
3,642
1,346
1,177
18,509
8,250
126
8,922
9,587
0
17,947
L
Fenrir
6,879
657
780
1,269
12,914
6,142
0
6,084
6,830
0
7,751
W
Atlas
8,565
3,365
642
10,757
23,387
25,285
502
4,038
19,349
26,905
0
L
13,974
39
662
4,156
19,354
10,782
0
11,366
7,988
23,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
52,744
152
Minions Killed
135
0
Camps Cleared
0
1,318,022
Distance Traveled
1,176,732
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,598
973
35
2
0
255,020
0
W
Yu Huang
10,734
716
23
2
0
228,724
0
L
Jing Wei
13,648
910
61
4
0
280,492
0
W
Scylla
10,866
724
20
1
0
256,999
0
L
Tiamat
10,209
681
33
2
0
254,004
0
W
Sol
12,488
833
44
3
0
275,392
1
L
Rama
9,717
648
24
2
0
199,915
2
L
Fenrir
9,102
607
2
0
0
210,699
3
W
Atlas
12,448
830
30
2
0
301,887
0
L
Anubis
10,068
671
15
1
0
231,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role