Player Matchup

Charybdis
Charybdis
Bakamancer
Charybdis
Level 68
God Stats
1W - 3L
1,487 SR
Queue Stats
64W - 104L
1,394 Elo+
Solo
Ymir
Ymir
gold_nightZR
Ymir
Level 87
God Stats
116W - 107L
1,585 SR
Queue Stats
348W - 394L
1,469 Elo+
Solo
Kukulkan
Kukulkan
spoonfree
Kukulkan
Level 64
God Stats
16W - 27L
1,494 SR
Queue Stats
93W - 140L
1,298 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,387 Elo+

VS

Team Averages
Level 58
1,633 SR
1,492 Elo+
Rama
Rama
FatMushroom__
Rama
Level 76
God Stats
7W - 8L
1,420 SR
Queue Stats
82W - 65L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
overcookedhotdog
Baron Samedi
Level 69
God Stats
6W - 1L
1,737 SR
Queue Stats
74W - 55L
1,493 Elo+
Party 1
Cerberus
Cerberus
rhyno523
Cerberus
Level 28
God Stats
9W - 0L
1,742 SR
Queue Stats
74W - 53L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bakamancer
Charybdis
12
2 / 10 / 3
9,358
668
12,726
19,844
7,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 3
9,630
688
7,717
20,540
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
spoonfree
Kukulkan
15
5 / 6 / 3
10,758
768
13,621
11,411
5,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 9
11,797
843
20,699
16,546
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
overcookedhotdog
Baron Samedi
16
5 / 4 / 14
11,225
802
13,318
15,587
8,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
rhyno523
Cerberus
15
6 / 4 / 12
11,457
818
10,198
22,911
19,832
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
24
24
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bakamancer
Charybdis
2
10
3
0.35
W
13
2
9
8.75
L
2
8
3
0.44
W
Baron Samedi
overcookedhotdog
Baron Samedi
5
4
14
3
W
Cerberus
rhyno523
Cerberus
6
4
12
3
L
Kukulkan
spoonfree
Kukulkan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
44,215
51,795
Taken
55,044
36,239
Mitigated
36,460
4,242
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bakamancer
Charybdis
12,726
6,794
0
1,173
19,844
7,830
19
6,413
13,431
0
26,426
W
20,699
15,015
635
6,038
16,546
8,148
1,916
5,462
11,084
0
48,789
L
7,717
1,258
0
2,378
20,540
22,440
0
11,013
9,527
24,222
0
W
Baron Samedi
overcookedhotdog
Baron Samedi
13,318
1,788
2,147
6,060
15,587
8,480
595
7,767
7,820
45,605
0
W
Cerberus
rhyno523
Cerberus
10,198
973
0
5,999
22,911
19,832
467
9,796
13,115
26,765
0
L
Kukulkan
spoonfree
Kukulkan
13,621
1,640
0
691
11,411
5,969
0
6,356
5,055
36,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
34,479
105
Minions Killed
161
3
Camps Cleared
9
591,301
Distance Traveled
714,620
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,358
668
31
2
1
194,656
1
W
Rama
11,797
843
59
4
4
229,865
1
L
Ymir
9,630
688
19
1
1
203,226
1
W
Baron Samedi
11,225
802
65
5
3
218,243
2
W
Cerberus
11,457
818
37
3
2
266,512
0
L
Kukulkan
10,758
768
55
4
1
193,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role