Player Matchup

Xbalanque
Xbalanque
Dikkah
Xbalanque
Level 146
God Stats
7W - 11L
1,445 SR
Queue Stats
290W - 332L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
dapy80
Baron Samedi
Level 82
God Stats
1W - 2L
1,401 SR
Queue Stats
26W - 45L
1,358 Elo+
Party 2
Osiris
Osiris
isma14D
Osiris
Level 77
God Stats
0W - 1L
1,292 SR
Queue Stats
19W - 41L
1,364 Elo+
Party 2
Team Averages
Level 102
1,379 SR
1,386 Elo+

VS

Team Averages
Level 106
1,548 SR
1,695 Elo+
Ares
Ares
Fakexton
Ares
Level 159
God Stats
3W - 1L
1,206 SR
Queue Stats
68W - 51L
1,651 Elo+
Party 1
Ah Puch
Ah Puch
Jakexton
Ah Puch
Level 153
God Stats
2W - 3L
1,587 SR
Queue Stats
51W - 35L
1,570 Elo+
Party 1
Medusa
Medusa
Viva la Weeman
Medusa
Level 7
God Stats
7W - 2L
1,850 SR
Queue Stats
8W - 2L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dikkah
Xbalanque
12
5 / 3 / 3
7,714
771
10,386
11,350
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dapy80
Baron Samedi
13
2 / 2 / 6
7,629
763
8,710
10,363
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
isma14D
Osiris
10
1 / 4 / 6
7,156
716
5,964
9,444
7,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 8
6,890
689
3,982
10,402
10,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Jakexton
Ah Puch
11
2 / 3 / 7
7,426
743
11,139
8,662
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 2 / 1
8,403
840
9,487
9,800
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
8
9
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dikkah
Xbalanque
5
3
3
2.17
W
Ares
0
3
8
1.33
W
Ah Puch
Jakexton
Ah Puch
2
3
7
1.83
W
6
2
1
3.25
L
Baron Samedi
dapy80
Baron Samedi
2
2
6
2.5
L
Osiris
isma14D
Osiris
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
24,608
31,157
Taken
28,864
17,500
Mitigated
19,063
7,642
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dikkah
Xbalanque
10,386
2,468
0
2,027
11,350
4,616
0
4,656
6,492
0
34,329
W
Ares
3,982
652
390
1,185
10,402
10,149
0
2,051
8,351
5,811
0
W
Ah Puch
Jakexton
Ah Puch
11,139
193
0
2,077
8,662
3,958
0
3,113
5,549
25,509
0
W
9,487
4,294
0
1,191
9,800
4,956
0
3,881
5,919
0
26,217
L
Baron Samedi
dapy80
Baron Samedi
8,710
917
765
3,695
10,363
5,480
0
5,147
4,892
34,941
0
L
Osiris
isma14D
Osiris
5,964
1,929
465
690
9,444
7,404
0
5,037
4,123
0
12,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,499
Gold Earned
22,719
126
Minions Killed
96
7
Camps Cleared
3
549,667
Distance Traveled
558,813
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,714
771
61
6
5
181,262
1
W
Ares
6,890
689
3
0
0
182,044
2
W
Ah Puch
7,426
743
51
5
2
173,667
2
W
Medusa
8,403
840
42
4
1
203,102
4
L
Baron Samedi
7,629
763
53
5
0
172,845
2
L
Osiris
7,156
716
12
1
2
195,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role