Player Matchup

Discordia
Discordia
Aceofhearts243
Discordia
Level 37
God Stats
0W - 3L
1,149 SR
Queue Stats
12W - 36L
1,092 Elo+
Solo
Arachne
Arachne
CalBuck03
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,268 Elo+
Solo
Ymir
Ymir
CationicCash350
Ymir
Level 12
God Stats
1W - 3L
1,177 SR
Queue Stats
4W - 17L
1,102 Elo+
Party 2
Heimdallr
Heimdallr
Hr_Nissen
Heimdallr
Level 47
God Stats
0W - 3L
1,317 SR
Queue Stats
11W - 27L
1,273 Elo+
Party 2
Skadi
Skadi
JHuddyy
Skadi
Level 87
God Stats
16W - 12L
1,550 SR
Queue Stats
48W - 43L
1,379 Elo+
Solo
Team Averages
Level 48
1,338 SR
1,223 Elo+

VS

Team Averages
Level 62
1,513 SR
1,371 Elo+
Ra
Ra
Dateneinsicht
Ra
Level 34
God Stats
2W - 5L
1,200 SR
Queue Stats
113W - 103L
1,483 Elo+
Solo
Yemoja
Yemoja
DemolitionDarly
Yemoja
Level 76
God Stats
2W - 0L
1,734 SR
Queue Stats
12W - 8L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EriKs0nono
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 169L
1,435 Elo+
Party 1
Fenrir
Fenrir
Oiher1379
Fenrir
Level 52
God Stats
3W - 0L
1,802 SR
Queue Stats
22W - 22L
1,307 Elo+
Solo
Medusa
Medusa
oO-ATheNoN-Oo
Medusa
Level 48
God Stats
9W - 7L
1,329 SR
Queue Stats
111W - 125L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aceofhearts243
Discordia
2
0 / 1 / 0
6,547
252
178
732
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
CalBuck03
Arachne
20
11 / 8 / 0
14,248
548
26,816
32,352
15,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 6
10,189
392
5,759
29,330
32,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Hr_Nissen
Heimdallr
16
0 / 8 / 0
9,799
377
14,071
21,197
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Skadi
JHuddyy
Skadi
9
3 / 3 / 0
8,524
328
10,906
8,915
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 8
15,513
597
31,815
21,359
12,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 6
12,859
495
5,122
19,097
21,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
EriKs0nono
Cu Chulainn
20
5 / 1 / 6
14,034
540
17,037
27,047
33,745
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Oiher1379
Fenrir
17
1 / 5 / 5
12,034
463
7,363
19,976
9,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 4 / 3
11,571
445
8,019
19,133
8,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
15
Kills
24
25
Deaths
15
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aceofhearts243
Discordia
0
1
0
0
L
Arachne
CalBuck03
Arachne
11
8
0
1.38
L
1
5
6
0.8
W
13
2
8
8.5
W
4
3
6
2.33
W
Cu Chulainn
EriKs0nono
Cu Chulainn
5
1
6
8
L
Heimdallr
Hr_Nissen
Heimdallr
0
8
0
0
L
Skadi
JHuddyy
Skadi
3
3
0
1
W
Fenrir
Oiher1379
Fenrir
1
5
5
0.7
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
69,356
92,526
Taken
106,612
62,950
Mitigated
85,991
15,212
Healing
37,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aceofhearts243
Discordia
178
36
0
0
732
207
0
349
383
2,227
0
L
Arachne
CalBuck03
Arachne
26,816
20,292
0
9,216
32,352
15,478
0
8,224
23,366
0
120,535
L
5,759
1,012
0
1,468
29,330
32,766
96
17,778
11,474
25,537
0
W
31,815
3,290
4,899
6,825
21,359
12,431
3,336
1,463
19,896
171,237
0
W
5,122
925
8,689
5,704
19,097
21,296
1,162
1,392
17,705
22,944
0
W
Cu Chulainn
EriKs0nono
Cu Chulainn
17,037
3,683
0
4,911
27,047
33,745
890
921
26,126
20,208
109,740
L
Heimdallr
Hr_Nissen
Heimdallr
14,071
6,508
0
2,666
21,197
11,418
0
10,753
10,072
0
87,231
L
Skadi
JHuddyy
Skadi
10,906
5,313
0
1,862
8,915
3,081
706
2,683
6,192
0
45,235
W
Fenrir
Oiher1379
Fenrir
7,363
1,007
0
3,303
19,976
9,925
1,967
599
19,377
0
73,145
W
8,019
3,795
0
3,088
19,133
8,594
8,268
2,061
17,072
0
86,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
66,011
350
Minions Killed
724
0
Camps Cleared
0
1,719,264
Distance Traveled
2,322,643
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,547
252
2
0
0
34,131
0
L
Arachne
14,248
548
134
5
0
523,345
1
L
Ymir
10,189
392
22
1
0
430,573
1
W
Ra
15,513
597
247
10
0
496,000
2
W
Yemoja
12,859
495
43
2
0
430,590
2
W
Cu Chulainn
14,034
540
200
8
0
463,493
8
L
Heimdallr
9,799
377
134
5
0
412,594
0
L
Skadi
8,524
328
58
2
0
318,621
1
W
Fenrir
12,034
463
117
5
0
476,584
2
W
Medusa
11,571
445
117
5
0
455,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role