Player Matchup

Skadi
Skadi
BarbarianBrad
Skadi
Level 109
God Stats
1W - 1L
1,675 SR
Queue Stats
127W - 106L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
Hellbornmage
Erlang Shen
Level 94
God Stats
3W - 5L
1,529 SR
Queue Stats
167W - 154L
1,495 Elo+
Solo
Sol
Sol
J0HNNY SANS
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 181L
1,502 Elo+
Party 1
Medusa
Medusa
JaqenVagar
Medusa
Level 108
God Stats
2W - 2L
1,445 SR
Queue Stats
108W - 110L
1,510 Elo+
Solo
Cabrakan
Cabrakan
muffin_man_050
Cabrakan
Level 143
God Stats
2W - 2L
1,293 SR
Queue Stats
215W - 221L
1,483 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,504 Elo+

VS

Team Averages
Level 107
1,448 SR
1,513 Elo+
Skadi
Skadi
ANDRE-XXT69
Skadi
Level 89
God Stats
1W - 0L
1,269 SR
Queue Stats
5W - 3L
1,562 Elo+
Solo
Bastet
Bastet
LTBerk25
Bastet
Level 89
God Stats
3W - 1L
1,787 SR
Queue Stats
146W - 154L
1,534 Elo+
Solo
Cthulhu
Cthulhu
MLG Slug
Cthulhu
Level 125
God Stats
3W - 1L
1,213 SR
Queue Stats
146W - 135L
1,487 Elo+
Solo
The Morrigan
The Morrigan
NicoOre
The Morrigan
Level 106
God Stats
3W - 2L
1,470 SR
Queue Stats
306W - 289L
1,482 Elo+
Solo
Eset
Eset
lonewolfnot
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
10,535
753
12,382
9,502
4,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Hellbornmage
Erlang Shen
15
3 / 5 / 14
9,649
689
10,550
21,818
24,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 3 / 8
11,062
790
14,460
14,433
6,498
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
JaqenVagar
Medusa
16
4 / 4 / 7
9,765
698
10,829
13,970
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
15
0 / 5 / 12
9,206
658
11,042
25,336
13,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,791
699
10,995
10,975
6,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
LTBerk25
Bastet
17
4 / 3 / 12
10,311
737
13,943
17,011
10,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
MLG Slug
Cthulhu
19
2 / 3 / 15
11,703
836
15,832
24,641
28,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
NicoOre
The Morrigan
17
6 / 5 / 7
10,961
783
18,641
9,174
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 4 / 11
11,133
795
12,632
10,725
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
71
18
Kills
18
20
Deaths
19
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
4
3
11
3.17
L
Erlang Shen
Hellbornmage
Erlang Shen
3
5
14
2
L
7
3
8
3.67
L
Medusa
JaqenVagar
Medusa
4
4
7
1.88
W
Bastet
LTBerk25
Bastet
4
3
12
3.33
W
Cthulhu
MLG Slug
Cthulhu
2
3
15
3.17
W
The Morrigan
NicoOre
The Morrigan
6
5
7
1.9
W
4
4
11
2.38
L
Cabrakan
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,263
Damage
72,043
85,059
Taken
72,526
56,675
Mitigated
56,923
34,342
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,995
3,663
436
457
10,975
6,407
3,844
4,152
6,823
0
26,292
L
12,382
4,131
1,343
1,226
9,502
4,703
2,008
4,840
4,662
0
36,425
L
Erlang Shen
Hellbornmage
Erlang Shen
10,550
5,186
2,757
7,020
21,818
24,626
501
9,569
12,249
0
16,389
L
14,460
3,712
1,809
6,474
14,433
6,498
1,381
8,718
5,715
31,011
0
L
Medusa
JaqenVagar
Medusa
10,829
4,658
2,072
3,734
13,970
7,334
1,327
7,824
6,146
0
33,729
W
Bastet
LTBerk25
Bastet
13,943
2,885
232
3,378
17,011
10,159
1,824
5,336
11,675
0
21,191
W
Cthulhu
MLG Slug
Cthulhu
15,832
1,032
1,045
4,843
24,641
28,488
537
7,901
16,740
35,191
0
W
The Morrigan
NicoOre
The Morrigan
18,641
1,851
1,999
1,189
9,174
5,374
1,258
3,481
5,657
36,438
1,312
W
12,632
873
3,396
2,300
10,725
6,495
1,112
4,599
6,126
26,095
0
L
Cabrakan
11,042
818
1,341
6,566
25,336
13,514
442
14,842
10,494
18,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
53,899
164
Minions Killed
155
0
Camps Cleared
0
1,056,740
Distance Traveled
1,204,097
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,791
699
26
2
0
207,771
0
L
Skadi
10,535
753
56
4
0
241,963
0
L
Erlang Shen
9,649
689
21
2
0
219,088
2
L
Sol
11,062
790
31
2
0
154,623
0
L
Medusa
9,765
698
31
2
0
234,429
2
W
Bastet
10,311
737
13
1
0
271,971
0
W
Cthulhu
11,703
836
33
2
0
260,797
0
W
The Morrigan
10,961
783
55
4
0
225,723
3
W
Eset
11,133
795
28
2
0
237,835
4
L
Cabrakan
9,206
658
25
2
0
206,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role