Player Matchup

Cliodhna
Cliodhna
EduGamerPro88
Cliodhna
Level 79
God Stats
1W - 1L
1,279 SR
Queue Stats
95W - 72L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
Pereiradufavela
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,622 Elo+
Party 2
King Arthur
King Arthur
Rede210
King Arthur
Level 15
God Stats
4W - 3L
1,325 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 2
Team Averages
Level 37
1,368 SR
1,589 Elo+

VS

Team Averages
Level 46
1,464 SR
1,379 Elo+
Anubis
Anubis
VascoOP007
Anubis
Level 13
God Stats
1W - 4L
1,384 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
dragonwalker02
Hou Yi
Level 15
God Stats
0W - 2L
1,477 SR
Queue Stats
5W - 9L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
iRekTi
Baron Samedi
Level 109
God Stats
0W - 1L
1,530 SR
Queue Stats
23W - 20L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EduGamerPro88
Cliodhna
20
12 / 8 / 4
19,319
840
34,280
28,358
12,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Pereiradufavela
Zhong Kui
20
2 / 12 / 9
15,581
677
17,007
30,362
19,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Rede210
King Arthur
19
2 / 12 / 10
15,268
664
17,225
33,147
34,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VascoOP007
Anubis
19
10 / 8 / 15
16,173
703
21,120
26,078
12,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 14
18,689
813
28,412
26,525
11,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
iRekTi
Baron Samedi
20
8 / 6 / 17
16,519
718
28,969
22,952
11,535
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
16
Kills
32
32
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
EduGamerPro88
Cliodhna
12
8
4
1.75
W
Zhong Kui
Pereiradufavela
Zhong Kui
2
12
9
0.54
W
King Arthur
Rede210
King Arthur
2
12
10
0.58
L
Anubis
VascoOP007
Anubis
10
8
15
2.19
L
14
3
14
7
L
Baron Samedi
iRekTi
Baron Samedi
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,512
Damage
78,501
91,867
Taken
75,555
66,164
Mitigated
35,589
14,456
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
EduGamerPro88
Cliodhna
34,280
2,278
0
9,707
28,358
12,892
2,118
14,382
13,976
0
112,716
W
Zhong Kui
Pereiradufavela
Zhong Kui
17,007
1,216
361
4,302
30,362
19,197
0
18,123
12,239
66,128
0
W
King Arthur
Rede210
King Arthur
17,225
1,289
0
86
33,147
34,075
0
17,860
15,287
0
39,143
L
Anubis
VascoOP007
Anubis
21,120
1,666
0
6,604
26,078
12,308
471
6,320
19,318
51,628
0
L
28,412
21,591
0
13,397
26,525
11,746
2,389
6,267
19,826
0
82,578
L
Baron Samedi
iRekTi
Baron Samedi
28,969
2,988
2,052
7,277
22,952
11,535
440
3,896
18,876
63,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
51,381
244
Minions Killed
256
8
Camps Cleared
10
1,079,505
Distance Traveled
1,010,856
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
19,319
840
112
5
4
405,002
5
W
Zhong Kui
15,581
677
105
5
3
320,345
0
W
King Arthur
15,268
664
27
1
1
354,158
0
L
Anubis
16,173
703
71
3
5
320,898
5
L
Hou Yi
18,689
813
113
5
4
348,964
3
L
Baron Samedi
16,519
718
72
3
1
340,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role