Player Matchup

Sun Wukong
Sun Wukong
Inmaterial
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nadah99
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SAA666
Nu Wa
Level 68
God Stats
2W - 1L
1,632 SR
Queue Stats
61W - 28L
1,648 Elo+
Solo
Team Averages
Level 94
1,544 SR
1,512 Elo+

VS

Team Averages
Level 105
1,445 SR
1,508 Elo+
Ra
Ra
GoldenFreezer
Ra
Level 74
God Stats
15W - 14L
1,519 SR
Queue Stats
130W - 161L
1,437 Elo+
Solo
Chiron
Chiron
Leobali
Chiron
Level 89
God Stats
1W - 4L
1,344 SR
Queue Stats
20W - 16L
1,517 Elo+
Solo
Chaac
Chaac
SlayedByANoob
Chaac
Level 153
God Stats
1W - 4L
1,471 SR
Queue Stats
204W - 216L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Inmaterial
Sun Wukong
18
7 / 4 / 7
13,098
689
19,202
29,297
27,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Nadah99
Ah Muzen Cab
20
7 / 3 / 4
14,382
757
17,663
16,433
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SAA666
Nu Wa
18
2 / 4 / 11
12,929
680
22,810
14,214
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
11,484
604
10,022
14,972
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Leobali
Chiron
17
5 / 7 / 5
12,622
664
22,806
23,211
10,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 4 / 5
12,866
677
18,842
29,617
29,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
11
11
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Sun Wukong
Inmaterial
Sun Wukong
7
4
7
2.63
L
Chiron
Leobali
Chiron
5
7
5
1.07
W
Ah Muzen Cab
Nadah99
Ah Muzen Cab
7
3
4
3
W
Nu Wa
SAA666
Nu Wa
2
4
11
1.88
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,675
Damage
51,670
59,944
Taken
67,800
39,352
Mitigated
46,131
20,806
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
691
1,813
2,628
14,972
6,218
321
5,564
9,408
52,725
0
W
Sun Wukong
Inmaterial
Sun Wukong
19,202
4,336
930
13,290
29,297
27,802
557
5,519
22,818
0
49,128
L
Chiron
Leobali
Chiron
22,806
10,332
1,019
4,308
23,211
10,039
1,159
7,782
15,417
0
63,469
W
Ah Muzen Cab
Nadah99
Ah Muzen Cab
17,663
7,578
0
4,866
16,433
6,686
1,785
1,692
14,020
0
67,409
W
Nu Wa
SAA666
Nu Wa
22,810
2,819
175
1,545
14,214
4,864
504
2,376
11,277
71,574
0
L
18,842
3,950
0
8,960
29,617
29,874
58
10,205
19,412
0
57,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
36,972
266
Minions Killed
259
12
Camps Cleared
6
1,047,338
Distance Traveled
953,508
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,484
604
89
5
2
336,855
7
W
Sun Wukong
13,098
689
63
3
4
353,127
4
L
Chiron
12,622
664
88
5
2
297,847
0
W
Ah Muzen Cab
14,382
757
107
6
3
361,184
0
W
Nu Wa
12,929
680
96
5
5
333,027
5
L
Chaac
12,866
677
82
4
2
318,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role