Player Matchup

Ullr
Ullr
IINSanity_Abyss
Ullr
Level 109
God Stats
7W - 8L
1,483 SR
Queue Stats
208W - 216L
1,433 Elo+
Solo
Mercury
Mercury
IIPernia
Mercury
Level 107
God Stats
8W - 6L
1,635 SR
Queue Stats
87W - 98L
1,413 Elo+
Solo
He Bo
He Bo
mansillaciro10
He Bo
Level 118
God Stats
8W - 7L
1,663 SR
Queue Stats
1,007W - 1,050L
1,507 Elo+
Solo
King Arthur
King Arthur
x-Paira7
King Arthur
Level 108
God Stats
63W - 56L
1,519 SR
Queue Stats
274W - 309L
1,444 Elo+
Solo
Ne Zha
Ne Zha
yutta17
Ne Zha
Level 109
God Stats
3W - 1L
1,324 SR
Queue Stats
116W - 125L
1,399 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,439 Elo+

VS

Team Averages
Level 119
1,376 SR
1,452 Elo+
Vulcan
Vulcan
OGCarlido
Vulcan
Level 89
God Stats
9W - 9L
1,565 SR
Queue Stats
72W - 79L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
Raing_Demon
Guan Yu
Level 125
God Stats
1W - 3L
1,293 SR
Queue Stats
413W - 431L
1,445 Elo+
Solo
Set
Set
ScizorElMorido
Set
Level 105
God Stats
2W - 15L
1,206 SR
Queue Stats
270W - 313L
1,427 Elo+
Solo
Ymir
Ymir
flavourdave1986
Ymir
Level 149
God Stats
37W - 56L
1,281 SR
Queue Stats
846W - 907L
1,449 Elo+
Solo
Neith
Neith
whitefamousdex
Neith
Level 127
God Stats
10W - 16L
1,537 SR
Queue Stats
291W - 285L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,625
539
7,390
11,270
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
IIPernia
Mercury
13
4 / 2 / 1
8,326
520
5,438
14,141
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 4
8,114
507
8,503
9,758
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
x-Paira7
King Arthur
14
0 / 0 / 4
8,831
552
8,272
11,430
11,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
yutta17
Ne Zha
12
0 / 1 / 7
7,918
495
6,717
13,955
9,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
OGCarlido
Vulcan
12
2 / 4 / 1
7,261
454
8,207
9,052
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Raing_Demon
Guan Yu
14
0 / 1 / 0
8,439
527
6,469
14,050
15,578
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 1
7,221
451
4,578
13,042
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 3
6,780
424
5,724
10,534
9,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 4
6,470
404
9,536
9,484
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Mercury
IIPernia
Mercury
4
2
1
2.25
L
Vulcan
OGCarlido
Vulcan
2
4
1
0.63
L
Guan Yu
Raing_Demon
Guan Yu
0
1
0
0
L
2
2
1
1.25
L
1
3
3
0.83
W
3
3
4
1.67
L
0
3
4
0.67
W
King Arthur
x-Paira7
King Arthur
0
0
4
2
W
Ne Zha
yutta17
Ne Zha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
34,514
60,554
Taken
56,162
34,272
Mitigated
38,274
17,132
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,390
1,907
0
1,297
11,270
4,503
1,286
3,159
8,111
0
65,145
W
Mercury
IIPernia
Mercury
5,438
2,901
0
5,608
14,141
5,276
0
1,957
12,184
0
63,730
L
Vulcan
OGCarlido
Vulcan
8,207
3,310
0
892
9,052
3,994
0
2,948
6,104
44,244
0
L
Guan Yu
Raing_Demon
Guan Yu
6,469
985
90
4,543
14,050
15,578
0
1,315
12,735
0
66,601
L
4,578
2,525
0
717
13,042
5,163
0
1,836
11,206
0
55,795
L
5,724
1,410
1,741
1,575
10,534
9,453
0
1,474
9,060
18,984
0
W
8,503
448
0
1,708
9,758
3,695
0
4,435
5,323
52,357
0
L
9,536
2,848
0
1,743
9,484
4,086
0
930
8,554
0
41,421
W
King Arthur
x-Paira7
King Arthur
8,272
1,728
0
2,411
11,430
11,270
365
86
11,344
0
79,887
W
Ne Zha
yutta17
Ne Zha
6,717
1,392
2,062
4,046
13,955
9,528
0
4,294
9,661
0
31,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
36,171
467
Minions Killed
406
0
Camps Cleared
0
1,662,125
Distance Traveled
1,504,816
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,625
539
112
7
0
321,716
3
W
Mercury
8,326
520
90
6
0
381,917
6
L
Vulcan
7,261
454
75
5
0
292,489
5
L
Guan Yu
8,439
527
144
9
0
296,372
0
L
Set
7,221
451
92
6
0
337,452
1
L
Ymir
6,780
424
18
1
0
293,366
0
W
He Bo
8,114
507
77
5
0
324,932
0
L
Neith
6,470
404
77
5
0
285,137
4
W
King Arthur
8,831
552
149
9
0
315,512
6
W
Ne Zha
7,918
495
39
2
0
318,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role