Player Matchup

Apollo
Apollo
Martinaaa22
Apollo
Level 53
God Stats
21W - 19L
1,499 SR
Queue Stats
34W - 45L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
Meni-mE420
Ao Kuang
Level 101
God Stats
26W - 15L
1,590 SR
Queue Stats
148W - 178L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
TRASHNOTMEU
Zhong Kui
Level 42
God Stats
2W - 0L
1,455 SR
Queue Stats
9W - 7L
1,305 Elo+
Solo
Set
Set
ZirraWolf
Set
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,465 Elo+
Solo
Tyr
Tyr
thiago86224
Tyr
Level 155
God Stats
14W - 9L
1,468 SR
Queue Stats
213W - 231L
1,383 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,370 Elo+

VS

Team Averages
Level 88
1,524 SR
1,439 Elo+
Shiva
Shiva
NinjaBP01
Shiva
Level 143
God Stats
2W - 5L
1,392 SR
Queue Stats
69W - 72L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
WonTongsOnMe
Zhong Kui
Level 37
God Stats
1W - 4L
1,180 SR
Queue Stats
427W - 461L
1,409 Elo+
Solo
Yu Huang
Yu Huang
bella571713
Yu Huang
Level 35
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 19L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
slayer198222
Tsukuyomi
Level 144
God Stats
1W - 1L
1,812 SR
Queue Stats
12W - 7L
1,458 Elo+
Solo
Neith
Neith
Æser1666
Neith
Level 83
God Stats
28W - 28L
1,521 SR
Queue Stats
339W - 353L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
2 / 1 / 6
16,705
879
14,784
18,596
8,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Meni-mE420
Ao Kuang
20
5 / 1 / 6
17,456
919
8,658
32,482
40,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
TRASHNOTMEU
Zhong Kui
20
6 / 7 / 10
18,728
986
39,926
31,131
25,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 8 / 11
17,394
915
21,864
31,684
33,735
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 9 / 11
16,409
864
27,632
49,804
69,167
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NinjaBP01
Shiva
20
9 / 4 / 14
19,005
1,000
44,570
32,952
44,413
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
WonTongsOnMe
Zhong Kui
20
7 / 2 / 16
19,104
1,005
47,130
21,769
19,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
bella571713
Yu Huang
20
0 / 4 / 8
15,297
805
4,038
10,619
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
slayer198222
Tsukuyomi
20
4 / 6 / 16
17,768
935
30,568
33,941
24,291
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Æser1666
Neith
20
6 / 0 / 12
18,357
966
30,171
18,739
9,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
16
Kills
26
26
Deaths
16
44
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
1
6
5
W
Ao Kuang
Meni-mE420
Ao Kuang
5
1
6
8
L
Shiva
NinjaBP01
Shiva
9
4
14
4
W
Zhong Kui
TRASHNOTMEU
Zhong Kui
6
7
10
1.57
L
Zhong Kui
WonTongsOnMe
Zhong Kui
7
2
16
7.5
W
2
8
11
0.94
L
Yu Huang
bella571713
Yu Huang
0
4
8
1
L
Tsukuyomi
slayer198222
Tsukuyomi
4
6
16
2
W
1
9
11
0.72
L
Neith
Æser1666
Neith
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,864
Damage
156,477
163,697
Taken
118,020
177,560
Mitigated
103,408
31,168
Healing
30,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
14,784
7,854
0
1,724
18,596
8,127
0
7,053
11,266
0
57,312
W
Ao Kuang
Meni-mE420
Ao Kuang
8,658
1,865
1,482
6,698
32,482
40,801
0
8,666
23,136
29,214
0
L
Shiva
NinjaBP01
Shiva
44,570
6,861
265
3,410
32,952
44,413
0
13,688
17,841
90
67,998
W
Zhong Kui
TRASHNOTMEU
Zhong Kui
39,926
3,793
0
11,871
31,131
25,730
0
10,086
20,703
86,100
0
L
Zhong Kui
WonTongsOnMe
Zhong Kui
47,130
4,602
0
7,870
21,769
19,266
0
10,776
10,401
73,564
0
W
21,864
8,244
0
2,988
31,684
33,735
0
10,401
20,443
0
52,084
L
Yu Huang
bella571713
Yu Huang
4,038
405
0
48
10,619
5,904
0
3,963
6,521
10,437
0
L
Tsukuyomi
slayer198222
Tsukuyomi
30,568
7,934
0
12,703
33,941
24,291
0
14,900
17,182
360
63,101
W
27,632
1,377
0
6,405
49,804
69,167
0
15,448
32,287
6,677
39,844
L
Neith
Æser1666
Neith
30,171
11,981
0
6,459
18,739
9,534
0
8,550
9,797
36
82,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,692
Gold Earned
89,531
382
Minions Killed
371
10
Camps Cleared
11
1,835,181
Distance Traveled
1,643,399
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,705
879
86
5
0
354,903
0
W
Ao Kuang
17,456
919
32
2
2
425,799
3
L
Shiva
19,005
1,000
91
5
1
378,579
0
W
Zhong Kui
18,728
986
142
7
6
352,686
2
L
Zhong Kui
19,104
1,005
75
4
3
353,708
0
W
Set
17,394
915
85
4
2
333,762
0
L
Yu Huang
15,297
805
12
1
0
272,364
1
L
Tsukuyomi
17,768
935
53
3
3
349,773
2
W
Tyr
16,409
864
37
2
0
368,031
2
L
Neith
18,357
966
140
7
4
288,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role