Player Matchup

Skadi
Skadi
Axoupette
Skadi
Level 16
God Stats
2W - 10L
1,091 SR
Queue Stats
33W - 89L
1,094 Elo+
Party 1
Hel
Hel
Plutobast
Hel
Level 99
God Stats
0W - 5L
1,337 SR
Queue Stats
55W - 119L
1,110 Elo+
Party 1
Ymir
Ymir
SPACCAPORTE
Ymir
Level 122
God Stats
51W - 81L
1,340 SR
Queue Stats
157W - 268L
1,075 Elo+
Solo
Team Averages
Level 79
1,256 SR
1,093 Elo+

VS

Team Averages
Level 54
1,297 SR
1,258 Elo+
Cernunnos
Cernunnos
B1one
Cernunnos
Level 56
God Stats
4W - 1L
1,395 SR
Queue Stats
12W - 7L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
CptWolfhound
Baron Samedi
Level 40
God Stats
1W - 2L
1,241 SR
Queue Stats
15W - 57L
1,104 Elo+
Party 2
King Arthur
King Arthur
RIPD Joker
King Arthur
Level 65
God Stats
4W - 8L
1,254 SR
Queue Stats
24W - 76L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axoupette
Skadi
14
3 / 4 / 2
9,194
657
8,141
14,784
7,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
8,537
610
10,960
16,715
9,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 2
8,354
597
5,375
15,840
22,993
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B1one
Cernunnos
16
7 / 1 / 1
10,736
767
23,450
10,036
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
CptWolfhound
Baron Samedi
14
1 / 1 / 5
9,327
666
9,372
8,475
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
RIPD Joker
King Arthur
14
0 / 3 / 7
9,443
675
7,615
15,854
13,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
8
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Axoupette
Skadi
3
4
2
1
W
Cernunnos
B1one
Cernunnos
7
1
1
7.5
W
Baron Samedi
CptWolfhound
Baron Samedi
1
1
5
3.5
L
1
3
4
1
W
King Arthur
RIPD Joker
King Arthur
0
3
7
1.17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
40,437
47,339
Taken
34,365
40,686
Mitigated
23,489
13,825
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Axoupette
Skadi
8,141
2,850
145
1,772
14,784
7,892
396
2,129
12,655
0
25,078
W
Cernunnos
B1one
Cernunnos
23,450
10,731
0
988
10,036
5,068
1,899
5,010
5,026
0
63,260
W
Baron Samedi
CptWolfhound
Baron Samedi
9,372
935
4,077
4,337
8,475
4,466
733
5,749
2,726
28,999
0
L
10,960
941
6,155
5,753
16,715
9,801
253
3,320
13,395
31,830
0
W
King Arthur
RIPD Joker
King Arthur
7,615
228
854
2,226
15,854
13,955
104
6,341
8,627
127
28,468
L
5,375
189
0
0
15,840
22,993
0
4,634
11,206
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
29,506
113
Minions Killed
169
3
Camps Cleared
6
642,757
Distance Traveled
742,440
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,194
657
36
3
0
170,538
0
W
Cernunnos
10,736
767
92
7
5
245,199
1
W
Baron Samedi
9,327
666
36
3
1
246,141
2
L
Hel
8,537
610
41
3
3
227,965
0
W
King Arthur
9,443
675
41
3
0
251,100
3
L
Ymir
8,354
597
36
3
0
244,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role