Player Matchup

Lancelot
Lancelot
Masters
Enķidu
Lancelot
Masters
Level 139
God Stats
6W - 1L
1,828 SR
Queue Stats
213W - 63L
2,513 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
RebornWinter
Baron Samedi
Masters
Level 159
God Stats
10W - 1L
1,876 SR
Queue Stats
148W - 40L
2,599 MMR
Party 1
Hercules
Hercules
Masters
smite9119
Hercules
Masters
Level 64
God Stats
4W - 1L
1,953 SR
Queue Stats
85W - 12L
2,913 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 121
1,886 SR
2,675 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,571 SR
2,100 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
AnisanDiff
Hou Yi
Masters
Level 160
God Stats
58W - 40L
1,790 SR
Queue Stats
316W - 274L
2,558 MMR
Solo
Merlin
Merlin
Diamond V
genozid66
Merlin
Diamond V
Level 158
God Stats
1W - 3L
1,424 SR
Queue Stats
441W - 589L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Enķidu
Lancelot
17
4 / 5 / 10
13,025
766
21,324
26,292
15,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
RebornWinter
Baron Samedi
16
2 / 3 / 12
11,944
703
17,156
20,346
9,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
smite9119
Hercules
19
12 / 1 / 6
14,279
840
18,286
29,801
41,928
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasThothAresFenrirCabrakan

VS

Bans
Ah Muzen CabGuan YuOdinAchillesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 6 / 7
11,504
677
13,529
29,965
45,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
AnisanDiff
Hou Yi
17
8 / 6 / 1
12,352
727
23,044
19,559
8,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
genozid66
Merlin
14
0 / 6 / 5
10,217
601
15,892
16,572
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
9
9
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
7
0.75
L
Hou Yi
AnisanDiff
Hou Yi
8
6
1
1.42
W
Lancelot
Enķidu
Lancelot
4
5
10
1.8
W
Baron Samedi
RebornWinter
Baron Samedi
2
3
12
2.67
L
Merlin
genozid66
Merlin
0
6
5
0.42
W
Hercules
smite9119
Hercules
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
52,465
76,439
Taken
66,096
66,800
Mitigated
61,178
32,010
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,529
1,388
0
8,592
29,965
45,920
60
9,840
19,274
24,549
0
L
Hou Yi
AnisanDiff
Hou Yi
23,044
12,168
0
1,951
19,559
8,969
506
3,659
15,650
0
59,407
W
Lancelot
Enķidu
Lancelot
21,324
6,025
0
7,788
26,292
15,624
809
10,001
16,291
0
51,916
W
Baron Samedi
RebornWinter
Baron Samedi
17,156
1,127
3,287
7,287
20,346
9,248
996
11,204
9,142
61,582
0
L
Merlin
genozid66
Merlin
15,892
1,320
0
3,225
16,572
6,289
40
2,630
13,755
52,125
0
W
Hercules
smite9119
Hercules
18,286
6,625
1,694
11,954
29,801
41,928
805
8,818
20,983
0
35,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
34,073
178
Minions Killed
168
9
Camps Cleared
5
1,057,499
Distance Traveled
915,366
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,504
677
21
1
1
321,725
6
L
Hou Yi
12,352
727
73
4
4
289,016
4
W
Lancelot
13,025
766
57
3
1
365,953
0
W
Baron Samedi
11,944
703
85
5
6
315,033
1
L
Merlin
10,217
601
74
4
0
304,625
0
W
Hercules
14,279
840
36
2
2
376,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role