Player Matchup

Sol
Sol
Chaneko
Sol
Level 128
God Stats
1W - 2L
1,572 SR
Queue Stats
55W - 62L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Denjinx
Danzaburou
Level 25
God Stats
2W - 1L
1,491 SR
Queue Stats
7W - 6L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsùh
Gilgamesh
Level 44
God Stats
0W - 1L
1,581 SR
Queue Stats
19W - 13L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Zerow31
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,643 Elo+
Party 1
Tyr
Tyr
kazumîx
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,427 Elo+
Party 1
Team Averages
Level 43
1,529 SR
1,558 Elo+

VS

Team Averages
Level 51
1,540 SR
1,452 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
B1gmanginge
Hades
Level 127
God Stats
5W - 1L
1,685 SR
Queue Stats
22W - 20L
1,637 Elo+
Solo
Nu Wa
Nu Wa
Ekat3
Nu Wa
Level 42
God Stats
21W - 24L
1,515 SR
Queue Stats
33W - 36L
1,456 Elo+
Solo
Da Ji
Da Ji
OlekWilk
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Solo
Set
Set
itsmeivyyert
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 6 / 6
9,156
763
12,982
16,761
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Denjinx
Danzaburou
15
2 / 9 / 6
8,568
714
10,733
18,636
7,536
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Tsùh
Gilgamesh
16
5 / 6 / 10
9,254
771
11,724
20,889
17,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Zerow31
Heimdallr
15
3 / 9 / 8
9,231
769
12,114
18,965
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 3
8,483
707
2,666
15,643
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 3 / 19
10,432
869
16,709
17,106
14,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

20
14 / 0 / 20
11,955
996
27,113
17,122
12,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Ekat3
Nu Wa
18
5 / 0 / 16
10,683
890
15,982
5,201
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
OlekWilk
Da Ji
14
2 / 10 / 12
9,143
762
5,559
14,566
6,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
9 / 5 / 13
10,729
894
15,863
16,029
14,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
17
Kills
36
36
Deaths
18
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
3
19
5.17
W
14
0
20
24
L
Sol
5
6
6
1.33
L
Danzaburou
Denjinx
Danzaburou
2
9
6
0.56
W
Nu Wa
Ekat3
Nu Wa
5
0
16
13
W
Da Ji
OlekWilk
Da Ji
2
10
12
0.8
L
Gilgamesh
Tsùh
Gilgamesh
5
6
10
1.67
L
Heimdallr
Zerow31
Heimdallr
3
9
8
0.78
W
9
5
13
3.1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,219
Damage
81,226
90,894
Taken
70,024
47,896
Mitigated
50,161
13,114
Healing
25,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,709
1,558
420
8,332
17,106
14,466
136
3,274
13,832
0
34,494
W
27,113
3,462
1,149
9,503
17,122
12,282
862
3,838
13,284
57,775
0
L
Sol
12,982
4,295
0
4,971
16,761
6,146
1,892
9,152
7,438
43,382
0
L
Danzaburou
Denjinx
Danzaburou
10,733
5,419
0
2,577
18,636
7,536
374
7,749
10,644
0
31,196
W
Nu Wa
Ekat3
Nu Wa
15,982
6,002
0
614
5,201
2,172
2,752
288
4,913
58,616
0
W
Da Ji
OlekWilk
Da Ji
5,559
1,177
0
310
14,566
6,914
1,234
2,934
11,632
0
9,659
L
Gilgamesh
Tsùh
Gilgamesh
11,724
3,710
0
2,032
20,889
17,007
49
7,598
12,847
0
34,673
L
Heimdallr
Zerow31
Heimdallr
12,114
7,380
0
2,058
18,965
7,116
0
9,247
9,502
0
28,058
W
15,863
6,364
0
5,017
16,029
14,327
1,013
2,648
13,381
0
45,280
L
2,666
489
0
1,476
15,643
10,091
3
8,899
6,470
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
52,942
220
Minions Killed
226
0
Camps Cleared
0
1,040,846
Distance Traveled
1,327,499
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,432
869
36
3
0
259,138
1
W
Hades
11,955
996
63
5
0
272,949
2
L
Sol
9,156
763
67
6
0
211,985
5
L
Danzaburou
8,568
714
41
3
0
200,796
1
W
Nu Wa
10,683
890
83
7
0
285,832
4
W
Da Ji
9,143
762
7
1
0
250,276
3
L
Gilgamesh
9,254
771
30
3
0
223,138
0
L
Heimdallr
9,231
769
44
4
0
192,566
1
W
Set
10,729
894
37
3
0
259,304
4
L
Tyr
8,483
707
38
3
0
212,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role