Player Matchup

Discordia
Discordia
FAeM16
Discordia
Level 94
God Stats
7W - 8L
1,543 SR
Queue Stats
52W - 63L
1,279 Elo+
Solo
Baba Yaga
Baba Yaga
FuRrYchris_UwU
Baba Yaga
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 36L
1,127 Elo+
Party 1
Hera
Hera
forceful-crystal
Hera
Level 18
God Stats
4W - 8L
1,241 SR
Queue Stats
6W - 17L
1,122 Elo+
Party 1
Team Averages
Level 49
1,428 SR
1,176 Elo+

VS

Team Averages
Level 87
1,445 SR
1,276 Elo+
Rama
Rama
Christerpher711
Rama
Level 78
God Stats
22W - 27L
1,485 SR
Queue Stats
76W - 123L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Decyg23
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,238 Elo+
Solo
Amaterasu
Amaterasu
SebassD7
Amaterasu
Level 126
God Stats
9W - 17L
1,349 SR
Queue Stats
458W - 717L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FAeM16
Discordia
16
4 / 6 / 7
12,157
675
14,960
13,223
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
FuRrYchris_UwU
Baba Yaga
17
2 / 0 / 9
11,722
651
15,125
9,339
4,279
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 0 / 3
12,381
688
13,606
7,357
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
10,108
562
4,820
13,348
5,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Decyg23
Baron Samedi
15
3 / 5 / 1
10,576
588
8,371
19,224
10,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
SebassD7
Amaterasu
15
3 / 2 / 3
10,602
589
7,160
20,841
22,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Baron Samedi
Decyg23
Baron Samedi
3
5
1
0.7
W
Discordia
FAeM16
Discordia
4
6
7
1.25
W
Baba Yaga
FuRrYchris_UwU
Baba Yaga
2
0
9
6.5
L
Amaterasu
SebassD7
Amaterasu
3
2
3
2.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
20,351
29,919
Taken
53,413
12,784
Mitigated
38,497
4,860
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
1,869
329
1,657
13,348
5,994
0
11,437
1,575
0
44,062
L
Baron Samedi
Decyg23
Baron Samedi
8,371
351
844
3,150
19,224
10,455
0
15,787
2,978
37,741
0
W
Discordia
FAeM16
Discordia
14,960
908
450
2,078
13,223
5,263
108
4,411
8,371
36,626
0
W
Baba Yaga
FuRrYchris_UwU
Baba Yaga
15,125
883
0
1,559
9,339
4,279
495
1,924
7,074
47,602
0
L
Amaterasu
SebassD7
Amaterasu
7,160
1,214
73
3,513
20,841
22,048
0
16,292
4,273
0
28,598
W
13,606
4,472
0
773
7,357
3,242
1,993
2,276
4,750
49,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
31,286
184
Minions Killed
169
9
Camps Cleared
5
906,329
Distance Traveled
840,364
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,108
562
78
4
1
241,971
3
L
Baron Samedi
10,576
588
60
3
3
278,259
0
W
Discordia
12,157
675
58
3
4
256,851
5
W
Baba Yaga
11,722
651
47
3
2
329,986
2
L
Amaterasu
10,602
589
31
2
1
320,134
4
W
Hera
12,381
688
79
4
3
319,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role