Player Matchup

Ishtar
Ishtar
Blacky081
Ishtar
Level 149
God Stats
15W - 21L
1,387 SR
Queue Stats
174W - 236L
1,353 Elo+
Solo
Hel
Hel
HyBriDirBy
Hel
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 111L
1,521 Elo+
Party 1
Vamana
Vamana
Ty8ur777
Vamana
Level 121
God Stats
0W - 1L
1,628 SR
Queue Stats
63W - 66L
1,511 Elo+
Party 1
Team Averages
Level 132
1,505 SR
1,462 Elo+

VS

Team Averages
Level 87
1,547 SR
1,438 Elo+
Mulan
Mulan
Abraclem
Mulan
Level 100
God Stats
1W - 5L
1,548 SR
Queue Stats
42W - 50L
1,427 Elo+
Solo
Cernunnos
Cernunnos
OnePunchGoat
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,269 Elo+
Solo
Scylla
Scylla
WsH II Demize
Scylla
Level 73
God Stats
19W - 13L
1,593 SR
Queue Stats
430W - 257L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blacky081
Ishtar
11
2 / 4 / 4
7,829
652
14,379
13,127
5,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 4
8,599
717
8,458
10,499
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Ty8ur777
Vamana
12
2 / 3 / 4
8,055
671
8,484
16,708
16,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abraclem
Mulan
12
2 / 3 / 7
8,646
721
6,981
15,864
14,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
OnePunchGoat
Cernunnos
13
3 / 2 / 6
8,803
734
9,533
11,596
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 4
9,848
821
12,899
10,362
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
11
11
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abraclem
Mulan
2
3
7
1.83
L
Ishtar
Blacky081
Ishtar
2
4
4
1
L
3
4
4
1.25
W
Cernunnos
OnePunchGoat
Cernunnos
3
2
6
3
L
Vamana
Ty8ur777
Vamana
2
3
4
1.33
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
29,413
40,334
Taken
37,822
25,921
Mitigated
25,799
10,733
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abraclem
Mulan
6,981
1,009
0
3,834
15,864
14,254
248
3,840
12,024
0
13,198
L
Ishtar
Blacky081
Ishtar
14,379
5,481
0
449
13,127
5,928
1,467
5,108
7,779
0
37,884
L
8,458
156
2,379
3,902
10,499
3,922
90
3,160
7,113
29,747
0
W
Cernunnos
OnePunchGoat
Cernunnos
9,533
5,218
0
1,597
11,596
6,342
797
3,074
8,522
0
26,051
L
Vamana
Ty8ur777
Vamana
8,484
3,280
404
3,599
16,708
16,071
0
4,592
11,861
0
20,504
W
12,899
2,091
0
1,689
10,362
5,203
1,226
2,199
8,163
46,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
27,297
132
Minions Killed
125
6
Camps Cleared
3
588,618
Distance Traveled
590,639
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,646
721
13
1
2
196,958
2
L
Ishtar
7,829
652
50
4
3
183,976
2
L
Hel
8,599
717
59
5
3
183,436
4
W
Cernunnos
8,803
734
28
2
0
183,066
0
L
Vamana
8,055
671
23
2
0
221,206
0
W
Scylla
9,848
821
84
7
1
210,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role