Player Matchup

Neith
Neith
House OShea
Neith
Level 106
God Stats
2W - 3L
1,767 SR
Queue Stats
123W - 122L
1,362 Elo+
Party 2
Poseidon
Poseidon
JungleFiend
Poseidon
Level 82
God Stats
8W - 13L
1,406 SR
Queue Stats
476W - 529L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
THUG ILIFE
Gilgamesh
Level 29
God Stats
1W - 4L
1,331 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 2
Bakasura
Bakasura
aHungryHobo
Bakasura
Level 104
God Stats
5W - 4L
1,608 SR
Queue Stats
136W - 139L
1,598 Elo+
Solo
Achilles
Achilles
xmerchand
Achilles
Level 46
God Stats
7W - 6L
1,543 SR
Queue Stats
60W - 58L
1,491 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,444 Elo+

VS

Team Averages
Level 90
1,471 SR
1,496 Elo+
Merlin
Merlin
BigWeenieLord
Merlin
Level 82
God Stats
10W - 4L
1,533 SR
Queue Stats
224W - 211L
1,602 Elo+
Party 1
Skadi
Skadi
BootyMcScooty
Skadi
Level 28
God Stats
9W - 5L
1,635 SR
Queue Stats
112W - 115L
1,591 Elo+
Party 1
Ishtar
Ishtar
Fatalitizr
Ishtar
Level 146
God Stats
3W - 6L
1,366 SR
Queue Stats
46W - 53L
1,472 Elo+
Solo
Terra
Terra
Robznm
Terra
Level 145
God Stats
4W - 3L
1,323 SR
Queue Stats
60W - 69L
1,306 Elo+
Solo
Cu Chulainn
Cu Chulainn
XPleaseReviveMeX
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,349
450
10,415
12,347
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
JungleFiend
Poseidon
16
1 / 10 / 1
10,495
456
8,228
17,852
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
THUG ILIFE
Gilgamesh
16
1 / 2 / 2
10,179
443
3,987
15,562
9,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
aHungryHobo
Bakasura
19
8 / 4 / 2
12,146
528
19,782
23,969
12,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xmerchand
Achilles
17
2 / 1 / 0
10,400
452
6,215
18,098
18,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,654
550
9,988
11,571
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 3
10,922
475
6,619
10,618
3,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Fatalitizr
Ishtar
19
7 / 6 / 6
13,010
566
14,673
20,747
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Robznm
Terra
15
0 / 1 / 3
10,691
465
7,391
18,597
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
XPleaseReviveMeX
Cu Chulainn
20
6 / 1 / 3
13,302
578
17,181
17,933
20,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
13
Kills
19
19
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
0
2
3
0.75
W
Ishtar
Fatalitizr
Ishtar
7
6
6
1.67
L
1
2
2
1
L
Poseidon
JungleFiend
Poseidon
1
10
1
0.15
W
Terra
Robznm
Terra
0
1
3
1.5
L
Gilgamesh
THUG ILIFE
Gilgamesh
1
2
2
1
W
Cu Chulainn
XPleaseReviveMeX
Cu Chulainn
6
1
3
7.5
L
Bakasura
aHungryHobo
Bakasura
8
4
2
2.25
L
Achilles
xmerchand
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,627
Damage
55,852
87,828
Taken
79,466
53,631
Mitigated
55,918
22,616
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,988
204
400
2,717
11,571
5,108
1,753
2,644
7,806
83,886
0
W
6,619
2,269
0
500
10,618
3,985
2,753
745
9,818
0
100,195
W
Ishtar
Fatalitizr
Ishtar
14,673
8,777
0
4,651
20,747
9,392
2,239
3,539
16,008
0
115,327
L
10,415
4,210
0
6,713
12,347
5,602
1,258
3,600
8,747
0
95,305
L
Poseidon
JungleFiend
Poseidon
8,228
1,740
0
3,230
17,852
7,610
879
4,707
13,145
85,831
0
W
Terra
Robznm
Terra
7,391
303
2,072
10,129
18,597
17,421
477
439
17,642
43,246
0
L
Gilgamesh
THUG ILIFE
Gilgamesh
3,987
761
0
3,788
15,562
9,506
0
3,984
11,578
0
55,277
W
Cu Chulainn
XPleaseReviveMeX
Cu Chulainn
17,181
2,221
0
1,477
17,933
20,012
968
1,770
15,463
16,559
97,667
L
Bakasura
aHungryHobo
Bakasura
19,782
13,648
0
4,507
23,969
12,520
963
4,785
19,184
0
108,453
L
Achilles
xmerchand
Achilles
6,215
1,926
0
4,378
18,098
18,393
56
2,711
15,387
0
59,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
60,579
621
Minions Killed
652
0
Camps Cleared
0
2,061,854
Distance Traveled
2,135,143
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,654
550
125
5
0
409,444
4
W
Skadi
10,922
475
154
7
0
415,679
7
W
Ishtar
13,010
566
129
6
0
414,026
1
L
Neith
10,349
450
160
7
0
356,907
5
L
Poseidon
10,495
456
130
6
0
376,029
4
W
Terra
10,691
465
67
3
0
451,095
0
L
Gilgamesh
10,179
443
71
3
0
442,076
4
W
Cu Chulainn
13,302
578
177
8
0
444,899
5
L
Bakasura
12,146
528
164
7
0
492,691
8
L
Achilles
10,400
452
96
4
0
394,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role