Player Matchup

Ao Kuang
Ao Kuang
Grottie
Ao Kuang
Level 125
God Stats
0W - 4L
1,740 SR
Queue Stats
54W - 44L
1,706 Elo+
Party 3
Freya
Freya
Ninja Star Bomb
Freya
Level 157
God Stats
7W - 6L
1,513 SR
Queue Stats
168W - 188L
1,514 Elo+
Solo
Lancelot
Lancelot
Sanders909
Lancelot
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 59L
1,590 Elo+
Party 3
Chaac
Chaac
Zabuzu
Chaac
Level 63
God Stats
11W - 9L
1,573 SR
Queue Stats
157W - 151L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
xBaryon
Gilgamesh
Level 82
God Stats
1W - 1L
1,510 SR
Queue Stats
96W - 99L
1,512 Elo+
Party 2
Team Averages
Level 111
1,567 SR
1,573 Elo+

VS

Team Averages
Level 138
1,562 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lo1igator
Nu Wa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,184 Elo+
Party 1
Ullr
Ullr
Lukornika
Ullr
Level 158
God Stats
57W - 29L
1,845 SR
Queue Stats
77W - 45L
1,666 Elo+
Party 1
Thor
Thor
ScarletRipples
Thor
Level 160
God Stats
3W - 1L
1,275 SR
Queue Stats
65W - 56L
1,587 Elo+
Party 1
Izanami
Izanami
Yuкidаmа
Izanami
Level 82
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 17L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Grottie
Ao Kuang
18
1 / 6 / 3
10,442
696
7,503
21,304
11,103
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 5 / 1
10,802
720
13,955
19,591
8,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Sanders909
Lancelot
16
0 / 6 / 5
9,693
646
9,109
23,136
15,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Zabuzu
Chaac
18
2 / 5 / 6
11,110
741
9,638
21,266
28,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xBaryon
Gilgamesh
17
2 / 4 / 5
11,351
757
9,476
22,533
19,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 6
10,475
698
10,204
9,039
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Lo1igator
Nu Wa
19
5 / 2 / 16
11,960
797
17,291
8,198
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
7 / 3 / 14
12,940
863
30,083
18,112
10,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 2 / 13
13,016
868
17,455
18,596
10,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Yuкidаmа
Izanami
19
1 / 1 / 9
12,059
804
12,341
8,480
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
10
Kills
26
26
Deaths
10
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
6
2.5
L
Ao Kuang
Grottie
Ao Kuang
1
6
3
0.42
W
Nu Wa
Lo1igator
Nu Wa
5
2
16
6.5
W
Ullr
7
3
14
4.67
L
5
5
1
1.1
L
Lancelot
Sanders909
Lancelot
0
6
5
0.42
W
11
2
13
8.75
W
Izanami
Yuкidаmа
Izanami
1
1
9
5.5
L
Chaac
Zabuzu
Chaac
2
5
6
1
L
Gilgamesh
xBaryon
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,681
Damage
87,374
107,830
Taken
62,425
83,242
Mitigated
33,195
20,641
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,204
666
0
517
9,039
4,166
128
4,272
4,767
27,302
0
L
Ao Kuang
Grottie
Ao Kuang
7,503
2,207
0
3,668
21,304
11,103
0
3,680
17,624
41,929
0
W
Nu Wa
Lo1igator
Nu Wa
17,291
3,611
0
1,126
8,198
3,965
953
1,599
6,599
41,279
0
W
Ullr
30,083
14,783
0
2,010
18,112
10,383
1,920
9,217
8,895
0
73,433
L
13,955
5,473
0
5,946
19,591
8,410
0
5,344
14,247
50,229
0
L
Lancelot
Sanders909
Lancelot
9,109
1,070
0
1,762
23,136
15,958
0
6,381
16,755
0
28,697
W
17,455
2,485
0
3,378
18,596
10,450
0
5,374
13,222
0
40,831
W
Izanami
Yuкidаmа
Izanami
12,341
7,184
0
4,058
8,480
4,231
4,332
1,303
7,177
0
73,816
L
Chaac
Zabuzu
Chaac
9,638
1,331
0
5,886
21,266
28,564
0
4,344
16,922
0
39,511
L
Gilgamesh
xBaryon
Gilgamesh
9,476
1,707
1,586
1,793
22,533
19,207
0
7,746
14,787
483
28,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
60,450
273
Minions Killed
323
0
Camps Cleared
0
1,440,961
Distance Traveled
1,581,267
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,475
698
35
2
0
291,579
4
L
Ao Kuang
10,442
696
76
5
0
297,479
1
W
Nu Wa
11,960
797
35
2
0
304,331
1
W
Ullr
12,940
863
91
6
0
342,936
2
L
Freya
10,802
720
75
5
0
249,177
1
L
Lancelot
9,693
646
38
3
0
322,875
2
W
Thor
13,016
868
50
3
0
318,750
2
W
Izanami
12,059
804
112
7
0
323,671
3
L
Chaac
11,110
741
49
3
0
293,713
1
L
Gilgamesh
11,351
757
35
2
0
277,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role