Player Matchup

Sol
Sol
One Big Choppa
Sol
Level 63
God Stats
14W - 8L
1,724 SR
Queue Stats
591W - 400L
1,614 Elo+
Party 1
Horus
Horus
SummerrSalt
Horus
Level 128
God Stats
3W - 0L
1,504 SR
Queue Stats
25W - 24L
1,576 Elo+
Party 1
Fenrir
Fenrir
Sweatiology
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,619 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,603 Elo+

VS

Team Averages
Level 55
1,592 SR
1,289 Elo+
Freya
Freya
SALAZAR2076
Freya
Level 37
God Stats
36W - 24L
1,579 SR
Queue Stats
162W - 146L
1,330 Elo+
Solo
Hades
Hades
ShleventhDuke23
Hades
Level 30
God Stats
4W - 7L
1,483 SR
Queue Stats
4W - 9L
1,310 Elo+
Solo
Horus
Horus
mrflyguybre
Horus
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 18L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
11,525
768
24,935
15,646
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 0 / 10
10,528
702
10,016
11,088
13,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
16
3 / 3 / 11
10,444
696
8,067
14,431
16,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,953
664
12,389
19,076
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 6 / 3
9,352
623
10,935
15,813
11,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 4 / 4
9,002
600
3,993
13,622
15,288
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
3
5
1
0.7
L
1
6
3
0.42
W
4
0
10
9
W
Fenrir
3
3
11
2.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
27,317
41,165
Taken
48,511
38,996
Mitigated
34,448
16,681
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,935
9,567
0
9,790
15,646
8,386
1,517
11,064
4,582
57,405
0
L
12,389
3,598
0
4,355
19,076
7,323
0
11,668
7,408
31,798
0
L
10,935
250
325
2,936
15,813
11,837
0
6,702
9,111
34,448
0
W
10,016
4,710
942
3,767
11,088
13,647
0
6,547
4,541
0
33,729
W
Fenrir
8,067
1,467
0
2,182
14,431
16,963
0
6,238
8,193
0
33,757
L
3,993
2,077
583
2,394
13,622
15,288
0
7,185
6,437
0
14,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
28,307
152
Minions Killed
138
10
Camps Cleared
3
845,852
Distance Traveled
641,386
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,525
768
58
4
5
253,818
1
L
Freya
9,953
664
50
3
1
233,269
1
L
Hades
9,352
623
67
4
0
209,303
0
W
Horus
10,528
702
45
3
3
286,281
1
W
Fenrir
10,444
696
49
3
2
305,753
0
L
Horus
9,002
600
21
1
2
198,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role