Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MrAlphaAce_TTV
Raijin
Level 40
God Stats
7W - 10L
1,308 SR
Queue Stats
88W - 110L
1,450 Elo+
Solo
Da Ji
Da Ji
X_UchihaZeo
Da Ji
Level 115
God Stats
3W - 5L
1,441 SR
Queue Stats
397W - 545L
1,341 Elo+
Solo
Team Averages
Level 103
1,416 SR
1,430 Elo+

VS

Team Averages
Level 87
1,521 SR
1,393 Elo+
He Bo
He Bo
cubitomaincra123
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,476 Elo+
Party 1
Arachne
Arachne
jninja0700
Arachne
Level 63
God Stats
10W - 5L
1,683 SR
Queue Stats
56W - 57L
1,449 Elo+
Solo
Guan Yu
Guan Yu
phoenixmaincra
Guan Yu
Level 128
God Stats
0W - 2L
1,381 SR
Queue Stats
6W - 12L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 9
7,705
771
8,824
8,234
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 0 / 5
8,077
808
8,592
5,543
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 4
7,591
759
6,896
7,092
2,662
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,788
679
7,215
8,446
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
jninja0700
Arachne
10
1 / 4 / 2
6,961
696
3,557
11,072
8,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,507
651
5,720
10,188
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
9
6.5
W
6
0
5
8.5
W
4
3
4
2
L
1
5
1
0.3
L
Arachne
jninja0700
Arachne
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
16,492
20,869
Taken
29,706
7,453
Mitigated
21,456
4,534
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,824
3,783
460
3,205
8,234
2,819
602
2,324
5,563
0
34,510
W
8,592
1,098
0
869
5,543
1,972
58
2,295
2,875
22,364
0
W
6,896
1,210
0
0
7,092
2,662
0
2,662
4,034
0
16,884
L
7,215
670
0
460
8,446
2,463
0
2,387
5,855
20,623
0
L
Arachne
jninja0700
Arachne
3,557
2,118
1,238
2,586
11,072
8,322
0
2,748
8,023
0
9,033
L
5,720
847
557
2,231
10,188
10,671
0
3,208
6,758
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
20,256
152
Minions Killed
88
6
Camps Cleared
2
540,232
Distance Traveled
556,131
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,705
771
81
8
0
189,716
4
W
Raijin
8,077
808
45
5
2
180,193
5
W
Da Ji
7,591
759
26
3
4
170,323
2
L
He Bo
6,788
679
44
4
1
168,007
3
L
Arachne
6,961
696
13
1
0
185,622
0
L
Guan Yu
6,507
651
31
3
1
202,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role