Player Matchup

Guan Yu
Guan Yu
Doktorhund
Guan Yu
Level 101
God Stats
2W - 0L
1,430 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 1
Sol
Sol
Enkratos
Sol
Level 83
God Stats
1W - 0L
1,423 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1
Agni
Agni
Shadofier
Agni
Level 84
God Stats
1W - 0L
1,706 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,411 Elo+

VS

Team Averages
Level 100
1,684 SR
1,520 Elo+
Scylla
Scylla
MrTyrTheLawgiver
Scylla
Level 104
God Stats
1W - 1L
1,850 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
Simpanternis
Erlang Shen
Level 109
God Stats
0W - 1L
1,594 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2
Chiron
Chiron
ZXLLA
Chiron
Level 88
God Stats
0W - 1L
1,608 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doktorhund
Guan Yu
15
1 / 2 / 8
9,756
697
11,294
15,822
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 2 / 7
9,685
692
15,578
12,198
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
16
7 / 2 / 3
10,960
783
12,780
9,648
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,169
655
11,108
10,213
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Simpanternis
Erlang Shen
13
1 / 4 / 5
8,650
618
8,798
22,635
27,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
ZXLLA
Chiron
14
2 / 3 / 4
9,223
659
9,035
11,397
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
6
6
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Doktorhund
Guan Yu
1
2
8
2.5
W
2
2
7
2.75
L
3
3
3
1.5
W
Agni
7
2
3
4.25
L
Erlang Shen
Simpanternis
Erlang Shen
1
4
5
0.88
L
Chiron
ZXLLA
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
28,941
37,668
Taken
44,245
22,456
Mitigated
35,440
10,846
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Doktorhund
Guan Yu
11,294
1,866
1,973
3,896
15,822
13,025
522
3,325
12,497
0
32,339
W
15,578
5,315
87
2,292
12,198
5,260
1,715
3,889
8,309
34,288
4,119
L
11,108
1,548
0
1,600
10,213
3,742
0
6,085
3,705
43,253
0
W
Agni
12,780
980
0
2,598
9,648
4,171
579
4,299
5,349
40,318
0
L
Erlang Shen
Simpanternis
Erlang Shen
8,798
4,299
593
5,774
22,635
27,095
0
13,173
8,324
116
21,985
L
Chiron
ZXLLA
Chiron
9,035
3,779
1,171
4,419
11,397
4,603
249
6,784
4,258
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
27,042
167
Minions Killed
144
8
Camps Cleared
4
824,227
Distance Traveled
765,359
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,756
697
37
3
0
312,472
5
W
Sol
9,685
692
55
4
4
233,020
2
L
Scylla
9,169
655
71
5
1
249,930
6
W
Agni
10,960
783
75
5
4
278,735
2
L
Erlang Shen
8,650
618
27
2
2
264,138
3
L
Chiron
9,223
659
46
3
1
251,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role