Player Matchup

King Arthur
King Arthur
HybridMellow
King Arthur
Level 49
God Stats
4W - 13L
1,265 SR
Queue Stats
72W - 90L
1,388 Elo+
Solo
Ra
Ra
IALLEGRO
Ra
Level 144
God Stats
7W - 5L
1,645 SR
Queue Stats
233W - 272L
1,400 Elo+
Solo
Odin
Odin
Ibr6116
Odin
Level 38
God Stats
1W - 10L
1,005 SR
Queue Stats
20W - 34L
1,277 Elo+
Solo
Nemesis
Nemesis
coltize
Nemesis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 121L
1,353 Elo+
Solo
Izanami
Izanami
poseidonn1233
Izanami
Level 115
God Stats
10W - 7L
1,438 SR
Queue Stats
1,121W - 1,163L
1,376 Elo+
Solo
Team Averages
Level 79
1,371 SR
1,359 Elo+

VS

Team Averages
Level 83
1,431 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
D1NGOne
Chernobog
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
162W - 160L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
Sasukratosin
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,367 Elo+
Party 2
Odin
Odin
marcoyotex
Odin
Level 84
God Stats
0W - 3L
1,096 SR
Queue Stats
130W - 143L
1,422 Elo+
Party 2
Janus
Janus
爱吃鱼卷
Janus
Level 64
God Stats
2W - 3L
1,558 SR
Queue Stats
89W - 60L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HybridMellow
King Arthur
18
4 / 5 / 6
12,890
496
24,423
31,456
30,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 8 / 6
11,731
451
9,864
17,271
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Ibr6116
Odin
18
8 / 2 / 5
12,855
494
14,727
17,955
19,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
coltize
Nemesis
18
3 / 3 / 11
12,224
470
23,329
23,068
11,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
12 / 1 / 4
16,046
617
25,584
22,842
12,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
7 / 8 / 6
12,863
495
25,613
37,039
21,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Chernobog
D1NGOne
Chernobog
18
2 / 4 / 5
11,367
437
11,795
19,009
8,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Sasukratosin
Erlang Shen
15
1 / 7 / 3
9,921
382
9,225
27,265
20,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 3 / 10
10,555
406
9,562
25,909
31,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 6 / 3
13,140
505
17,702
18,073
8,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
28
Kills
19
19
Deaths
28
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
8
6
1.25
L
Chernobog
D1NGOne
Chernobog
2
4
5
1.13
W
King Arthur
HybridMellow
King Arthur
4
5
6
1.4
W
1
8
6
0.5
W
Odin
Ibr6116
Odin
8
2
5
5.25
L
Erlang Shen
Sasukratosin
Erlang Shen
1
7
3
0.36
W
Nemesis
coltize
Nemesis
3
3
11
2.83
L
0
3
10
1.67
W
Izanami
12
1
4
14
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,927
Damage
73,897
112,592
Taken
127,295
83,031
Mitigated
89,765
37,679
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
25,613
7,833
0
12,705
37,039
21,090
1,205
2,275
34,764
0
129,965
L
Chernobog
D1NGOne
Chernobog
11,795
6,463
0
4,743
19,009
8,565
1,642
1,443
17,566
0
93,237
W
King Arthur
HybridMellow
King Arthur
24,423
4,048
0
11,877
31,456
30,543
136
5,286
25,931
14
96,839
W
9,864
1,094
2,923
4,601
17,271
8,360
153
2,846
14,247
88,060
0
W
Odin
Ibr6116
Odin
14,727
2,548
0
1,971
17,955
19,934
610
4,083
13,676
0
74,883
L
Erlang Shen
Sasukratosin
Erlang Shen
9,225
4,024
0
4,907
27,265
20,179
781
1,943
25,322
0
57,327
W
Nemesis
coltize
Nemesis
23,329
16,013
0
2,882
23,068
11,953
1,368
5,430
17,316
0
103,251
L
9,562
1,307
898
3,649
25,909
31,660
117
2,591
23,318
3,535
34,205
W
Izanami
25,584
20,535
0
13,425
22,842
12,241
3,302
2,348
20,394
0
158,296
L
17,702
1,540
388
1,434
18,073
8,271
127
2,223
15,850
72,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,746
Gold Earned
57,846
655
Minions Killed
539
0
Camps Cleared
0
2,476,724
Distance Traveled
2,337,156
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,863
495
164
6
0
456,509
1
L
Chernobog
11,367
437
129
5
0
464,071
4
W
King Arthur
12,890
496
112
4
0
443,117
3
W
Ra
11,731
451
121
5
0
431,644
9
W
Odin
12,855
494
89
3
0
519,166
4
L
Erlang Shen
9,921
382
69
3
0
417,936
4
W
Nemesis
12,224
470
97
4
0
582,612
0
L
Odin
10,555
406
52
2
0
512,652
1
W
Izanami
16,046
617
236
9
0
500,185
0
L
Janus
13,140
505
125
5
0
485,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role