Player Matchup

Camazotz
Camazotz
Gobby_Puntang
Camazotz
Level 122
God Stats
8W - 1L
1,340 SR
Queue Stats
202W - 189L
1,518 Elo+
Solo
Cthulhu
Cthulhu
J0E_DB
Cthulhu
Level 110
God Stats
9W - 9L
1,530 SR
Queue Stats
242W - 252L
1,511 Elo+
Party 1
Eset
Eset
ii_Darkevil_iii
Eset
Level 109
God Stats
2W - 1L
1,350 SR
Queue Stats
156W - 111L
1,549 Elo+
Solo
Xbalanque
Xbalanque
max-0612-renz
Xbalanque
Level 103
God Stats
1W - 3L
1,107 SR
Queue Stats
188W - 201L
1,485 Elo+
Solo
Da Ji
Da Ji
xFredNaldo87x
Da Ji
Level 122
God Stats
6W - 3L
1,522 SR
Queue Stats
238W - 231L
1,523 Elo+
Party 1
Team Averages
Level 113
1,370 SR
1,517 Elo+

VS

Team Averages
Level 117
1,484 SR
1,539 Elo+
Charybdis
Charybdis
Acпирин
Charybdis
Level 127
God Stats
1W - 5L
1,532 SR
Queue Stats
294W - 257L
1,550 Elo+
Party 2
Ganesha
Ganesha
GREENMONGOOSE24
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
jose57000
Set
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 97L
1,578 Elo+
Solo
Tiamat
Tiamat
konstantinyalcev
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 189L
1,526 Elo+
Party 2
Freya
Freya
thief_72157
Freya
Level 128
God Stats
1W - 4L
1,390 SR
Queue Stats
322W - 270L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gobby_Puntang
Camazotz
17
7 / 2 / 1
10,389
547
9,595
19,558
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
J0E_DB
Cthulhu
14
1 / 2 / 6
9,413
495
9,211
18,435
16,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 6
9,249
487
12,098
8,443
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
max-0612-renz
Xbalanque
18
1 / 0 / 1
10,934
575
6,766
7,329
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 5
11,052
582
9,923
14,306
6,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Acпирин
Charybdis
15
0 / 1 / 0
8,806
463
2,763
8,503
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 1
7,915
417
4,757
14,544
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 1
9,701
511
14,041
20,276
9,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 1
8,215
432
9,248
14,003
9,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
7,655
403
2,162
7,534
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
6
6
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Acпирин
Charybdis
0
1
0
0
L
0
2
1
0.25
W
Camazotz
Gobby_Puntang
Camazotz
7
2
1
3.75
W
Cthulhu
J0E_DB
Cthulhu
1
2
6
2
W
1
1
6
4
L
5
4
1
1.38
L
1
3
1
0.5
W
Xbalanque
max-0612-renz
Xbalanque
1
0
1
1.5
L
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
32,971
68,071
Taken
64,860
39,589
Mitigated
41,183
34,032
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Acпирин
Charybdis
2,763
756
0
2,470
8,503
4,251
0
539
7,964
0
77,922
L
4,757
581
521
4,454
14,544
14,601
348
6,932
7,612
26,673
0
W
Camazotz
Gobby_Puntang
Camazotz
9,595
2,397
0
13,522
19,558
8,356
1,735
1,949
17,609
0
77,270
W
Cthulhu
J0E_DB
Cthulhu
9,211
1,239
2,902
4,540
18,435
16,731
248
7,592
10,843
49,105
0
W
12,098
1,051
922
2,990
8,443
4,015
789
3,735
4,708
68,243
0
L
14,041
6,483
0
3,118
20,276
9,899
0
4,414
15,862
0
94,233
L
9,248
939
182
5,279
14,003
9,628
85
9,424
4,579
70,224
0
W
Xbalanque
max-0612-renz
Xbalanque
6,766
2,929
0
2,681
7,329
3,600
1,418
497
6,832
0
110,732
L
2,162
737
0
4,054
7,534
2,804
0
0
7,534
40,678
0
W
9,923
2,397
0
6,475
14,306
6,887
1,169
2,170
11,912
0
87,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,037
Gold Earned
42,292
681
Minions Killed
548
0
Camps Cleared
0
1,867,648
Distance Traveled
1,536,025
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,806
463
183
10
0
337,926
3
L
Ganesha
7,915
417
5
0
0
327,081
0
W
Camazotz
10,389
547
144
8
0
423,034
3
W
Cthulhu
9,413
495
63
3
0
352,255
5
W
Eset
9,249
487
117
6
0
359,257
8
L
Set
9,701
511
126
7
0
363,879
2
L
Tiamat
8,215
432
136
7
0
342,682
2
W
Xbalanque
10,934
575
197
10
0
362,576
4
L
Freya
7,655
403
98
5
0
164,457
1
W
Da Ji
11,052
582
160
8
0
370,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role