Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
IIIchimaru
Cu Chulainn
Platinum V
Level 157
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 3L
1,960 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,580 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,618 SR
1,701 MMR
Ares
Ares
Gold II
Deralic
Ares
Gold II
Level 122
God Stats
2W - 2L
1,941 SR
Queue Stats
30W - 27L
1,687 MMR
Party 1
Fenrir
Fenrir
Gold III
Segularius
Fenrir
Gold III
Level 140
God Stats
0W - 1L
1,374 SR
Queue Stats
30W - 29L
1,620 MMR
Party 1
Olorun
Olorun
Platinum V
Xenphious
Olorun
Platinum V
Level 160
God Stats
0W - 1L
1,539 SR
Queue Stats
37W - 34L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 4 / 11
10,610
816
15,338
14,333
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 4 / 14
10,446
804
18,048
17,096
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
IIIchimaru
Cu Chulainn
16
11 / 4 / 6
11,251
865
15,960
25,741
20,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CabrakanBaba YagaBaron SamediHeraAtlas

VS

Bans
ShivaNeithKhepriChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Deralic
Ares
13
4 / 5 / 6
9,371
721
11,073
18,305
22,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Segularius
Fenrir
14
2 / 6 / 7
9,904
762
14,128
20,351
15,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Xenphious
Olorun
13
6 / 10 / 3
10,433
803
19,817
20,884
12,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
21
Kills
12
12
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
4
11
2.88
W
Ah Muzen Cab
 
Ah Muzen Cab
4
4
14
2.75
L
Ares
Deralic
Ares
4
5
6
1.4
W
Cu Chulainn
IIIchimaru
Cu Chulainn
11
4
6
3.5
L
Fenrir
Segularius
Fenrir
2
6
7
0.92
L
Olorun
Xenphious
Olorun
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
45,018
57,170
Taken
59,540
34,983
Mitigated
51,051
22,182
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,338
820
3,480
6,863
14,333
6,621
640
7,890
6,443
38,580
0
W
Ah Muzen Cab
 
Ah Muzen Cab
18,048
5,830
0
4,715
17,096
7,855
1,325
8,671
8,425
0
49,737
L
Ares
Deralic
Ares
11,073
570
0
1,304
18,305
22,440
0
4,268
14,037
19,827
0
W
Cu Chulainn
IIIchimaru
Cu Chulainn
15,960
3,456
0
7,124
25,741
20,507
278
11,867
13,874
0
37,605
L
Fenrir
Segularius
Fenrir
14,128
4,005
0
2,673
20,351
15,770
0
7,089
13,262
0
37,825
L
Olorun
Xenphious
Olorun
19,817
9,823
1,261
6,780
20,884
12,841
0
4,725
16,159
41,813
5,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
29,708
162
Minions Killed
131
9
Camps Cleared
2
692,119
Distance Traveled
627,863
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,610
816
57
4
2
228,220
0
W
Ah Muzen Cab
10,446
804
72
6
5
222,028
1
L
Ares
9,371
721
15
1
0
221,121
1
W
Cu Chulainn
11,251
865
33
3
2
241,871
1
L
Fenrir
9,904
762
66
5
0
233,651
0
L
Olorun
10,433
803
50
4
2
173,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role