Player Matchup

Tiamat
Tiamat
Bigdennied
Tiamat
Level 26
God Stats
2W - 6L
1,272 SR
Queue Stats
39W - 48L
1,437 Elo+
Solo
Cerberus
Cerberus
JustusDarkness
Cerberus
Level 29
God Stats
9W - 13L
1,507 SR
Queue Stats
47W - 50L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
N1koIa
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Netherhead
Cliodhna
Level 27
God Stats
1W - 6L
1,526 SR
Queue Stats
10W - 11L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
NeusFlexus
Xing Tian
Level 79
God Stats
1W - 2L
1,309 SR
Queue Stats
137W - 145L
1,540 Elo+
Party 1
Team Averages
Level 38
1,423 SR
1,509 Elo+

VS

Team Averages
Level 92
1,464 SR
1,502 Elo+
Nike
Nike
Chaneko
Nike
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
55W - 62L
1,496 Elo+
Party 2
Hera
Hera
Denjinx
Hera
Level 25
God Stats
1W - 0L
1,444 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 2
Hachiman
Hachiman
K4r400
Hachiman
Level 126
God Stats
15W - 10L
1,759 SR
Queue Stats
481W - 479L
1,598 Elo+
Solo
Sol
Sol
Tsùh
Sol
Level 44
God Stats
1W - 1L
1,441 SR
Queue Stats
19W - 13L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
bamus133
The Morrigan
Level 137
God Stats
1W - 0L
1,412 SR
Queue Stats
6W - 8L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigdennied
Tiamat
18
5 / 3 / 8
11,943
703
12,188
12,770
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
20
3 / 3 / 20
13,165
774
11,891
29,699
38,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
N1koIa
Jing Wei
20
4 / 8 / 5
12,494
735
20,772
26,458
13,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Netherhead
Cliodhna
20
15 / 5 / 11
14,043
826
27,268
20,564
12,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
NeusFlexus
Xing Tian
20
5 / 5 / 18
12,901
759
15,052
24,298
26,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chaneko
Nike
19
4 / 6 / 11
12,978
763
13,253
24,774
18,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Denjinx
Hera
17
0 / 9 / 14
11,652
685
15,997
16,480
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
K4r400
Hachiman
20
7 / 5 / 7
14,318
842
16,538
23,188
9,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
Tsùh
Sol
20
7 / 6 / 11
14,493
853
27,163
23,952
9,502
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
bamus133
The Morrigan
20
6 / 6 / 7
14,283
840
17,436
14,834
8,773
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
74
32
Kills
24
24
Deaths
32
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bigdennied
Tiamat
5
3
8
3
W
Nike
Chaneko
Nike
4
6
11
1.58
W
Hera
Denjinx
Hera
0
9
14
0.78
L
Cerberus
3
3
20
4.33
W
Hachiman
K4r400
Hachiman
7
5
7
2.1
L
Jing Wei
N1koIa
Jing Wei
4
8
5
0.81
L
Cliodhna
Netherhead
Cliodhna
15
5
11
4.1
L
Xing Tian
NeusFlexus
Xing Tian
5
5
18
2.8
W
Sol
Tsùh
Sol
7
6
11
2.08
W
The Morrigan
bamus133
The Morrigan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,171
Damage
90,387
113,789
Taken
103,228
100,592
Mitigated
52,574
15,387
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bigdennied
Tiamat
12,188
1,181
0
2,066
12,770
9,450
3
6,075
6,695
42,954
0
W
Nike
Chaneko
Nike
13,253
632
0
5,889
24,774
18,190
264
12,156
12,618
0
33,585
W
Hera
Denjinx
Hera
15,997
3,880
166
1,897
16,480
6,153
544
7,068
9,412
36,572
0
L
Cerberus
11,891
594
0
3,621
29,699
38,317
97
19,344
10,087
46,813
0
W
Hachiman
K4r400
Hachiman
16,538
12,677
0
6,206
23,188
9,956
3,260
6,349
16,839
0
67,796
L
Jing Wei
N1koIa
Jing Wei
20,772
16,733
0
3,144
26,458
13,689
2,233
12,679
13,627
0
84,127
L
Cliodhna
Netherhead
Cliodhna
27,268
2,703
0
5,475
20,564
12,945
452
8,777
11,644
0
52,551
L
Xing Tian
NeusFlexus
Xing Tian
15,052
807
0
1,081
24,298
26,191
0
12,637
11,453
35,655
0
W
Sol
Tsùh
Sol
27,163
14,667
0
6,857
23,952
9,502
5,318
10,064
13,888
56,736
0
W
The Morrigan
bamus133
The Morrigan
17,436
2,438
0
1,462
14,834
8,773
1,529
3,491
11,301
64,246
4,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,546
Gold Earned
67,724
319
Minions Killed
346
0
Camps Cleared
0
1,586,838
Distance Traveled
1,728,815
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,943
703
63
4
0
250,325
0
W
Nike
12,978
763
46
3
0
370,661
5
W
Hera
11,652
685
38
2
0
321,694
3
L
Cerberus
13,165
774
66
4
0
335,835
3
W
Hachiman
14,318
842
87
5
0
339,666
2
L
Jing Wei
12,494
735
110
6
0
300,816
2
L
Cliodhna
14,043
826
46
3
0
364,512
0
L
Xing Tian
12,901
759
34
2
0
335,350
0
W
Sol
14,493
853
62
4
0
330,765
1
W
The Morrigan
14,283
840
113
7
0
366,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role