Player Matchup

Thor
Thor
MethodTeam Inc
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 1
Medusa
Medusa
OnionDetective
Medusa
Level 82
God Stats
2W - 4L
1,298 SR
Queue Stats
102W - 96L
1,413 Elo+
Solo
Agni
Agni
TheGold D Ace
Agni
Level 109
God Stats
2W - 1L
1,465 SR
Queue Stats
170W - 178L
1,358 Elo+
Party 1
Fenrir
Fenrir
Zilkanju
Fenrir
Level 128
God Stats
5W - 3L
1,539 SR
Queue Stats
594W - 639L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
l Anuubiss l
Zhong Kui
Level 67
God Stats
5W - 4L
1,604 SR
Queue Stats
288W - 336L
1,501 Elo+
Solo
Team Averages
Level 80
1,481 SR
1,401 Elo+

VS

Team Averages
Level 134
1,629 SR
1,448 Elo+
Thoth
Thoth
BraveToaster323
Thoth
Level 144
God Stats
2W - 3L
1,551 SR
Queue Stats
81W - 70L
1,432 Elo+
Solo
Vulcan
Vulcan
DeBuke
Vulcan
Level 160
God Stats
21W - 17L
1,520 SR
Queue Stats
1,017W - 1,170L
1,384 Elo+
Solo
Izanami
Izanami
PhiloBeddoe25
Izanami
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 197L
1,384 Elo+
Solo
Odin
Odin
arcxangelxirama
Odin
Level 87
God Stats
2W - 2L
1,655 SR
Queue Stats
50W - 47L
1,454 Elo+
Solo
Atlas
Atlas
xLeoniDx
Atlas
Level 128
God Stats
6W - 2L
1,918 SR
Queue Stats
384W - 370L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,259
617
4,297
14,477
6,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 6 / 9
10,521
701
12,219
17,943
8,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 4 / 9
10,614
708
12,830
13,620
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Zilkanju
Fenrir
17
4 / 6 / 9
10,725
715
8,564
13,280
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
l Anuubiss l
Zhong Kui
20
7 / 2 / 9
11,507
767
18,798
16,083
13,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 14
12,119
808
13,932
11,582
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
DeBuke
Vulcan
17
3 / 5 / 8
10,174
678
11,474
8,905
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
18
8 / 5 / 7
11,551
770
15,442
13,585
6,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 6 / 17
10,083
672
7,013
23,608
12,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
xLeoniDx
Atlas
19
7 / 5 / 13
11,168
745
17,868
15,906
8,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
24
Kills
25
25
Deaths
24
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
3
14
4
L
Vulcan
DeBuke
Vulcan
3
5
8
1.4
W
2
7
5
0.64
W
7
6
9
1.92
L
Izanami
8
5
7
2.3
W
4
4
9
2.13
W
Fenrir
Zilkanju
Fenrir
4
6
9
1.42
L
2
6
17
1.75
W
Zhong Kui
l Anuubiss l
Zhong Kui
7
2
9
5.75
L
Atlas
xLeoniDx
Atlas
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,708
Damage
65,729
75,403
Taken
73,586
44,470
Mitigated
36,676
26,107
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,932
671
1,089
2,792
11,582
5,147
415
4,805
6,676
37,355
0
L
Vulcan
DeBuke
Vulcan
11,474
6,019
1,096
713
8,905
3,945
244
2,514
6,278
24,393
0
W
4,297
1,102
739
573
14,477
6,334
0
9,143
5,334
0
10,248
W
12,219
5,522
2,583
3,863
17,943
8,511
0
8,831
9,112
0
28,989
L
Izanami
15,442
7,499
739
2,846
13,585
6,290
186
6,103
7,379
0
30,919
W
12,830
1,126
1,638
4,117
13,620
6,584
680
9,871
3,749
34,171
0
W
Fenrir
Zilkanju
Fenrir
8,564
1,355
1,436
2,579
13,280
9,301
0
6,510
6,770
0
12,566
L
7,013
446
958
5,811
23,608
12,384
0
10,941
12,600
274
10,364
W
Zhong Kui
l Anuubiss l
Zhong Kui
18,798
748
1,161
7,418
16,083
13,740
0
9,114
6,969
39,244
0
L
Atlas
xLeoniDx
Atlas
17,868
3,384
2,067
2,481
15,906
8,910
0
7,265
8,532
34,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
55,095
166
Minions Killed
165
0
Camps Cleared
0
1,338,943
Distance Traveled
1,354,457
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,119
808
60
4
0
289,178
0
L
Vulcan
10,174
678
28
2
0
232,807
3
W
Thor
9,259
617
10
1
0
252,514
4
W
Medusa
10,521
701
37
2
0
264,006
0
L
Izanami
11,551
770
45
3
0
289,064
0
W
Agni
10,614
708
51
3
0
281,439
0
W
Fenrir
10,725
715
7
0
0
251,732
0
L
Odin
10,083
672
7
0
0
269,115
2
W
Zhong Kui
11,507
767
61
4
0
289,252
0
L
Atlas
11,168
745
25
2
0
274,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role