Player Matchup

Chiron
Chiron
ElBanju
Chiron
Level 85
God Stats
23W - 16L
1,597 SR
Queue Stats
180W - 180L
1,539 Elo+
Party 1
Chang'e
Chang'e
Mclintock
Chang'e
Level 124
God Stats
2W - 0L
1,693 SR
Queue Stats
28W - 24L
1,385 Elo+
Solo
Ymir
Ymir
Smeggerelli
Ymir
Level 78
God Stats
5W - 8L
1,400 SR
Queue Stats
163W - 158L
1,532 Elo+
Party 1
Merlin
Merlin
XanillaGorilla
Merlin
Level 101
God Stats
5W - 5L
1,368 SR
Queue Stats
454W - 459L
1,438 Elo+
Solo
Skadi
Skadi
the_eggman56
Skadi
Level 104
God Stats
16W - 10L
1,799 SR
Queue Stats
147W - 143L
1,540 Elo+
Party 1
Team Averages
Level 98
1,571 SR
1,487 Elo+

VS

Team Averages
Level 111
1,555 SR
1,484 Elo+
Tyr
Tyr
Alacia
Tyr
Level 133
God Stats
4W - 6L
1,768 SR
Queue Stats
471W - 518L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
Elprentis
Cernunnos
Level 117
God Stats
23W - 29L
1,443 SR
Queue Stats
486W - 530L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Hmmlov
Sylvanus
Level 64
God Stats
16W - 21L
1,416 SR
Queue Stats
22W - 28L
1,472 Elo+
Solo
Yu Huang
Yu Huang
WickedHarpie
Yu Huang
Level 156
God Stats
17W - 8L
1,733 SR
Queue Stats
397W - 417L
1,519 Elo+
Solo
Cliodhna
Cliodhna
XaphanFahri
Cliodhna
Level 83
God Stats
6W - 14L
1,418 SR
Queue Stats
190W - 207L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElBanju
Chiron
20
5 / 2 / 6
14,659
564
12,404
19,908
9,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Mclintock
Chang'e
20
2 / 3 / 6
13,871
534
18,286
24,482
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 2 / 11
12,572
484
11,869
29,068
36,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 2 / 9
13,563
522
18,570
11,288
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 9
13,774
530
14,970
20,547
9,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Alacia
Tyr
19
3 / 2 / 3
12,665
487
10,180
26,633
27,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Elprentis
Cernunnos
18
1 / 4 / 6
12,028
463
14,425
17,514
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Hmmlov
Sylvanus
18
3 / 8 / 5
12,033
463
11,439
29,626
29,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
WickedHarpie
Yu Huang
19
3 / 3 / 2
12,204
469
11,952
14,570
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
XaphanFahri
Cliodhna
18
3 / 5 / 4
11,900
458
14,247
24,675
11,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
22
Kills
13
13
Deaths
22
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
Alacia
Tyr
3
2
3
2.25
W
Chiron
ElBanju
Chiron
5
2
6
4
L
Cernunnos
Elprentis
Cernunnos
1
4
6
1
L
Sylvanus
Hmmlov
Sylvanus
3
8
5
0.69
W
Chang'e
Mclintock
Chang'e
2
3
6
1.67
W
6
2
11
5.75
L
Yu Huang
WickedHarpie
Yu Huang
3
3
2
1.33
W
5
2
9
4.75
L
Cliodhna
XaphanFahri
Cliodhna
3
5
4
1
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,099
Damage
62,243
105,293
Taken
113,018
79,740
Mitigated
82,621
35,149
Healing
36,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Alacia
Tyr
10,180
1,050
0
11,279
26,633
27,554
56
11,953
13,351
0
90,418
W
Chiron
ElBanju
Chiron
12,404
3,452
732
7,564
19,908
9,321
6,152
4,240
15,619
0
143,716
L
Cernunnos
Elprentis
Cernunnos
14,425
6,623
0
6,441
17,514
7,599
854
3,962
13,273
0
111,366
L
Sylvanus
Hmmlov
Sylvanus
11,439
3,465
1,350
7,837
29,626
29,192
1,094
13,005
15,645
62,692
19,318
W
Chang'e
Mclintock
Chang'e
18,286
2,501
3,609
16,127
24,482
19,911
1,512
5,420
19,062
112,390
0
W
11,869
1,347
0
3,098
29,068
36,311
301
8,763
20,305
58,319
0
L
Yu Huang
WickedHarpie
Yu Huang
11,952
804
0
1,882
14,570
6,726
1,110
6,192
8,225
96,327
0
W
18,570
993
0
1,940
11,288
5,193
600
3,379
7,909
128,301
0
L
Cliodhna
XaphanFahri
Cliodhna
14,247
1,755
0
7,354
24,675
11,550
248
10,705
13,555
0
95,905
W
14,970
5,058
0
2,079
20,547
9,004
1,084
4,228
16,319
0
142,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,439
Gold Earned
60,830
815
Minions Killed
717
0
Camps Cleared
0
2,472,994
Distance Traveled
2,254,053
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,665
487
164
6
0
521,435
1
W
Chiron
14,659
564
217
8
0
485,319
2
L
Cernunnos
12,028
463
152
6
0
429,078
7
L
Sylvanus
12,033
463
113
4
0
350,005
11
W
Chang'e
13,871
534
194
7
0
472,510
2
W
Ymir
12,572
484
64
2
0
498,390
3
L
Yu Huang
12,204
469
146
6
0
452,919
11
W
Merlin
13,563
522
170
7
0
503,616
5
L
Cliodhna
11,900
458
142
5
0
500,616
4
W
Skadi
13,774
530
170
7
0
513,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role