Player Matchup

Baron Samedi
Baron Samedi
Kakuzuwu
Baron Samedi
Level 21
God Stats
9W - 6L
1,455 SR
Queue Stats
23W - 26L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
Rosco Sir
Ne Zha
Level 117
God Stats
8W - 9L
1,431 SR
Queue Stats
107W - 114L
1,398 Elo+
Party 1
Mulan
Mulan
SirWheezy
Mulan
Level 57
God Stats
15W - 5L
1,699 SR
Queue Stats
241W - 220L
1,493 Elo+
Solo
Ganesha
Ganesha
colombogamersho
Ganesha
Level 38
God Stats
5W - 4L
1,775 SR
Queue Stats
79W - 97L
1,373 Elo+
Solo
Artemis
Artemis
theKilroyXavia
Artemis
Level 133
God Stats
2W - 3L
1,643 SR
Queue Stats
177W - 186L
1,430 Elo+
Solo
Team Averages
Level 73
1,601 SR
1,414 Elo+

VS

Team Averages
Level 59
1,456 SR
1,380 Elo+
Hou Yi
Hou Yi
ElVencedor243
Hou Yi
Level 109
God Stats
2W - 4L
1,425 SR
Queue Stats
38W - 31L
1,414 Elo+
Solo
Ymir
Ymir
HopOnMe
Ymir
Level 45
God Stats
0W - 3L
1,125 SR
Queue Stats
13W - 23L
1,327 Elo+
Party 2
Anubis
Anubis
JuiceOnUrFace
Anubis
Level 39
God Stats
2W - 1L
1,871 SR
Queue Stats
9W - 8L
1,447 Elo+
Party 2
Fenrir
Fenrir
UweHoltDasBier
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 97L
1,336 Elo+
Solo
King Arthur
King Arthur
ZojaOG
King Arthur
Level 67
God Stats
10W - 8L
1,359 SR
Queue Stats
83W - 84L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kakuzuwu
Baron Samedi
18
4 / 5 / 6
12,385
495
12,818
14,387
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Rosco Sir
Ne Zha
20
12 / 1 / 10
13,829
553
21,893
21,030
10,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
SirWheezy
Mulan
20
6 / 1 / 11
13,861
554
30,937
29,336
26,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
0 / 5 / 21
12,797
512
12,949
24,739
25,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 8
14,128
565
23,037
19,242
7,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
10,709
428
12,733
17,429
8,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
HopOnMe
Ymir
16
2 / 4 / 7
10,867
435
7,391
28,123
30,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 11 / 6
11,257
450
29,333
31,015
19,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 4
10,574
423
9,070
27,806
14,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ZojaOG
King Arthur
17
1 / 6 / 0
11,375
455
17,229
33,239
36,369
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
29
Kills
15
15
Deaths
30
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Ymir
HopOnMe
Ymir
2
4
7
1.38
L
4
11
6
0.64
W
Baron Samedi
Kakuzuwu
Baron Samedi
4
5
6
1.4
W
Ne Zha
Rosco Sir
Ne Zha
12
1
10
17
W
Mulan
SirWheezy
Mulan
6
1
11
11.5
L
2
6
4
0.67
L
King Arthur
ZojaOG
King Arthur
1
6
0
0.17
W
0
5
21
2.1
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,634
Damage
75,756
108,734
Taken
137,612
76,815
Mitigated
108,823
47,363
Healing
34,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,733
4,855
0
2,485
17,429
8,292
1,170
2,432
14,979
0
86,420
L
Ymir
HopOnMe
Ymir
7,391
1,130
0
9,556
28,123
30,843
262
7,282
20,639
41,412
0
L
29,333
1,285
0
12,003
31,015
19,162
524
6,790
23,878
108,049
0
W
Baron Samedi
Kakuzuwu
Baron Samedi
12,818
951
2,605
3,145
14,387
7,033
1,328
8,166
6,221
70,252
0
W
Ne Zha
Rosco Sir
Ne Zha
21,893
8,730
0
5,783
21,030
10,582
1,592
5,737
15,293
0
109,535
W
Mulan
SirWheezy
Mulan
30,937
5,223
0
16,204
29,336
26,055
1,228
7,588
21,748
0
114,867
L
9,070
2,687
0
5,951
27,806
14,157
0
5,271
22,501
0
90,052
L
King Arthur
ZojaOG
King Arthur
17,229
3,255
0
4,030
33,239
36,369
0
3,486
29,631
0
86,800
W
12,949
1,921
682
7,063
24,739
25,148
410
11,525
13,214
31,703
0
W
23,037
13,311
0
11,881
19,242
7,997
6,954
8,515
10,727
0
138,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,000
Gold Earned
54,782
624
Minions Killed
572
0
Camps Cleared
0
2,374,054
Distance Traveled
2,148,973
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,709
428
127
5
0
453,012
4
L
Ymir
10,867
435
46
2
0
442,372
7
L
Anubis
11,257
450
130
5
0
335,851
2
W
Baron Samedi
12,385
495
130
5
0
452,367
0
W
Ne Zha
13,829
553
119
5
0
579,032
4
W
Mulan
13,861
554
163
7
0
473,581
5
L
Fenrir
10,574
423
129
5
0
495,612
0
L
King Arthur
11,375
455
140
6
0
422,126
1
W
Ganesha
12,797
512
1
0
0
443,037
1
W
Artemis
14,128
565
211
8
0
426,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role