Player Matchup

Medusa
Medusa
Masters
AK RobbZZ
Medusa
Masters
Level 156
God Stats
26W - 0L
2,046 SR
Queue Stats
121W - 8L
3,349 MMR
Party 1
Atlas
Atlas
Grandmaster
Avecio
Atlas
Grandmaster
Level 160
God Stats
32W - 0L
2,157 SR
Queue Stats
138W - 14L
3,500 MMR
Party 1
Fenrir
Fenrir
Masters
ThreeMode
Fenrir
Masters
Level 86
God Stats
8W - 0L
2,086 SR
Queue Stats
45W - 6L
2,736 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 134
2,096 SR
3,195 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,668 SR
2,232 MMR
Baron Samedi
Baron Samedi
Diamond IV
Deofallus
Baron Samedi
Diamond IV
Level 134
God Stats
3W - 2L
1,640 SR
Queue Stats
90W - 86L
2,270 MMR
Party 2
Hercules
Hercules
Diamond II
HeroX_QTV
Hercules
Diamond II
Level 145
God Stats
8W - 3L
1,579 SR
Queue Stats
238W - 79L
2,466 MMR
Solo
Ares
Ares
Platinum III
SenatorAlligator
Ares
Platinum III
Level 101
God Stats
6W - 5L
1,784 SR
Queue Stats
79W - 84L
1,960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AK RobbZZ
Medusa
12
4 / 1 / 7
7,736
860
11,391
5,819
3,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Avecio
Atlas
11
1 / 0 / 10
7,432
826
5,270
10,042
8,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
ThreeMode
Fenrir
12
6 / 0 / 4
7,549
839
11,561
8,785
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneAchillesThothAh Muzen CabBaba Yaga

VS

Bans
GebSolVulcanEsetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deofallus
Baron Samedi
9
0 / 2 / 1
5,611
623
5,881
8,288
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HeroX_QTV
Hercules
9
0 / 5 / 1
5,623
625
3,836
13,543
8,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 4 / 0
6,089
677
3,676
10,409
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AK RobbZZ
Medusa
4
1
7
7.5
W
Atlas
Avecio
Atlas
1
0
10
6
L
Baron Samedi
Deofallus
Baron Samedi
0
2
1
0.25
L
Hercules
HeroX_QTV
Hercules
0
5
1
0.1
L
1
4
0
0.25
W
Fenrir
ThreeMode
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
13,393
24,646
Taken
32,240
20,482
Mitigated
21,686
9,893
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AK RobbZZ
Medusa
11,391
6,489
0
1,452
5,819
3,331
895
1,826
3,993
0
44,070
W
Atlas
Avecio
Atlas
5,270
2,352
1,235
3,255
10,042
8,913
363
3,256
6,786
15,569
0
L
Baron Samedi
Deofallus
Baron Samedi
5,881
530
844
2,365
8,288
4,098
0
1,409
6,642
18,775
0
L
Hercules
HeroX_QTV
Hercules
3,836
1,586
0
1,596
13,543
8,938
0
2,153
11,132
0
14,107
L
3,676
285
0
1,335
10,409
8,650
0
1,780
8,427
6,874
0
W
Fenrir
ThreeMode
Fenrir
11,561
4,254
0
3,951
8,785
8,238
339
4,877
3,908
0
27,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
17,323
100
Minions Killed
60
6
Camps Cleared
2
527,904
Distance Traveled
475,816
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,736
860
54
6
3
161,320
1
W
Atlas
7,432
826
17
2
1
173,086
2
L
Baron Samedi
5,611
623
34
4
1
164,508
1
L
Hercules
5,623
625
17
2
0
151,148
0
L
Ares
6,089
677
9
1
1
160,160
0
W
Fenrir
7,549
839
29
3
2
193,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role