Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DumHest
Achilles
Level 118
God Stats
3W - 3L
1,590 SR
Queue Stats
132W - 132L
1,451 Elo+
Solo
Bakasura
Bakasura
NaedBdo
Bakasura
Level 80
God Stats
25W - 17L
1,640 SR
Queue Stats
28W - 29L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ovniwe
Ah Muzen Cab
Level 77
God Stats
9W - 9L
1,351 SR
Queue Stats
396W - 483L
1,480 Elo+
Party 2
Yemoja
Yemoja
gypsyonamision
Yemoja
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 30L
1,478 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,485 Elo+

VS

Team Averages
Level 98
1,517 SR
1,486 Elo+
Tyr
Tyr
Anemesus
Tyr
Level 121
God Stats
6W - 9L
1,450 SR
Queue Stats
50W - 59L
1,466 Elo+
Solo
Discordia
Discordia
Jart5a
Discordia
Level 57
God Stats
1W - 1L
1,755 SR
Queue Stats
196W - 205L
1,531 Elo+
Solo
King Arthur
King Arthur
Legendariov12
King Arthur
Level 145
God Stats
5W - 7L
1,392 SR
Queue Stats
250W - 274L
1,456 Elo+
Party 3
Heimdallr
Heimdallr
Surlax
Heimdallr
Level 70
God Stats
4W - 3L
1,747 SR
Queue Stats
336W - 378L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
VanyaDBR
Sun Wukong
Level 99
God Stats
1W - 2L
1,239 SR
Queue Stats
57W - 56L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
10 / 4 / 11
11,904
567
18,990
17,662
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
DumHest
Achilles
18
6 / 1 / 5
11,601
552
5,918
18,385
14,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
NaedBdo
Bakasura
18
9 / 5 / 8
11,864
565
21,939
20,224
10,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
Ovniwe
Ah Muzen Cab
19
7 / 3 / 5
12,414
591
16,073
12,149
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 17
10,197
486
5,643
17,147
18,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 3
11,919
568
19,650
22,284
22,145
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Jart5a
Discordia
16
3 / 5 / 5
9,918
472
12,046
13,042
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Legendariov12
King Arthur
13
1 / 6 / 6
8,616
410
6,363
16,553
15,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Surlax
Heimdallr
13
1 / 9 / 2
8,803
419
6,232
18,712
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VanyaDBR
Sun Wukong
13
1 / 7 / 6
8,954
426
8,528
20,616
9,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
32
Kills
16
16
Deaths
32
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
10
4
11
3.88
L
10
5
3
2.3
W
Achilles
DumHest
Achilles
6
1
5
8.5
L
Discordia
Jart5a
Discordia
3
5
5
1.1
L
King Arthur
Legendariov12
King Arthur
1
6
6
0.67
W
Bakasura
NaedBdo
Bakasura
9
5
8
2.6
W
Ah Muzen Cab
Ovniwe
Ah Muzen Cab
7
3
5
3.17
L
Heimdallr
Surlax
Heimdallr
1
9
2
0.22
L
Sun Wukong
VanyaDBR
Sun Wukong
1
7
6
0.57
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,563
Damage
52,819
85,567
Taken
91,207
59,219
Mitigated
57,949
26,553
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,990
2,125
0
1,723
17,662
10,488
2,236
2,975
14,687
82,647
0
L
19,650
2,889
0
5,098
22,284
22,145
450
6,124
14,434
535
75,277
W
Achilles
DumHest
Achilles
5,918
1,848
0
9,629
18,385
14,182
1,141
3,004
15,381
0
80,874
L
Discordia
Jart5a
Discordia
12,046
1,973
125
591
13,042
4,375
348
5,393
7,299
80,698
0
L
King Arthur
Legendariov12
King Arthur
6,363
400
0
625
16,553
15,166
72
3,694
11,594
3,106
31,564
W
Bakasura
NaedBdo
Bakasura
21,939
12,484
0
4,378
20,224
10,055
246
2,733
17,491
0
91,572
W
Ah Muzen Cab
Ovniwe
Ah Muzen Cab
16,073
6,342
0
1,687
12,149
6,146
3,732
956
11,193
0
106,825
L
Heimdallr
Surlax
Heimdallr
6,232
1,745
0
2,346
18,712
6,450
461
4,186
13,746
0
57,756
L
Sun Wukong
VanyaDBR
Sun Wukong
8,528
2,499
0
5,102
20,616
9,813
0
5,236
14,339
0
55,956
W
5,643
995
5,553
3,583
17,147
18,348
646
4,918
12,229
23,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
48,210
582
Minions Killed
516
0
Camps Cleared
0
2,089,822
Distance Traveled
1,836,701
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,904
567
120
6
0
361,034
3
L
Tyr
11,919
568
103
5
0
408,219
2
W
Achilles
11,601
552
131
6
0
470,546
6
L
Discordia
9,918
472
141
7
0
351,404
0
L
King Arthur
8,616
410
63
3
0
330,708
1
W
Bakasura
11,864
565
135
6
0
457,576
4
W
Ah Muzen Cab
12,414
591
179
9
0
432,470
7
L
Heimdallr
8,803
419
122
6
0
340,070
1
L
Sun Wukong
8,954
426
87
4
0
406,300
2
W
Yemoja
10,197
486
17
1
0
368,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role