Player Matchup

Ullr
Ullr
BJORNFR
Ullr
Level 26
God Stats
17W - 20L
1,512 SR
Queue Stats
140W - 59L
1,773 Elo+
Party 2
Odin
Odin
IM_TOX1C_PLAYER_
Odin
Level 26
God Stats
11W - 3L
1,569 SR
Queue Stats
329W - 85L
1,735 Elo+
Party 2
Nu Wa
Nu Wa
hurtiii_
Nu Wa
Level 49
God Stats
9W - 2L
1,744 SR
Queue Stats
438W - 184L
1,635 Elo+
Party 2
Team Averages
Level 34
1,608 SR
1,714 Elo+

VS

Team Averages
Level 111
1,422 SR
1,465 Elo+
Kukulkan
Kukulkan
LongDrinkSlayer
Kukulkan
Level 25
God Stats
3W - 4L
1,404 SR
Queue Stats
4W - 10L
1,339 Elo+
Party 1
Khepri
Khepri
Maghequ
Khepri
Level 160
God Stats
3W - 3L
1,354 SR
Queue Stats
78W - 74L
1,528 Elo+
Party 1
Thanatos
Thanatos
Maitohappo_
Thanatos
Level 149
God Stats
0W - 1L
1,508 SR
Queue Stats
84W - 70L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BJORNFR
Ullr
16
8 / 5 / 9
11,045
789
15,138
15,336
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 9
10,972
784
13,172
9,590
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
hurtiii_
Nu Wa
16
5 / 2 / 11
10,730
766
18,112
6,363
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 9 / 5
8,694
621
6,089
15,236
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Maghequ
Khepri
14
0 / 1 / 6
9,404
672
2,604
13,420
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Maitohappo_
Thanatos
14
7 / 10 / 0
10,609
758
12,195
22,346
15,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
7
8
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
BJORNFR
Ullr
8
5
9
2.5
W
7
1
9
11.5
L
Kukulkan
0
9
5
0.28
L
Khepri
Maghequ
Khepri
0
1
6
3
L
Thanatos
Maitohappo_
Thanatos
7
10
0
0.7
W
Nu Wa
hurtiii_
Nu Wa
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
20,888
31,289
Taken
51,002
15,655
Mitigated
35,094
7,027
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BJORNFR
Ullr
15,138
6,882
0
4,142
15,336
6,520
1,014
4,367
10,969
0
38,700
W
13,172
2,102
0
1,840
9,590
6,936
695
2,989
6,601
0
34,969
L
Kukulkan
6,089
437
0
0
15,236
6,699
0
5,267
9,780
41,056
0
L
Khepri
Maghequ
Khepri
2,604
91
409
1,319
13,420
13,093
0
7,464
5,766
10,059
0
L
Thanatos
Maitohappo_
Thanatos
12,195
2,495
0
9,086
22,346
15,302
0
5,549
16,279
0
29,523
W
Nu Wa
hurtiii_
Nu Wa
18,112
5,063
0
1,045
6,363
2,199
544
1,794
4,569
44,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
28,707
140
Minions Killed
125
9
Camps Cleared
3
744,996
Distance Traveled
650,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,045
789
53
4
5
247,686
2
W
Odin
10,972
784
53
4
3
257,545
2
L
Kukulkan
8,694
621
96
7
1
186,251
0
L
Khepri
9,404
672
10
1
0
243,858
2
L
Thanatos
10,609
758
19
1
2
220,547
2
W
Nu Wa
10,730
766
34
2
1
239,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role