Player Matchup

Nu Wa
Nu Wa
Gold III
Deiidalos_44
Nu Wa
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 221L
1,481 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
GtFGrif0
Cu Chulainn
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
KinglyCriminal
Yemoja
Gold II
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
166W - 157L
1,498 MMR
Solo
Danzaburou
Danzaburou
Gold IV
XxDr_SmoothxX
Danzaburou
Gold IV
Level 146
God Stats
25W - 21L
1,573 SR
Queue Stats
313W - 309L
1,510 MMR
Solo
Nemesis
Nemesis
Gold II
aidanwilli
Nemesis
Gold II
Level 129
God Stats
20W - 20L
1,586 SR
Queue Stats
651W - 659L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,545 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,455 SR
1,501 MMR
Raijin
Raijin
Silver II
DJtheHuman44
Raijin
Silver II
Level 128
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Lss Jay
Chiron
Gold II
Level 153
God Stats
1W - 1L
1,435 SR
Queue Stats
73W - 73L
1,318 MMR
Party 1
Poseidon
Poseidon
Gold V
Marionz__01
Poseidon
Gold V
Level 97
God Stats
3W - 2L
1,453 SR
Queue Stats
64W - 71L
1,455 MMR
Solo
Artio
Artio
Gold III
VVadder
Artio
Gold III
Level 68
God Stats
7W - 7L
1,229 SR
Queue Stats
132W - 133L
1,468 MMR
Solo
Loki
Loki
Gold V
XurShmOre
Loki
Gold V
Level 159
God Stats
3W - 4L
1,614 SR
Queue Stats
73W - 63L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 4
12,038
446
21,442
28,523
12,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GtFGrif0
Cu Chulainn
19
1 / 4 / 1
12,575
466
20,712
34,254
41,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 1
10,813
400
5,920
16,956
21,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
XxDr_SmoothxX
Danzaburou
17
2 / 11 / 0
11,664
432
19,650
33,033
12,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
aidanwilli
Nemesis
18
4 / 7 / 0
11,643
431
11,824
25,786
11,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
LancelotBastetAtlas

VS

Bans
KaliHadesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
4 / 1 / 9
13,494
500
22,775
17,561
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Lss Jay
Chiron
20
10 / 2 / 5
14,928
553
36,970
27,718
13,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Marionz__01
Poseidon
20
6 / 2 / 3
15,648
580
24,673
24,666
10,832
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
VVadder
Artio
19
1 / 1 / 13
13,269
491
8,972
25,309
29,477
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
20
10 / 2 / 6
15,433
572
20,294
23,122
11,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
31
31
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
9
8.5
L
0
9
4
0.22
L
Cu Chulainn
GtFGrif0
Cu Chulainn
1
4
1
0.38
L
1
0
1
1.5
W
Chiron
Lss Jay
Chiron
10
2
5
6.25
W
Poseidon
Marionz__01
Poseidon
6
2
3
3.75
W
Artio
VVadder
Artio
1
1
13
7.5
W
Loki
10
2
6
6.5
L
Danzaburou
XxDr_SmoothxX
Danzaburou
2
11
0
0.18
L
Nemesis
aidanwilli
Nemesis
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,548
Damage
113,684
138,552
Taken
118,376
100,073
Mitigated
73,163
28,534
Healing
44,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
22,775
1,575
84
3,693
17,561
7,860
1,596
9,912
7,649
118,771
0
L
21,442
3,989
0
2,185
28,523
12,678
0
15,735
12,620
117,139
0
L
Cu Chulainn
GtFGrif0
Cu Chulainn
20,712
3,236
577
3,695
34,254
41,419
0
19,774
13,163
0
108,333
L
5,920
2,369
8,438
4,237
16,956
21,902
0
6,767
10,007
26,344
0
W
Chiron
Lss Jay
Chiron
36,970
12,527
607
9,450
27,718
13,398
1,802
5,196
22,506
0
166,637
W
Poseidon
Marionz__01
Poseidon
24,673
4,767
0
7,217
24,666
10,832
2,742
3,044
21,622
150,553
0
W
Artio
VVadder
Artio
8,972
613
1,361
10,020
25,309
29,477
175
6,383
18,926
45,204
0
W
Loki
20,294
7,994
0
11,949
23,122
11,596
221
3,153
19,969
0
177,773
L
Danzaburou
XxDr_SmoothxX
Danzaburou
19,650
8,092
0
7,752
33,033
12,585
0
4,330
28,593
0
101,313
L
Nemesis
aidanwilli
Nemesis
11,824
5,889
0
1,650
25,786
11,489
0
8,948
16,602
0
112,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
72,772
689
Minions Killed
887
0
Camps Cleared
0
2,412,632
Distance Traveled
2,737,581
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,494
500
188
7
0
495,330
3
L
Nu Wa
12,038
446
184
7
0
415,168
1
L
Cu Chulainn
12,575
466
200
7
0
487,463
0
L
Yemoja
10,813
400
32
1
0
523,787
6
W
Chiron
14,928
553
210
8
0
520,715
2
W
Poseidon
15,648
580
244
9
0
550,188
5
W
Artio
13,269
491
57
2
0
581,122
9
W
Loki
15,433
572
188
7
0
590,226
2
L
Danzaburou
11,664
432
130
5
0
443,925
5
L
Nemesis
11,643
431
143
5
0
542,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role