Player Matchup

Bacchus
Bacchus
Andron137
Bacchus
Level 46
God Stats
12W - 10L
1,503 SR
Queue Stats
180W - 199L
1,283 Elo+
Party 1
Kali
Kali
Narkotice
Kali
Level 120
God Stats
10W - 16L
1,361 SR
Queue Stats
40W - 60L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
Scikih
Danzaburou
Level 33
God Stats
1W - 4L
1,425 SR
Queue Stats
5W - 16L
1,179 Elo+
Solo
Kukulkan
Kukulkan
ousica1
Kukulkan
Level 48
God Stats
38W - 43L
1,412 SR
Queue Stats
81W - 97L
1,353 Elo+
Party 2
Rama
Rama
xxxOverlord
Rama
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 172L
1,256 Elo+
Party 1
Team Averages
Level 59
1,440 SR
1,287 Elo+

VS

Team Averages
Level 61
1,450 SR
1,465 Elo+
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Basda
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Sol
Sol
Esdeaŧh
Sol
Level 44
God Stats
6W - 11L
1,263 SR
Queue Stats
100W - 145L
1,408 Elo+
Party 3
Guan Yu
Guan Yu
GrundleNoodler
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 4
Izanami
Izanami
dysphøria
Izanami
Level 63
God Stats
21W - 20L
1,485 SR
Queue Stats
61W - 75L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andron137
Bacchus
12
2 / 1 / 6
8,009
501
5,537
12,136
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
4 / 1 / 6
8,854
553
7,270
15,020
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Scikih
Danzaburou
13
3 / 1 / 2
8,332
521
6,157
7,762
2,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ousica1
Kukulkan
17
2 / 0 / 2
9,804
613
3,257
3,736
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 2
8,503
531
8,101
12,779
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 3 / 1
7,270
454
3,587
10,948
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Basda
Ymir
9
2 / 3 / 0
6,808
426
768
11,640
6,114
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 1 / 1
8,578
536
1,904
9,277
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 0
8,473
530
11,075
14,810
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
dysphøria
Izanami
14
0 / 4 / 2
8,342
521
4,165
10,571
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
W
Bacchus
Andron137
Bacchus
2
1
6
5
L
Ymir
Basda
Ymir
2
3
0
0.67
L
0
1
1
0.5
L
3
3
0
1
W
Kali
4
1
6
7
W
Danzaburou
Scikih
Danzaburou
3
1
2
4
L
Izanami
dysphøria
Izanami
0
4
2
0.25
W
Kukulkan
ousica1
Kukulkan
2
0
2
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
21,499
51,433
Taken
57,246
27,138
Mitigated
35,709
16,534
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,587
852
0
342
10,948
4,868
0
1,358
9,590
0
55,655
W
Bacchus
Andron137
Bacchus
5,537
1,076
0
2,033
12,136
12,609
244
669
11,393
21,768
0
L
Ymir
Basda
Ymir
768
206
0
2,172
11,640
6,114
0
1,820
9,820
14,266
0
L
1,904
67
0
4,916
9,277
3,535
0
1,796
7,481
66,516
0
L
11,075
2,225
192
6,264
14,810
17,216
377
1,099
13,711
0
50,616
W
Kali
7,270
4,621
0
6,109
15,020
6,140
0
863
14,094
0
70,431
W
Danzaburou
Scikih
Danzaburou
6,157
2,177
0
2,027
7,762
2,874
3,506
527
7,235
0
57,089
L
Izanami
dysphøria
Izanami
4,165
3,090
0
1,564
10,571
3,976
4,441
2,721
7,850
0
70,883
W
Kukulkan
ousica1
Kukulkan
3,257
717
0
879
3,736
1,845
174
587
3,149
90,623
0
W
8,101
4,990
0
5,486
12,779
3,670
135
26
12,125
0
58,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
39,471
471
Minions Killed
496
0
Camps Cleared
0
1,536,027
Distance Traveled
1,459,546
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,270
454
81
5
0
349,634
2
W
Bacchus
8,009
501
21
1
0
311,273
0
L
Ymir
6,808
426
14
1
0
209,471
0
L
Sol
8,578
536
157
10
0
297,755
1
L
Guan Yu
8,473
530
100
6
0
306,780
0
W
Kali
8,854
553
100
6
0
370,168
4
W
Danzaburou
8,332
521
106
7
0
303,711
6
L
Izanami
8,342
521
144
9
0
295,906
0
W
Kukulkan
9,804
613
168
11
0
309,645
5
W
Rama
8,503
531
76
5
0
241,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role