Player Matchup

Danzaburou
Danzaburou
Andresboti27
Danzaburou
Level 104
God Stats
11W - 6L
1,333 SR
Queue Stats
278W - 235L
1,494 Elo+
Party 2
Pele
Pele
domik_1808
Pele
Level 106
God Stats
4W - 3L
1,640 SR
Queue Stats
209W - 172L
1,499 Elo+
Party 2
Bellona
Bellona
miguelete13
Bellona
Level 109
God Stats
3W - 3L
1,212 SR
Queue Stats
127W - 106L
1,497 Elo+
Party 2
Ymir
Ymir
misco_14
Ymir
Level 25
God Stats
20W - 6L
1,796 SR
Queue Stats
79W - 68L
1,497 Elo+
Party 2
Scylla
Scylla
sergiolm_20
Scylla
Level 101
God Stats
8W - 8L
1,514 SR
Queue Stats
71W - 60L
1,517 Elo+
Party 2
Team Averages
Level 89
1,499 SR
1,501 Elo+

VS

Team Averages
Level 57
1,520 SR
1,423 Elo+
Arachne
Arachne
DRJ_010
Arachne
Level 28
God Stats
1W - 5L
1,544 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Tiamat
Tiamat
DreamingFrisk
Tiamat
Level 125
God Stats
0W - 1L
1,361 SR
Queue Stats
79W - 49L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
LukeJCB
Zhong Kui
Level 47
God Stats
1W - 2L
1,725 SR
Queue Stats
46W - 34L
1,525 Elo+
Solo
Medusa
Medusa
Random_g0y
Medusa
Level 39
God Stats
7W - 14L
1,279 SR
Queue Stats
22W - 50L
1,278 Elo+
Solo
Artemis
Artemis
marcogomez_56
Artemis
Level 47
God Stats
3W - 3L
1,690 SR
Queue Stats
171W - 220L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andresboti27
Danzaburou
14
0 / 0 / 2
8,308
554
3,998
9,642
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 3
8,954
597
12,247
11,236
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
miguelete13
Bellona
15
5 / 1 / 3
9,162
611
7,471
11,868
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
1 / 0 / 7
7,941
529
2,630
11,811
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
3 / 1 / 6
8,013
534
7,806
5,151
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRJ_010
Arachne
10
1 / 2 / 1
6,138
409
3,609
8,960
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,301
420
3,127
11,216
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
LukeJCB
Zhong Kui
11
1 / 2 / 0
6,715
448
9,594
10,815
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Random_g0y
Medusa
9
0 / 7 / 1
6,246
416
3,073
14,774
5,277
Artemis
13
0 / 2 / 0
7,357
490
7,000
7,641
3,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andresboti27
Danzaburou
0
0
2
1
L
Arachne
DRJ_010
Arachne
1
2
1
0.75
L
0
3
0
0
L
Zhong Kui
LukeJCB
Zhong Kui
1
2
0
0.5
L
Medusa
Random_g0y
Medusa
0
7
1
0.07
W
7
1
3
8.5
L
Artemis
0
2
0
0
W
Bellona
miguelete13
Bellona
5
1
3
6.5
W
Ymir
1
0
7
4.5
W
Scylla
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
26,403
49,708
Taken
53,406
32,607
Mitigated
26,914
17,980
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andresboti27
Danzaburou
3,998
2,686
0
5,174
9,642
3,795
0
420
9,222
0
72,861
L
Arachne
DRJ_010
Arachne
3,609
2,710
0
837
8,960
3,035
0
1,949
6,857
0
28,495
L
3,127
416
1,375
2,106
11,216
8,717
0
1,628
9,545
25,929
0
L
Zhong Kui
LukeJCB
Zhong Kui
9,594
663
0
3,977
10,815
6,766
0
4,283
6,338
57,086
0
L
Medusa
Random_g0y
Medusa
3,073
1,371
0
2,986
14,774
5,277
134
1,582
13,172
0
28,805
W
12,247
4,172
0
4,836
11,236
5,820
0
3,824
7,412
0
79,327
L
Artemis
7,000
3,075
0
2,337
7,641
3,119
0
543
7,058
0
64,498
W
Bellona
miguelete13
Bellona
7,471
2,268
0
5,452
11,868
9,774
931
96
11,772
0
58,936
W
Ymir
2,630
899
0
2,268
11,811
11,007
477
5,285
6,526
20,715
0
W
Scylla
7,806
932
0
250
5,151
2,211
1,867
3,096
2,055
53,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
32,757
521
Minions Killed
345
0
Camps Cleared
0
1,427,371
Distance Traveled
1,209,377
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,308
554
138
9
0
247,466
5
L
Arachne
6,138
409
52
3
0
287,708
1
L
Tiamat
6,301
420
32
2
0
250,867
1
L
Zhong Kui
6,715
448
92
6
0
229,902
1
L
Medusa
6,246
416
49
3
0
178,991
0
W
Pele
8,954
597
128
9
0
337,284
4
L
Artemis
7,357
490
120
8
0
261,909
3
W
Bellona
9,162
611
119
8
0
300,349
4
W
Ymir
7,941
529
36
2
0
271,521
0
W
Scylla
8,013
534
100
7
0
270,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role