Player Matchup

Nox
Nox
AKTSUKI FOULEK
Nox
Level 139
God Stats
1W - 2L
1,129 SR
Queue Stats
166W - 185L
1,455 Elo+
Party 1
Bacchus
Bacchus
M4G II M4GeSTiK
Bacchus
Level 144
God Stats
105W - 107L
1,468 SR
Queue Stats
368W - 365L
1,487 Elo+
Party 1
Izanami
Izanami
MR cream pie86
Izanami
Level 127
God Stats
21W - 11L
1,540 SR
Queue Stats
694W - 680L
1,417 Elo+
Solo
Thanatos
Thanatos
Zoidberg322
Thanatos
Level 103
God Stats
22W - 39L
1,270 SR
Queue Stats
223W - 202L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
xHx Battosai
Ao Kuang
Level 160
God Stats
40W - 31L
1,551 SR
Queue Stats
902W - 927L
1,481 Elo+
Party 1
Team Averages
Level 135
1,391 SR
1,457 Elo+

VS

Team Averages
Level 131
1,578 SR
1,498 Elo+
Ao Kuang
Ao Kuang
DeafenNadely
Ao Kuang
Level 158
God Stats
5W - 5L
1,569 SR
Queue Stats
295W - 284L
1,446 Elo+
Solo
Chaac
Chaac
DinoWood97
Chaac
Level 94
God Stats
26W - 25L
1,538 SR
Queue Stats
304W - 306L
1,500 Elo+
Solo
Ravana
Ravana
DrMengueche6942
Ravana
Level 122
God Stats
1W - 2L
1,512 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo
Cthulhu
Cthulhu
LXGHazair
Cthulhu
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Solo
Anhur
Anhur
Sigthefeared
Anhur
Level 155
God Stats
3W - 2L
1,770 SR
Queue Stats
154W - 134L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,300
562
4,192
5,038
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 4
7,680
591
3,980
4,540
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 1 / 0
8,406
647
5,166
5,960
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Zoidberg322
Thanatos
12
2 / 2 / 4
6,890
530
3,377
10,175
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
xHx Battosai
Ao Kuang
14
8 / 0 / 2
9,062
697
17,284
13,686
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeafenNadely
Ao Kuang
10
2 / 2 / 0
5,910
455
6,173
10,282
4,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
0 / 3 / 0
6,204
477
6,788
15,101
7,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,153
473
4,736
9,661
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LXGHazair
Cthulhu
5
0 / 5 / 0
4,375
337
328
6,337
2,154
11
1 / 3 / 0
6,519
501
2,235
10,061
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Ao Kuang
DeafenNadely
Ao Kuang
2
2
0
1
L
Chaac
0
3
0
0
L
0
3
2
0.33
L
Cthulhu
LXGHazair
Cthulhu
0
5
0
0
W
0
0
4
2
W
4
1
0
4
L
1
3
0
0.33
W
Thanatos
Zoidberg322
Thanatos
2
2
4
2
W
Ao Kuang
xHx Battosai
Ao Kuang
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
20,260
39,399
Taken
51,442
18,607
Mitigated
22,150
23,215
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,192
735
0
872
5,038
2,103
579
1,780
3,258
52,531
0
L
Ao Kuang
DeafenNadely
Ao Kuang
6,173
1,630
0
4,364
10,282
4,157
0
4,108
6,174
27,593
0
L
Chaac
6,788
1,734
0
6,588
15,101
7,883
0
11,161
3,940
0
44,049
L
4,736
1,353
0
3,144
9,661
4,611
0
4,502
5,159
0
43,368
L
Cthulhu
LXGHazair
Cthulhu
328
328
0
0
6,337
2,154
0
3,518
2,819
3,066
0
W
3,980
467
177
1,395
4,540
4,170
502
329
4,211
21,180
0
W
5,166
3,484
0
2,264
5,960
1,813
3,122
705
5,255
0
76,540
L
2,235
737
0
4,100
10,061
3,345
0
2,167
7,894
0
45,581
W
Thanatos
Zoidberg322
Thanatos
3,377
300
0
8,660
10,175
4,532
0
2,920
7,255
0
35,694
W
Ao Kuang
xHx Battosai
Ao Kuang
17,284
6,172
0
9,847
13,686
5,989
0
767
12,919
64,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
29,161
446
Minions Killed
291
0
Camps Cleared
0
1,228,225
Distance Traveled
1,076,275
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,300
562
112
9
0
244,991
4
L
Ao Kuang
5,910
455
43
3
0
223,202
1
L
Chaac
6,204
477
88
7
0
215,060
0
L
Ravana
6,153
473
66
5
0
261,806
0
L
Cthulhu
4,375
337
6
0
0
183,435
0
W
Bacchus
7,680
591
37
3
0
238,785
5
W
Izanami
8,406
647
143
11
0
246,931
3
L
Anhur
6,519
501
88
7
0
192,772
1
W
Thanatos
6,890
530
67
5
0
242,916
1
W
Ao Kuang
9,062
697
87
7
0
254,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role