Player Matchup

Achilles
Achilles
Lokbox
Achilles
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 99L
1,643 Elo+
Solo
Xing Tian
Xing Tian
Vomere69
Xing Tian
Level 101
God Stats
5W - 3L
1,695 SR
Queue Stats
117W - 140L
1,471 Elo+
Solo
Cupid
Cupid
Xboxomatic6715
Cupid
Level 32
God Stats
11W - 17L
1,455 SR
Queue Stats
64W - 73L
1,400 Elo+
Party 1
Camazotz
Camazotz
ZAMBINHATV
Camazotz
Level 119
God Stats
0W - 1L
1,591 SR
Queue Stats
56W - 40L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
crued2
Baba Yaga
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 14L
1,358 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,493 Elo+

VS

Team Averages
Level 102
1,523 SR
1,510 Elo+
Baron Samedi
Baron Samedi
Charybide
Baron Samedi
Level 25
God Stats
18W - 21L
1,590 SR
Queue Stats
23W - 29L
1,564 Elo+
Solo
King Arthur
King Arthur
GreenMizzy
King Arthur
Level 128
God Stats
11W - 14L
1,536 SR
Queue Stats
238W - 270L
1,463 Elo+
Solo
Cerberus
Cerberus
Orion808
Cerberus
Level 145
God Stats
3W - 1L
1,598 SR
Queue Stats
74W - 65L
1,539 Elo+
Solo
Bastet
Bastet
SaVe Murks
Bastet
Level 125
God Stats
67W - 67L
1,605 SR
Queue Stats
197W - 213L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jamer13g
Ah Muzen Cab
Level 88
God Stats
1W - 4L
1,287 SR
Queue Stats
602W - 682L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lokbox
Achilles
20
10 / 3 / 3
12,788
799
24,563
27,417
41,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Vomere69
Xing Tian
19
0 / 2 / 11
11,573
723
10,890
27,254
43,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 7 / 4
10,062
629
10,106
20,195
9,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
ZAMBINHATV
Camazotz
18
3 / 6 / 4
11,450
716
13,160
24,145
14,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
crued2
Baba Yaga
17
0 / 4 / 6
10,269
642
11,027
17,634
9,308
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charybide
Baron Samedi
17
2 / 5 / 9
11,223
701
15,734
20,075
11,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GreenMizzy
King Arthur
18
3 / 3 / 9
11,305
707
18,958
22,981
25,280
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Orion808
Cerberus
19
4 / 2 / 15
13,335
833
16,518
24,269
34,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
SaVe Murks
Bastet
20
9 / 2 / 7
13,340
834
20,904
17,687
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
jamer13g
Ah Muzen Cab
19
4 / 2 / 8
11,889
743
24,642
15,922
8,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
14
Kills
22
22
Deaths
14
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Charybide
Baron Samedi
2
5
9
1.3
W
King Arthur
GreenMizzy
King Arthur
3
3
9
2.5
L
Achilles
Lokbox
Achilles
10
3
3
3.83
W
Cerberus
Orion808
Cerberus
4
2
15
5.75
W
Bastet
SaVe Murks
Bastet
9
2
7
6.25
L
Xing Tian
Vomere69
Xing Tian
0
2
11
2.75
L
1
7
4
0.43
L
Camazotz
ZAMBINHATV
Camazotz
3
6
4
0.83
L
Baba Yaga
crued2
Baba Yaga
0
4
6
0.75
W
Ah Muzen Cab
jamer13g
Ah Muzen Cab
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,746
Damage
96,756
116,645
Taken
100,934
118,277
Mitigated
89,533
25,963
Healing
29,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Charybide
Baron Samedi
15,734
2,844
4,763
5,067
20,075
11,766
867
5,875
13,955
35,342
0
W
King Arthur
GreenMizzy
King Arthur
18,958
214
0
2,202
22,981
25,280
240
5,571
17,022
350
45,815
L
Achilles
Lokbox
Achilles
24,563
5,067
0
5,025
27,417
41,942
0
5,684
21,554
0
46,427
W
Cerberus
Orion808
Cerberus
16,518
825
0
8,788
24,269
34,757
466
4,555
19,366
38,710
0
W
Bastet
SaVe Murks
Bastet
20,904
5,954
0
4,588
17,687
9,402
1,642
1,565
15,802
48
73,179
L
Xing Tian
Vomere69
Xing Tian
10,890
864
622
4,495
27,254
43,018
357
8,824
18,430
41,873
0
L
10,106
4,202
255
2,652
20,195
9,758
690
5,296
14,812
0
29,702
L
Camazotz
ZAMBINHATV
Camazotz
13,160
1,855
0
8,713
24,145
14,251
0
6,031
18,114
0
39,281
L
Baba Yaga
crued2
Baba Yaga
11,027
1,746
0
4,201
17,634
9,308
597
6,466
11,085
31,705
0
W
Ah Muzen Cab
jamer13g
Ah Muzen Cab
24,642
6,793
0
3,710
15,922
8,328
2,157
4,351
11,397
0
66,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
61,092
279
Minions Killed
354
0
Camps Cleared
0
1,555,628
Distance Traveled
1,625,376
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,223
701
34
2
0
285,647
0
W
King Arthur
11,305
707
48
3
0
335,318
0
L
Achilles
12,788
799
62
4
0
312,773
0
W
Cerberus
13,335
833
83
5
0
355,719
2
W
Bastet
13,340
834
89
6
0
383,641
2
L
Xing Tian
11,573
723
45
3
0
332,537
3
L
Cupid
10,062
629
50
3
0
286,080
1
L
Camazotz
11,450
716
67
4
0
328,379
1
L
Baba Yaga
10,269
642
55
3
0
295,859
0
W
Ah Muzen Cab
11,889
743
100
6
0
265,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role