Player Matchup

Hel
Hel
DPack101
Hel
Level 127
God Stats
4W - 0L
1,692 SR
Queue Stats
45W - 41L
1,570 Elo+
Solo
Chiron
Chiron
ElBanju
Chiron
Level 85
God Stats
23W - 16L
1,557 SR
Queue Stats
180W - 180L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
Glytched
Guan Yu
Level 148
God Stats
6W - 6L
1,584 SR
Queue Stats
301W - 299L
1,528 Elo+
Solo
Ymir
Ymir
Smeggerelli
Ymir
Level 78
God Stats
5W - 8L
1,203 SR
Queue Stats
163W - 158L
1,504 Elo+
Party 2
Skadi
Skadi
the_eggman56
Skadi
Level 104
God Stats
16W - 10L
1,733 SR
Queue Stats
147W - 143L
1,512 Elo+
Party 2
Team Averages
Level 108
1,554 SR
1,525 Elo+

VS

Team Averages
Level 101
1,511 SR
1,480 Elo+
Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HappeyGuns
Nu Wa
Level 125
God Stats
5W - 5L
1,634 SR
Queue Stats
231W - 229L
1,516 Elo+
Party 1
Hercules
Hercules
QuantumMuh
Hercules
Level 59
God Stats
0W - 4L
1,232 SR
Queue Stats
100W - 110L
1,428 Elo+
Party 1
Cerberus
Cerberus
Stabbinu
Cerberus
Level 122
God Stats
8W - 4L
1,627 SR
Queue Stats
108W - 103L
1,509 Elo+
Party 3
Skadi
Skadi
obdevin
Skadi
Level 89
God Stats
3W - 3L
1,564 SR
Queue Stats
54W - 65L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,746
575
3,337
4,005
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
ElBanju
Chiron
10
1 / 1 / 1
5,279
528
5,152
5,351
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Glytched
Guan Yu
12
5 / 0 / 0
7,034
703
7,971
6,493
8,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 0 / 2
5,170
517
3,082
7,540
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 2
5,278
528
2,887
5,806
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 1
5,098
510
2,773
5,860
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
0 / 1 / 1
5,186
519
2,251
3,736
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
QuantumMuh
Hercules
8
0 / 5 / 0
4,823
482
2,648
10,034
4,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Stabbinu
Cerberus
8
0 / 1 / 1
4,887
489
3,305
8,181
3,620
Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
obdevin
Skadi
8
1 / 1 / 0
4,672
467
4,002
5,253
1,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
1
1
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
W
2
0
0
2
W
Chiron
ElBanju
Chiron
1
1
1
1.5
W
Guan Yu
Glytched
Guan Yu
5
0
0
5
L
Nu Wa
0
1
1
0.5
L
Hercules
QuantumMuh
Hercules
0
5
0
0
W
0
0
2
1
L
Cerberus
Stabbinu
Cerberus
0
1
1
0.5
L
Skadi
obdevin
Skadi
1
1
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
14,979
29,195
Taken
33,064
16,816
Mitigated
13,620
12,542
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,773
586
0
5,658
5,860
2,771
0
1,112
4,748
0
32,335
W
3,337
267
940
3,127
4,005
1,042
0
693
3,312
46,428
0
W
Chiron
ElBanju
Chiron
5,152
2,460
364
1,959
5,351
1,581
0
1,456
3,895
0
34,649
W
Guan Yu
Glytched
Guan Yu
7,971
2,017
0
3,350
6,493
8,226
0
80
6,413
0
48,793
L
Nu Wa
2,251
1,224
42
642
3,736
1,488
0
1,987
1,749
41,090
0
L
Hercules
QuantumMuh
Hercules
2,648
1,319
0
1,579
10,034
4,320
0
0
10,034
0
32,733
W
3,082
682
0
1,904
7,540
4,179
0
2,024
5,516
23,753
0
L
Cerberus
Stabbinu
Cerberus
3,305
501
0
3,448
8,181
3,620
0
2,155
6,026
10,503
0
L
Skadi
obdevin
Skadi
4,002
1,781
0
1,020
5,253
1,421
0
1,165
4,088
0
29,044
W
2,887
678
0
898
5,806
1,788
0
1,303
4,503
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
24,666
350
Minions Killed
248
0
Camps Cleared
0
942,973
Distance Traveled
905,189
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,098
510
72
7
0
223,297
2
W
Hel
5,746
575
83
8
0
195,993
3
W
Chiron
5,279
528
70
7
0
160,550
2
W
Guan Yu
7,034
703
86
9
0
220,839
0
L
Nu Wa
5,186
519
72
7
0
177,467
0
L
Hercules
4,823
482
47
5
0
134,084
0
W
Ymir
5,170
517
32
3
0
170,025
3
L
Cerberus
4,887
489
5
1
0
188,856
2
L
Skadi
4,672
467
52
5
0
181,485
0
W
Skadi
5,278
528
79
8
0
195,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role