Player Matchup

Thanatos
Thanatos
Animosity814
Thanatos
Level 109
God Stats
170W - 138L
1,587 SR
Queue Stats
405W - 419L
1,544 Elo+
Solo
Ishtar
Ishtar
BurningStar0351
Ishtar
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Solo
Mulan
Mulan
Zerkule
Mulan
Level 81
God Stats
6W - 6L
1,529 SR
Queue Stats
32W - 37L
1,468 Elo+
Solo
Janus
Janus
heyowhodatis
Janus
Level 94
God Stats
1W - 2L
1,611 SR
Queue Stats
11W - 8L
1,576 Elo+
Solo
Jing Wei
Jing Wei
shadow-green01
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,670 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,484 Elo+

VS

Team Averages
Level 126
1,466 SR
1,488 Elo+
Charybdis
Charybdis
CantFindKneeCaps
Charybdis
Level 122
God Stats
6W - 6L
1,343 SR
Queue Stats
214W - 206L
1,538 Elo+
Solo
King Arthur
King Arthur
Dishonored2169
King Arthur
Level 80
God Stats
1W - 2L
1,194 SR
Queue Stats
7W - 11L
1,377 Elo+
Solo
Ra
Ra
MManslaughterxx
Ra
Level 120
God Stats
15W - 17L
1,504 SR
Queue Stats
55W - 57L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
TheBloodywings
Sylvanus
Level 147
God Stats
6W - 3L
1,674 SR
Queue Stats
73W - 72L
1,457 Elo+
Party 1
Shiva
Shiva
Troka
Shiva
Level 160
God Stats
38W - 26L
1,614 SR
Queue Stats
218W - 145L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Animosity814
Thanatos
16
5 / 5 / 2
9,420
725
9,507
16,552
14,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 5 / 1
8,419
648
6,292
13,124
5,352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zerkule
Mulan
14
1 / 5 / 4
8,072
621
8,057
15,876
13,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
8,706
670
10,356
10,566
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
13
1 / 4 / 1
7,802
600
6,236
13,943
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
4 / 0 / 14
10,276
790
15,891
9,228
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Dishonored2169
King Arthur
15
0 / 4 / 6
8,859
681
5,720
16,690
15,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 0 / 3
9,631
741
4,227
5,889
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
4 / 2 / 9
9,577
737
10,866
14,586
7,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Troka
Shiva
20
13 / 1 / 6
11,915
917
21,673
23,836
22,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
23
23
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Animosity814
Thanatos
5
5
2
1.2
L
0
5
1
0.1
W
Charybdis
4
0
14
11
W
King Arthur
Dishonored2169
King Arthur
0
4
6
0.75
W
2
0
3
3.5
W
Sylvanus
4
2
9
4.25
W
Shiva
Troka
Shiva
13
1
6
16
L
Mulan
Zerkule
Mulan
1
5
4
0.6
L
0
4
3
0.38
L
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
58,377
70,061
Taken
70,229
44,103
Mitigated
52,188
12,250
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Animosity814
Thanatos
9,507
1,689
0
6,298
16,552
14,550
0
3,214
13,338
0
20,711
L
6,292
4,491
0
1,397
13,124
5,352
0
3,271
9,853
0
36,770
W
Charybdis
15,891
7,366
0
2,720
9,228
4,394
4,247
1,442
7,786
0
43,117
W
King Arthur
Dishonored2169
King Arthur
5,720
570
300
1,250
16,690
15,378
366
3,230
13,460
0
21,420
W
4,227
228
2,639
3,039
5,889
2,569
1,231
1,360
4,529
30,867
0
W
Sylvanus
10,866
1,819
5,934
5,655
14,586
7,733
1,097
1,141
13,445
21,530
0
W
Shiva
Troka
Shiva
21,673
3,417
677
9,265
23,836
22,114
233
3,183
20,653
0
64,112
L
Mulan
Zerkule
Mulan
8,057
526
0
3,215
15,876
13,757
57
3,835
12,041
0
13,818
L
10,356
696
0
787
10,566
4,379
0
1,326
9,240
42,026
0
L
Jing Wei
6,236
4,451
0
553
13,943
6,065
0
3,447
10,496
0
14,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
50,258
193
Minions Killed
282
0
Camps Cleared
0
1,237,312
Distance Traveled
1,356,034
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,420
725
25
2
0
277,610
1
L
Ishtar
8,419
648
55
4
0
231,715
0
W
Charybdis
10,276
790
73
6
0
239,212
0
W
King Arthur
8,859
681
33
3
0
258,932
0
W
Ra
9,631
741
62
5
0
277,558
0
W
Sylvanus
9,577
737
21
2
0
263,935
1
W
Shiva
11,915
917
93
7
0
316,397
3
L
Mulan
8,072
621
14
1
0
273,099
0
L
Janus
8,706
670
76
6
0
243,277
3
L
Jing Wei
7,802
600
23
2
0
211,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role