Player Matchup

Guan Yu
Guan Yu
Fakexton
Guan Yu
Level 159
God Stats
3W - 2L
1,651 SR
Queue Stats
68W - 51L
1,605 Elo+
Party 1
Discordia
Discordia
TehMedjed
Discordia
Level 65
God Stats
1W - 1L
1,521 SR
Queue Stats
35W - 51L
1,609 Elo+
Solo
Medusa
Medusa
Viva la Weeman
Medusa
Level 4
God Stats
7W - 2L
1,827 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,666 SR
1,571 Elo+

VS

Team Averages
Level 70
1,619 SR
1,387 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DbIMOK
Xbalanque
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 35L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
Frokii
Baron Samedi
Level 43
God Stats
2W - 1L
1,856 SR
Queue Stats
22W - 37L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fakexton
Guan Yu
12
1 / 1 / 7
7,288
729
3,682
11,179
11,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
TehMedjed
Discordia
12
2 / 0 / 4
7,325
733
9,056
5,163
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 3
7,913
791
13,521
7,931
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 1
7,012
701
4,960
10,294
6,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
DbIMOK
Xbalanque
10
0 / 5 / 2
6,372
637
7,273
11,684
4,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Frokii
Baron Samedi
12
1 / 3 / 1
6,710
671
7,429
8,455
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
1
1.5
L
Xbalanque
DbIMOK
Xbalanque
0
5
2
0.2
W
Guan Yu
Fakexton
Guan Yu
1
1
7
4.5
L
Baron Samedi
Frokii
Baron Samedi
1
3
1
0.5
W
Discordia
TehMedjed
Discordia
2
0
4
4
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
19,662
24,273
Taken
30,433
17,242
Mitigated
15,602
10,501
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,960
1,655
1,440
2,045
10,294
6,926
0
3,859
6,435
0
13,472
L
Xbalanque
DbIMOK
Xbalanque
7,273
2,644
0
1,405
11,684
4,501
0
3,318
8,366
0
24,167
W
Guan Yu
Fakexton
Guan Yu
3,682
750
3,242
5,199
11,179
11,919
0
3,857
7,322
0
7,740
L
Baron Samedi
Frokii
Baron Samedi
7,429
494
1,400
2,271
8,455
4,175
0
2,277
6,178
23,311
0
W
Discordia
TehMedjed
Discordia
9,056
549
0
1,019
5,163
1,953
0
927
4,236
25,884
0
W
13,521
5,423
0
1,041
7,931
3,370
797
3,059
4,872
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
20,094
121
Minions Killed
97
5
Camps Cleared
4
611,203
Distance Traveled
591,786
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,012
701
23
2
1
211,931
2
L
Xbalanque
6,372
637
40
4
2
178,899
1
W
Guan Yu
7,288
729
12
1
1
210,669
2
L
Baron Samedi
6,710
671
34
3
1
200,956
1
W
Discordia
7,325
733
36
4
1
202,977
5
W
Medusa
7,913
791
73
7
3
197,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role