Player Matchup

Achilles
Achilles
Caaba56
Achilles
Level 107
God Stats
3W - 0L
1,790 SR
Queue Stats
91W - 90L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Drunk Off Syrup
Kukulkan
Level 104
God Stats
7W - 4L
1,606 SR
Queue Stats
505W - 493L
1,495 Elo+
Party 1
Cerberus
Cerberus
Mmallabbar
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Rivera
Heimdallr
Level 106
God Stats
8W - 2L
1,846 SR
Queue Stats
441W - 439L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
好制图12345
Ah Muzen Cab
Level 15
God Stats
12W - 7L
1,500 SR
Queue Stats
396W - 472L
1,435 Elo+
Solo
Team Averages
Level 70
1,648 SR
1,478 Elo+

VS

Team Averages
Level 78
1,587 SR
1,496 Elo+
Zhong Kui
Zhong Kui
Nariii
Zhong Kui
Level 19
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 19L
1,461 Elo+
Solo
Lancelot
Lancelot
PsychoticNecro
Lancelot
Level 49
God Stats
0W - 2L
1,317 SR
Queue Stats
47W - 53L
1,422 Elo+
Solo
Raijin
Raijin
RunicJade
Raijin
Level 146
God Stats
3W - 6L
1,673 SR
Queue Stats
364W - 356L
1,551 Elo+
Solo
Vulcan
Vulcan
WeedGoat
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
solly8517
Tsukuyomi
Level 149
God Stats
20W - 12L
1,693 SR
Queue Stats
800W - 849L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caaba56
Achilles
17
9 / 3 / 7
11,042
789
7,494
19,646
25,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
19
9 / 4 / 8
11,957
854
19,741
13,475
7,781
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mmallabbar
Cerberus
16
2 / 5 / 12
9,731
695
7,002
20,730
24,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Rivera
Heimdallr
20
4 / 2 / 17
11,151
797
15,209
15,939
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
好制图12345
Ah Muzen Cab
19
1 / 2 / 18
10,623
759
14,727
17,231
9,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nariii
Zhong Kui
17
3 / 7 / 8
9,822
702
8,956
16,373
10,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
2 / 4 / 7
8,973
641
11,090
16,243
10,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
RunicJade
Raijin
17
3 / 4 / 4
9,781
699
15,346
12,104
5,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
WeedGoat
Vulcan
16
3 / 6 / 4
9,176
655
15,861
13,115
5,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
solly8517
Tsukuyomi
17
4 / 4 / 10
9,883
706
19,094
11,210
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
25
Kills
15
16
Deaths
25
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Caaba56
Achilles
9
3
7
4.17
W
Kukulkan
9
4
8
3.25
W
Cerberus
Mmallabbar
Cerberus
2
5
12
1.6
L
Zhong Kui
Nariii
Zhong Kui
3
7
8
1
L
Lancelot
2
4
7
1.38
W
Heimdallr
Rivera
Heimdallr
4
2
17
6.25
L
Raijin
RunicJade
Raijin
3
4
4
1.25
L
Vulcan
WeedGoat
Vulcan
3
6
4
0.83
L
Tsukuyomi
solly8517
Tsukuyomi
4
4
10
2.25
W
Ah Muzen Cab
好制图12345
Ah Muzen Cab
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
70,347
87,021
Taken
69,045
76,532
Mitigated
38,268
31,099
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Caaba56
Achilles
7,494
975
2,017
1,854
19,646
25,152
145
8,132
11,514
85
12,210
W
Kukulkan
19,741
1,822
2,195
2,817
13,475
7,781
617
6,309
7,166
48,620
0
W
Cerberus
Mmallabbar
Cerberus
7,002
476
1,860
3,071
20,730
24,186
285
9,203
11,527
16,507
0
L
Zhong Kui
Nariii
Zhong Kui
8,956
97
1,470
3,857
16,373
10,919
0
6,012
10,361
18,583
0
L
Lancelot
11,090
162
438
188
16,243
10,045
504
6,535
9,708
0
22,724
W
Heimdallr
Rivera
Heimdallr
15,209
5,273
3,734
5,351
15,939
10,066
1,934
7,334
8,605
0
34,546
L
Raijin
RunicJade
Raijin
15,346
1,203
2,019
2,936
12,104
5,664
156
4,433
7,671
34,255
0
L
Vulcan
WeedGoat
Vulcan
15,861
6,134
0
150
13,115
5,866
215
5,518
7,597
28,550
0
L
Tsukuyomi
solly8517
Tsukuyomi
19,094
3,703
2,687
1,322
11,210
5,774
0
4,320
6,890
0
34,606
W
Ah Muzen Cab
好制图12345
Ah Muzen Cab
14,727
2,874
2,040
6,160
17,231
9,347
1,365
9,185
8,046
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
47,635
193
Minions Killed
177
0
Camps Cleared
0
1,341,040
Distance Traveled
1,443,066
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,042
789
9
1
0
281,853
3
W
Kukulkan
11,957
854
75
5
0
271,387
0
W
Cerberus
9,731
695
21
2
0
259,652
0
L
Zhong Kui
9,822
702
29
2
0
289,849
0
L
Lancelot
8,973
641
22
2
0
300,392
0
W
Heimdallr
11,151
797
57
4
0
256,115
0
L
Raijin
9,781
699
68
5
0
275,564
0
L
Vulcan
9,176
655
28
2
0
298,466
0
L
Tsukuyomi
9,883
706
30
2
0
278,795
3
W
Ah Muzen Cab
10,623
759
31
2
0
272,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role