Player Matchup

Guan Yu
Guan Yu
AII_Money_N
Guan Yu
Level 160
God Stats
4W - 5L
1,406 SR
Queue Stats
516W - 613L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
Jayehndee
Zhong Kui
Level 128
God Stats
1W - 0L
1,690 SR
Queue Stats
8W - 15L
1,339 Elo+
Solo
Fenrir
Fenrir
YiffMePapi UwU
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,437 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,373 Elo+

VS

Team Averages
Level 62
1,663 SR
1,607 Elo+
Raijin
Raijin
BackHurtz2much
Raijin
Level 158
God Stats
31W - 18L
1,685 SR
Queue Stats
465W - 330L
1,562 Elo+
Party 1
Izanami
Izanami
Metalleg2000
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Positive2472711
Atlas
Level 23
God Stats
2W - 1L
1,804 SR
Queue Stats
57W - 12L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AII_Money_N
Guan Yu
11
5 / 0 / 5
7,619
762
4,722
8,313
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Jayehndee
Zhong Kui
12
3 / 0 / 8
7,877
788
11,334
6,760
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 5
8,081
808
6,666
9,038
9,015
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,978
598
6,558
7,891
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Metalleg2000
Izanami
9
0 / 5 / 0
5,814
581
3,883
8,078
2,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
6,388
639
4,244
11,152
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AII_Money_N
Guan Yu
5
0
5
7.5
L
0
4
0
0
W
Zhong Kui
Jayehndee
Zhong Kui
3
0
8
7
L
Izanami
Metalleg2000
Izanami
0
5
0
0
L
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
14,685
24,111
Taken
27,121
20,383
Mitigated
14,708
11,201
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AII_Money_N
Guan Yu
4,722
514
2,736
3,156
8,313
6,173
268
2,971
5,342
0
8,251
L
6,558
896
0
170
7,891
3,004
0
3,172
4,447
29,858
0
W
Zhong Kui
Jayehndee
Zhong Kui
11,334
1,021
0
3,292
6,760
5,195
1,079
3,772
2,988
31,943
0
L
Izanami
Metalleg2000
Izanami
3,883
3,135
0
0
8,078
2,908
0
2,963
4,888
0
14,435
L
4,244
1,584
0
2,297
11,152
8,796
0
4,858
6,116
9,079
0
W
6,666
1,951
0
2,017
9,038
9,015
790
4,219
4,819
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
18,180
96
Minions Killed
87
5
Camps Cleared
2
560,783
Distance Traveled
503,670
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,619
762
13
1
1
190,958
1
L
Raijin
5,978
598
55
6
2
158,960
2
W
Zhong Kui
7,877
788
73
7
2
175,172
3
L
Izanami
5,814
581
29
3
0
156,522
0
L
Atlas
6,388
639
3
0
0
188,188
1
W
Fenrir
8,081
808
10
1
2
194,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role