Player Matchup

Arachne
Arachne
GAMERxCON
Arachne
Level 129
God Stats
215W - 258L
1,457 SR
Queue Stats
586W - 769L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Slightly Fadedd
Nu Wa
Level 145
God Stats
21W - 16L
1,535 SR
Queue Stats
158W - 205L
1,441 Elo+
Party 1
Atlas
Atlas
SweatyPandaXXXI
Atlas
Level 68
God Stats
14W - 18L
1,472 SR
Queue Stats
116W - 134L
1,437 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,433 Elo+

VS

Team Averages
Level 87
1,213 SR
1,312 Elo+
Terra
Terra
G0ttMitUns
Terra
Level 135
God Stats
5W - 6L
1,498 SR
Queue Stats
16W - 18L
1,558 Elo+
Solo
Skadi
Skadi
Scorepath
Skadi
Level 81
God Stats
0W - 8L
1,042 SR
Queue Stats
0W - 10L
1,189 Elo+
Party 2
Ah Puch
Ah Puch
m1ggy_smallzz_
Ah Puch
Level 46
God Stats
0W - 7L
1,099 SR
Queue Stats
12W - 40L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAMERxCON
Arachne
12
3 / 0 / 0
7,520
684
4,166
5,631
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
7,349
668
10,208
5,133
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 2
7,735
703
9,247
9,341
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 1 / 1
6,956
632
5,380
13,478
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Scorepath
Skadi
10
0 / 1 / 1
6,299
573
3,526
7,888
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,913
628
7,538
8,321
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
0
1
1
0.5
W
Arachne
GAMERxCON
Arachne
3
0
0
3
L
Skadi
Scorepath
Skadi
0
1
1
0.5
W
1
1
2
2
W
0
0
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
16,444
20,105
Taken
29,687
13,235
Mitigated
17,326
5,465
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,380
235
2,500
5,832
13,478
11,175
0
8,466
4,622
18,847
0
W
Arachne
GAMERxCON
Arachne
4,166
3,484
0
1,741
5,631
3,341
0
3,497
2,134
0
21,347
L
Skadi
Scorepath
Skadi
3,526
1,550
0
0
7,888
2,971
0
5,792
1,853
0
15,469
W
10,208
3,870
666
569
5,133
2,222
934
3,128
2,005
29,423
0
W
9,247
4,203
284
2,205
9,341
7,672
90
6,780
2,561
24,742
0
L
7,538
151
0
928
8,321
3,180
0
4,891
3,220
33,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
20,168
151
Minions Killed
130
7
Camps Cleared
3
595,942
Distance Traveled
598,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,956
632
27
2
3
220,052
4
W
Arachne
7,520
684
57
5
6
228,187
0
L
Skadi
6,299
573
34
3
0
176,920
0
W
Nu Wa
7,349
668
73
7
1
180,355
2
W
Atlas
7,735
703
21
2
0
187,400
2
L
Ah Puch
6,913
628
69
6
0
201,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role